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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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29 lines
1.9 KiB
Plaintext
29 lines
1.9 KiB
Plaintext
## Changed
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* Material autogen now creates redstone in ingot form, allowing smaller than block quantities to be cast
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* Removed the ancient ZPE blocks
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* Drone hitboxes are now way smaller, which should cause them to get stuck when flying less
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* The new FENSU now keeps its charge and installed muffler when broken
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* Battery sockets are now compatible with comparator output
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* Battery sockets now have a tooltip when a battery pack is installed
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* Sef-charging batteries have been reworked
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* They are now a new item with metadata (legacy ones still work)
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* The base form is an empty selfcharger which is filled with two billets of material, i.e. no more upgrade recipes
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* There are a few new variants like cobalt-60 and gold-198
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* New selfchargers have a model when plugged into a battery socket
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* Selfchargers are a fair bit weaker than their old counterparts, but substantially cheaper too
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* Old batteries now have the "LEGACY" tag
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## Fixed
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* Fixed the FEnSU, cyclotron and reliant robin missile being uncraftable due to stacksize limitations
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* The system for detecting impossible recipe has been improved, instead of a fixed 64 item limit, it now uses the actual limit of the item (or 64 for ore dictionary inputs)
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* Fixed yet another issue regarding addon fluids breaking on recipe reload
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* Fixed YET ANOTHER issue regarding crates, AGAIN
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* Fixed a rare issue where the fusion reactor could have negative fuel
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* Fixed battery socket priority tooltip offset
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* Fixed enchantability on many armor sets being incorrect
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* Most power armors are intended to not be enchantable at all
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* Fixed crash caused by the balefire bomb
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* Fixed JSON gun reload animations becoming faster and faster with the trenchmaster set
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* Fixed heat transfer rate labels on the boilers and coker unit being off by a magnitude of 10
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* Fixed crucible not having a heat transfer rate tooltip
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* Fixed certain heliostat mirror rotations not showing the mirror |