2022-01-26 23:36:06 +01:00

169 lines
4.9 KiB
Java

package com.hbm.entity.mob.siege;
import com.hbm.entity.projectile.EntitySiegeLaser;
import com.hbm.handler.SiegeOrchestrator;
import com.hbm.items.ModItems;
import api.hbm.entity.IRadiationImmune;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.monster.EntitySkeleton;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSource;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntitySiegeSkeleton extends EntityMob implements IRangedAttackMob, IRadiationImmune {
public EntitySiegeSkeleton(World world) {
super(world);
}
@Override
public boolean attackEntityFrom(DamageSource source, float damage) {
if(this.isEntityInvulnerable())
return false;
if(SiegeOrchestrator.isSiegeMob(source.getEntity()))
return false;
SiegeTier tier = this.getTier();
if(tier.fireProof && source.isFireDamage()) {
this.extinguish();
return false;
}
if(tier.noFall && source == DamageSource.fall)
return false;
//noFF can't be harmed by other mobs
if(tier.noFriendlyFire && source instanceof EntityDamageSource && !(((EntityDamageSource) source).getEntity() instanceof EntityPlayer))
return false;
damage -= tier.dt;
if(damage < 0) {
worldObj.playSoundAtEntity(this, "random.break", 5F, 1.0F + rand.nextFloat() * 0.5F);
return false;
}
damage *= (1F - tier.dr);
return super.attackEntityFrom(source, damage);
}
@Override
protected void entityInit() {
super.entityInit();
this.getDataWatcher().addObject(12, (int) 0);
this.getDataWatcher().addObject(13, (byte) 0);
}
@Override
protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(40.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23D);
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
}
public void setTier(SiegeTier tier) {
this.getDataWatcher().updateObject(12, tier.id);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).applyModifier(new AttributeModifier("Tier Speed Mod", tier.speedMod, 1));
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).applyModifier(new AttributeModifier("Tier Damage Mod", tier.damageMod, 1));
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(tier.health);
this.setHealth(this.getMaxHealth());
}
public SiegeTier getTier() {
SiegeTier tier = SiegeTier.tiers[this.getDataWatcher().getWatchableObjectInt(12)];
return tier != null ? tier : SiegeTier.CLAY;
}
@Override
protected void addRandomArmor() {
super.addRandomArmor();
this.setCurrentItemOrArmor(0, new ItemStack(ModItems.detonator_laser));
}
@Override
public void writeEntityToNBT(NBTTagCompound nbt) {
super.writeEntityToNBT(nbt);
nbt.setInteger("siegeTier", this.getTier().id);
}
@Override
public void readEntityFromNBT(NBTTagCompound nbt) {
super.readEntityFromNBT(nbt);
this.setTier(SiegeTier.tiers[nbt.getInteger("siegeTier")]);
}
@Override
public IEntityLivingData onSpawnWithEgg(IEntityLivingData data) {
this.setTier(SiegeTier.tiers[rand.nextInt(SiegeTier.getLength())]);
this.addRandomArmor();
return super.onSpawnWithEgg(data);
}
@Override
public void attackEntityWithRangedAttack(EntityLivingBase target, float f) {
Vec3 vec = Vec3.createVectorHelper(target.posX - posY, target.posY + target.height * 0.5 - (posY + this.getEyeHeight()), target.posZ -posZ).normalize();
SiegeTier tier = this.getTier();
EntitySiegeLaser laser = new EntitySiegeLaser(worldObj, this);
laser.setThrowableHeading(vec.xCoord, vec.yCoord, vec.zCoord, 1F, 0.15F);
laser.setColor(0x808080);
laser.setDamage(tier.damageMod);
laser.setExplosive(tier.laserExplosive);
laser.setBreakChance(tier.laserBreak);
if(tier.laserIncendiary) laser.setIncendiary();
worldObj.spawnEntityInWorld(laser);
this.playSound("hbm:weapon.ballsLaser", 2.0F, 1.0F);
}
@Override
protected boolean isAIEnabled() {
return true;
}
@Override
protected String getLivingSound() {
return "hbm:entity.siegeIdle";
}
@Override
protected String getHurtSound() {
return "hbm:entity.siegeHurt";
}
@Override
protected String getDeathSound() {
return "hbm:entity.siegeDeath";
}
@Override
protected void dropFewItems(boolean byPlayer, int fortune) {
if(byPlayer) {
for(ItemStack drop : this.getTier().dropItem) {
this.entityDropItem(drop.copy(), 0F);
}
this.entityDropItem(new ItemStack(ModItems.source, 3), 0F);
}
}
}