Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/render/tileentity/RenderPlasmaMultiblock.java

68 lines
1.9 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.ModBlocks;
import com.hbm.render.util.IconUtil;
import com.hbm.render.util.SmallBlockPronter;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
public class RenderPlasmaMultiblock extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslatef((float)x + 0.5F, (float)y, (float)z + 0.5F);
switch(te.getBlockMetadata()) {
case 2: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(0, 0F, 1F, 0F); break;
case 3: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(180, 0F, 1F, 0F); break;
}
GL11.glTranslatef(-0.5F, 0, -0.5F);
GL11.glEnable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_CULL_FACE);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.75F);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glDepthMask(false);
ResourceLocation heater = IconUtil.getTextureFromBlockAndSide(ModBlocks.fusion_heater, 2);
bindTexture(heater);
for(int iy = 1; iy < 6; iy ++) {
for(int ix = 0; ix < 10; ix++) {
for(int iz = -1; iz < 2; iz++) {
if(iy == 5 && ix > 3)
break;
SmallBlockPronter.renderSmolBlockAt(ix, iy, iz);
}
}
}
for(int i = 10; i <= 11; i++)
for(int j = 2; j <= 3; j++)
SmallBlockPronter.renderSmolBlockAt(i, j, 0);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glDepthMask(true);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
}