mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
91 lines
2.9 KiB
Java
91 lines
2.9 KiB
Java
package com.hbm.entity.projectile;
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import com.hbm.entity.particle.EntityGasFlameFX;
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import com.hbm.entity.particle.EntitySmokeFX;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.main.MainRegistry;
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import com.hbm.world.feature.Meteorite;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.projectile.EntityThrowable;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public class EntityMeteor extends EntityThrowable {
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public EntityMeteor(World p_i1582_1_) {
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super(p_i1582_1_);
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this.ignoreFrustumCheck = true;
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this.isImmuneToFire = true;
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}
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@Override
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public void onUpdate() {
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this.lastTickPosX = this.prevPosX = posX;
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this.lastTickPosY = this.prevPosY = posY;
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this.lastTickPosZ = this.prevPosZ = posZ;
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this.setPosition(posX + this.motionX, posY + this.motionY, posZ + this.motionZ);
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/*this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.posX += this.motionX;
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this.posY += this.motionY;
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this.posZ += this.motionZ;*/
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this.motionY -= 0.03;
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if(motionY < -2.5)
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motionY = -2.5;
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if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air)
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{
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if(!this.worldObj.isRemote)
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{
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worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), true);
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if(MainRegistry.enableMeteorTails)
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ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ, ExplosionLarge.cloudFunction(20));
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(new Meteorite()).generate(worldObj, rand, (int)Math.round(this.posX - 0.5D), (int)Math.round(this.posY - 0.5D), (int)Math.round(this.posZ - 0.5D));
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}
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this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "hbm:entity.oldExplosion", 10000.0F, 0.5F + this.rand.nextFloat() * 0.1F);
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this.setDead();
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}
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if(MainRegistry.enableMeteorTails) {
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this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY + 1.5D, this.posZ, 0.0, 0.0, 0.0));
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for(int i = 0; i < 10; i++)
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this.worldObj.spawnEntityInWorld(new EntityGasFlameFX(this.worldObj, this.posX + rand.nextDouble() * 3 - 1.5, this.posY + 1.5D + rand.nextDouble() * 3 - 1.5, this.posZ + rand.nextDouble() * 3 - 1.5, 0.0, 0.1, 0.0));
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}
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}
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@Override
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protected void onImpact(MovingObjectPosition p_70184_1_) {
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean isInRangeToRenderDist(double distance)
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{
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return distance < 25000;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public int getBrightnessForRender(float p_70070_1_)
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{
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return 15728880;
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}
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@Override
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public float getBrightness(float p_70013_1_)
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{
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return 1.0F;
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}
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}
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