Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/entity/mob/EntityGlyphidNuclear.java
2023-06-20 16:07:29 +02:00

101 lines
2.9 KiB
Java

package com.hbm.entity.mob;
import com.hbm.blocks.ModBlocks;
import com.hbm.explosion.vanillant.ExplosionVNT;
import com.hbm.explosion.vanillant.standard.BlockAllocatorStandard;
import com.hbm.explosion.vanillant.standard.BlockMutatorDebris;
import com.hbm.explosion.vanillant.standard.BlockProcessorStandard;
import com.hbm.explosion.vanillant.standard.EntityProcessorStandard;
import com.hbm.explosion.vanillant.standard.PlayerProcessorStandard;
import com.hbm.main.MainRegistry;
import com.hbm.main.ResourceManager;
import com.hbm.packet.AuxParticlePacketNT;
import com.hbm.packet.PacketDispatcher;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
public class EntityGlyphidNuclear extends EntityGlyphid {
public int deathTicks;
public EntityGlyphidNuclear(World world) {
super(world);
this.setSize(2.5F, 1.75F);
this.isImmuneToFire = true;
}
@Override
public ResourceLocation getSkin() {
return ResourceManager.glyphid_nuclear_tex;
}
@Override
public double getScale() {
return 2D;
}
@Override
protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.8D);
this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(50D);
}
@Override
public int getArmorBreakChance(float amount) {
return amount < 25 ? 100 : amount > 1000 ? 1 : 10;
}
@Override
public float calculateDamage(float amount) {
byte armor = this.dataWatcher.getWatchableObjectByte(17);
int divisor = 1;
for(int i = 0; i < 5; i++) {
if((armor & (1 << i)) > 0) {
divisor += 5;
}
}
amount /= divisor;
return amount;
}
@Override
public float getDamageThreshold() {
return 10F;
}
@Override
protected void onDeathUpdate() {
++this.deathTicks;
if(this.deathTicks == 100) {
ExplosionVNT vnt = new ExplosionVNT(worldObj, posX, posY, posZ, 25, this);
vnt.setBlockAllocator(new BlockAllocatorStandard(24));
vnt.setBlockProcessor(new BlockProcessorStandard().withBlockEffect(new BlockMutatorDebris(ModBlocks.volcanic_lava_block, 0)).setNoDrop());
vnt.setEntityProcessor(new EntityProcessorStandard().withRangeMod(1.5F));
vnt.setPlayerProcessor(new PlayerProcessorStandard());
vnt.explode();
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "muke");
// if the FX type is "muke", apply random BF effect
if(MainRegistry.polaroidID == 11 || rand.nextInt(100) == 0) {
data.setBoolean("balefire", true);
}
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, posX, posY + 0.5, posZ), new TargetPoint(dimension, posX, posY, posZ, 250));
this.setDead();
}
}
}