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## Added
* Two new anti-material rifle variants
* .50 BMG demolisher rounds are finally usable
* Added a special ammo type exclusive to one of the variants
* Starmetal .50 BMG now returns
* Overall better armor piercing stats than DU
* Not compatible with the M2, only usable in amat rifles
## Changed
* The RBMK console's grid can now be rotated using a screwdriver
* Tool abilities have changed
* Right-clicking while holding ALT now opens a configuration window
* The configuration window allows creation of tool presets
* Area and block abilities can now be toggled independently from each other. For example, the vein miner ability can be combined with silk touch
* Clicking on the same ability allows switching between levels
* Updated textures for the armor and gun modification tables
* Ported the fire extinguisher to the SEDNA gun system, eliminating the final remaining ItemGunBase gun
* Water extinguishers can now wash away foam blocks
* Obliterated Fabsol's vodka
* Tier 4 heart piece is now called "heart of darkness"
## Fixed
* Conveyor ejectors should now correctly place items onto the back of splitters instead of on the output belts
* Fixed strand caster fluid gauges going out of bounds
* Fixed arc welder and soldering station not changing buffer size based on upgrade, preventing use of higher overdrive tiers
* Fixed non-standard template folder recipes not using the correct icon
* Fixed jetpack flight time not resetting when equipped like armor, causing kicks on servers that don't have flying cheats allowed
* Fixed missing energy damage category localization
* Fixed server crash caused by tool abilities
* Fixed chunkloading entities not releasing their loading tickets properly
* Potentially fixed a dupe issue related to tool abilities