44 lines
1.2 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
public class RenderMachineShredder extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glShadeModel(GL11.GL_SMOOTH);
GL11.glRotatef(180, 0F, 1F, 0F);
bindTexture(ResourceManager.shredder_tex);
ResourceManager.shredder.renderPart("Base");
double side = 0.3D;
double height = 2.75D;
float rot = (System.currentTimeMillis() / 5) % 360;
GL11.glPushMatrix();
GL11.glTranslated(side, height, 0);
GL11.glRotatef(rot, 0F, 0F, 1F);
ResourceManager.shredder.renderPart("Blades1");
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslated(-side, height, 0);
GL11.glRotatef(rot, 0F, 0F, -1F);
ResourceManager.shredder.renderPart("Blades2");
GL11.glPopMatrix();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
}