mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
70 lines
2.5 KiB
Java
70 lines
2.5 KiB
Java
package com.hbm.gui;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.util.ResourceLocation;
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import com.hbm.lib.RefStrings;
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import com.hbm.tileentity.TileEntityTestNuke;
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public class GUITestNuke extends GuiContainer {
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private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/gunBombSchematicSmall.png");
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private TileEntityTestNuke testNuke;
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public GUITestNuke(InventoryPlayer invPlayer, TileEntityTestNuke tedf) {
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super(new ContainerTestNuke(invPlayer, tedf));
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testNuke = tedf;
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this.xSize = 176;
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this.ySize = 166;
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}
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@Override
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protected void drawGuiContainerForegroundLayer( int i, int j) {
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String name = this.testNuke.hasCustomInventoryName() ? this.testNuke.getInventoryName() : I18n.format(this.testNuke.getInventoryName());
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this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);
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this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
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drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
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switch(testNuke.getNukeTier())
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{
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case 0:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 0, 16, 16); break;
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case 1:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 16, 16, 16); break;
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case 2:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 32, 16, 16); break;
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case 3:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 48, 16, 16); break;
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case 4:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 64, 16, 16); break;
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case 5:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 80, 16, 16); break;
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case 6:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 96, 16, 16); break;
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case 7:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 112, 16, 16); break;
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case 8:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 128, 16, 16); break;
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case 9:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 144, 16, 16); break;
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case 999:
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drawTexturedModalRect(guiLeft + 142, guiTop + 36, 176, 160, 16, 16); break;
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default:
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}
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}
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}
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