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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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33 lines
2.1 KiB
Plaintext
33 lines
2.1 KiB
Plaintext
## Added
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* Gylphid pheromones
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* Used by certain glyphids, killing those allows for the pheromone glands to be harvested
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* By mixing the pheromone with blood and medicine, it can be modified to extend its positive effects to non-glyphid entities
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* Disperser canisters
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* Throwable like grenades, will cause a small AoE effect based on the fluid
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* Effectively a gas grenade, allows phosgene and mustard gas to be used directly
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* Hot things like hot coolant or steam are especially effective
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## Changed
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* Reworked glyphids
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* Hives are no longer open, instead they are much flatter with multiple spawners inside
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* Naturally spawning hives now spawn with some loot inside
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* Spawners now place glyphids nearby instead of on top, preventing them from suffocating instantly
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* Glyphids no longer spawn every second, instead they spawn in waves
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* More config option for spawning behavior
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* A new config option for rampant mode which makes glyphids more aggressive, scouts expand directly towards players and all glyphids able to dig away obstacles
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* A dedicated glyphid for digging also exists outside of rampant mode
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* Glyphid meat can now be processed into resources
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* Glyphid behemoths now have an acid attack and create a gas effect on death
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* Larger glyphids can now destroy lanterns
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* Infested glyphids
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* 10% of all glyphid hives will be infested
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* Infested glyphids are roughly equal, but apply a poison effect and nausea when attacking
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* When killed, they will drop maggots that attack the player
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* Infested scouts will also create infested hives
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* Glyphid hive blocks no longer drop when broken
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* The industrial generator no longer has an exponential modifier for power generation, which means it no longer produces several times more power than any other generator
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* The igen by default only burns with 50% efficiency, which can be raised back to 100% with water and even to 125% with lubricant, making it slightly better when lubed than the fluid burner
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## Fixed
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* Fixed the info system not being visible with a gun equipped
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* Fixed a potential crash with suit batteries |