2023-12-17 19:42:52 +01:00

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## Added
* Gylphid pheromones
* Used by certain glyphids, killing those allows for the pheromone glands to be harvested
* By mixing the pheromone with blood and medicine, it can be modified to extend its positive effects to non-glyphid entities
* Disperser canisters
* Throwable like grenades, will cause a small AoE effect based on the fluid
* Effectively a gas grenade, allows phosgene and mustard gas to be used directly
* Hot things like hot coolant or steam are especially effective
## Changed
* Reworked glyphids
* Hives are no longer open, instead they are much flatter with multiple spawners inside
* Naturally spawning hives now spawn with some loot inside
* Spawners now place glyphids nearby instead of on top, preventing them from suffocating instantly
* Glyphids no longer spawn every second, instead they spawn in waves
* More config option for spawning behavior
* A new config option for rampant mode which makes glyphids more aggressive, scouts expand directly towards players and all glyphids able to dig away obstacles
* A dedicated glyphid for digging also exists outside of rampant mode
* Glyphid meat can now be processed into resources
* Glyphid behemoths now have an acid attack and create a gas effect on death
* Larger glyphids can now destroy lanterns
* Infested glyphids
* 10% of all glyphid hives will be infested
* Infested glyphids are roughly equal, but apply a poison effect and nausea when attacking
* When killed, they will drop maggots that attack the player
* Infested scouts will also create infested hives
* Glyphid hive blocks no longer drop when broken
* The industrial generator no longer has an exponential modifier for power generation, which means it no longer produces several times more power than any other generator
* The igen by default only burns with 50% efficiency, which can be raised back to 100% with water and even to 125% with lubricant, making it slightly better when lubed than the fluid burner
## Fixed
* Fixed the info system not being visible with a gun equipped
* Fixed a potential crash with suit batteries