mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Now including: Optimizations Turbine Compat Compat handler for general functions other compat
421 lines
11 KiB
Java
421 lines
11 KiB
Java
package com.hbm.tileentity.machine;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.handler.CompatHandler;
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import com.hbm.interfaces.IFluidAcceptor;
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import com.hbm.interfaces.IFluidContainer;
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import com.hbm.interfaces.IFluidSource;
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import com.hbm.inventory.container.ContainerMachineTurbine;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.fluid.tank.FluidTank;
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import com.hbm.inventory.fluid.trait.FT_Coolable;
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import com.hbm.inventory.fluid.trait.FT_Coolable.CoolingType;
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import com.hbm.inventory.gui.GUIMachineTurbine;
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import com.hbm.lib.Library;
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import com.hbm.packet.AuxElectricityPacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.tileentity.IGUIProvider;
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import com.hbm.tileentity.TileEntityLoadedBase;
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import api.hbm.energy.IBatteryItem;
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import api.hbm.energy.IEnergyGenerator;
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import api.hbm.fluid.IFluidStandardTransceiver;
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import cpw.mods.fml.common.Optional;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import li.cil.oc.api.machine.Arguments;
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import li.cil.oc.api.machine.Callback;
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import li.cil.oc.api.machine.Context;
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import li.cil.oc.api.network.SimpleComponent;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "OpenComputers")})
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public class TileEntityMachineTurbine extends TileEntityLoadedBase implements ISidedInventory, IFluidContainer, IFluidAcceptor, IFluidSource, IEnergyGenerator, IFluidStandardTransceiver, IGUIProvider, SimpleComponent {
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private ItemStack slots[];
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public long power;
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public static final long maxPower = 1000000;
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public int age = 0;
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public List<IFluidAcceptor> list2 = new ArrayList();
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public FluidTank[] tanks;
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private static final int[] slots_top = new int[] {4};
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private static final int[] slots_bottom = new int[] {6};
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private static final int[] slots_side = new int[] {4};
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private String customName;
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public TileEntityMachineTurbine() {
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slots = new ItemStack[7];
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tanks = new FluidTank[2];
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tanks[0] = new FluidTank(Fluids.STEAM, 64000, 0);
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tanks[1] = new FluidTank(Fluids.SPENTSTEAM, 128000, 1);
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if(slots[i] != null)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
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{
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.machineTurbine";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
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{
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return false;
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}else{
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
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}
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}
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//You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {}
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@Override
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public void closeInventory() {}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack) {
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if(i == 4)
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if(stack != null && stack.getItem() instanceof IBatteryItem)
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return true;
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return false;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if(slots[i] != null)
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{
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if(slots[i].stackSize <= j)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0)
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{
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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tanks[0].readFromNBT(nbt, "water");
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tanks[1].readFromNBT(nbt, "steam");
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power = nbt.getLong("power");
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slots = new ItemStack[getSizeInventory()];
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for(int i = 0; i < list.tagCount(); i++)
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{
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if(b0 >= 0 && b0 < slots.length)
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{
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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tanks[0].writeToNBT(nbt, "water");
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tanks[1].writeToNBT(nbt, "steam");
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nbt.setLong("power", power);
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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{
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if(slots[i] != null)
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{
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte)i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_)
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{
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return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return false;
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}
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public long getPowerScaled(int i) {
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return (power * i) / maxPower;
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote)
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{
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age++;
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if(age >= 2)
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{
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age = 0;
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}
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this.subscribeToAllAround(tanks[0].getTankType(), this);
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fillFluidInit(tanks[1].getTankType());
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for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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this.sendPower(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir);
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tanks[0].setType(0, 1, slots);
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tanks[0].loadTank(2, 3, slots);
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power = Library.chargeItemsFromTE(slots, 4, power, maxPower);
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FluidType in = tanks[0].getTankType();
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boolean valid = false;
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if(in.hasTrait(FT_Coolable.class)) {
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FT_Coolable trait = in.getTrait(FT_Coolable.class);
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double eff = trait.getEfficiency(CoolingType.TURBINE) * 0.85D; //small turbine is only 85% efficient
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if(eff > 0) {
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tanks[1].setTankType(trait.coolsTo);
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int inputOps = tanks[0].getFill() / trait.amountReq;
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int outputOps = (tanks[1].getMaxFill() - tanks[1].getFill()) / trait.amountProduced;
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int cap = 6_000 / trait.amountReq;
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int ops = Math.min(inputOps, Math.min(outputOps, cap));
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tanks[0].setFill(tanks[0].getFill() - ops * trait.amountReq);
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tanks[1].setFill(tanks[1].getFill() + ops * trait.amountProduced);
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this.power += (ops * trait.heatEnergy * eff);
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valid = true;
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}
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}
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if(!valid) tanks[1].setTankType(Fluids.NONE);
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if(power > maxPower) power = maxPower;
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this.sendFluidToAll(tanks[1], this);
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tanks[1].unloadTank(5, 6, slots);
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for(int i = 0; i < 2; i++)
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tanks[i].updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId);
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PacketDispatcher.wrapper.sendToAllAround(new AuxElectricityPacket(xCoord, yCoord, zCoord, power), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
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}
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}
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@Override
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public void fillFluidInit(FluidType type) {
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fillFluid(this.xCoord + 1, this.yCoord, this.zCoord, getTact(), type);
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fillFluid(this.xCoord - 1, this.yCoord, this.zCoord, getTact(), type);
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fillFluid(this.xCoord, this.yCoord + 1, this.zCoord, getTact(), type);
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fillFluid(this.xCoord, this.yCoord - 1, this.zCoord, getTact(), type);
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fillFluid(this.xCoord, this.yCoord, this.zCoord + 1, getTact(), type);
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fillFluid(this.xCoord, this.yCoord, this.zCoord - 1, getTact(), type);
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}
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@Override
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public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) {
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Library.transmitFluid(x, y, z, newTact, this, worldObj, type);
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}
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@Override
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public boolean getTact() {
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if(age == 0)
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{
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return true;
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}
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return false;
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}
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@Override
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public void setFluidFill(int i, FluidType type) {
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if(type.name().equals(tanks[0].getTankType().name()))
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tanks[0].setFill(i);
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else if(type.name().equals(tanks[1].getTankType().name()))
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tanks[1].setFill(i);
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}
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@Override
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public int getFluidFill(FluidType type) {
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if(type.name().equals(tanks[0].getTankType().name()))
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return tanks[0].getFill();
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else if(type.name().equals(tanks[1].getTankType().name()))
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return tanks[1].getFill();
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return 0;
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}
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@Override
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public int getMaxFluidFill(FluidType type) {
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if(type.name().equals(tanks[0].getTankType().name()))
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return tanks[0].getMaxFill();
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return 0;
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}
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@Override
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public void setFillForSync(int fill, int index) {
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if(index < 2 && tanks[index] != null)
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tanks[index].setFill(fill);
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}
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@Override
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public void setTypeForSync(FluidType type, int index) {
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if(index < 2 && tanks[index] != null)
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tanks[index].setTankType(type);
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}
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@Override
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public List<IFluidAcceptor> getFluidList(FluidType type) {
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return list2;
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}
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@Override
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public void clearFluidList(FluidType type) {
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list2.clear();
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}
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@Override
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public long getPower() {
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return power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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@Override
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public void setPower(long i) {
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this.power = i;
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}
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@Override
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public FluidTank[] getSendingTanks() {
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return new FluidTank[] { tanks[1] };
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}
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@Override
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public FluidTank[] getReceivingTanks() {
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return new FluidTank[] { tanks[0] };
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}
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@Override
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public FluidTank[] getAllTanks() {
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return tanks;
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}
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@Override
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public String getComponentName() {
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return "ntm_small_turbine";
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}
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@Callback(direct = true)
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@Optional.Method(modid = "OpenComputers")
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public Object[] getFluid(Context context, Arguments args) {
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return new Object[] {tanks[0].getFill(), tanks[1].getFill()};
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}
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@Callback(direct = true)
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@Optional.Method(modid = "OpenComputers")
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public Object[] getType(Context context, Arguments args) {
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return CompatHandler.steamTypeToInt(tanks[1].getTankType());
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}
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@Callback(direct = true, limit = 4)
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@Optional.Method(modid = "OpenComputers")
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public Object[] setType(Context context, Arguments args) {
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tanks[1].setTankType(CompatHandler.intToSteamType(args.checkInteger(0)));
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return new Object[] {true};
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerMachineTurbine(player.inventory, this);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new GUIMachineTurbine(player.inventory, this);
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}
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}
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