Hbm-s-Nuclear-Tech-GIT/com/hbm/items/gear/ArmorAsbestos.java

82 lines
2.3 KiB
Java

package com.hbm.items.gear;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.ISpecialArmor;
import net.minecraftforge.common.ISpecialArmor.ArmorProperties;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
public class ArmorAsbestos extends ItemArmor implements ISpecialArmor {
private String [] armourTypes = new String [] {"asbestos_helmet", "asbestos_plate", "asbestos_legs", "asbestos_boots"};
public ArmorAsbestos(ArmorMaterial armorMaterial, int renderIndex, int armorType) {
super(armorMaterial, renderIndex, armorType);
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String layer) {
if(stack.getItem().equals(ModItems.asbestos_helmet) || stack.getItem().equals(ModItems.asbestos_plate) || stack.getItem().equals(ModItems.asbestos_boots)) {
return (RefStrings.MODID + ":textures/armor/asbestos_1.png");
}
if(stack.getItem().equals(ModItems.asbestos_legs)) {
return (RefStrings.MODID + ":textures/armor/asbestos_2.png");
}
else return null;
}
@Override
public ArmorProperties getProperties(EntityLivingBase player, ItemStack armor, DamageSource source, double damage, int slot) {
if(source.isFireDamage())
{
return new ArmorProperties(1, 1, MathHelper.floor_double(999999999));
}
return new ArmorProperties(0, 0, 0);
}
@Override
public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot) {
if(slot == 0)
{
return 3;
}
if(slot == 1)
{
return 8;
}
if(slot == 2)
{
return 6;
}
if(slot == 3)
{
return 3;
}
return 0;
}
@Override
public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot) {
stack.damageItem(damage * 1, entity);
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack armor) {
player.extinguish();
}
}