2022-10-22 23:55:54 +02:00

54 lines
3.5 KiB
Java

package com.hbm.config;
import net.minecraftforge.common.config.Configuration;
public class RadiationConfig {
public static int fogRad = 100;
public static int fogCh = 20;
public static double hellRad = 0.1;
public static int worldRad = 10;
public static int worldRadThreshold = 20;
public static boolean worldRadEffects = true;
public static boolean cleanupDeadDirt = false;
public static boolean enableContamination = true;
public static boolean enableChunkRads = true;
public static boolean disableAsbestos = false;
public static boolean disableCoal = false;
public static boolean disableHot = false;
public static boolean disableExplosive = false;
public static boolean disableHydro = false;
public static boolean disableBlinding = false;
public static boolean disableFibrosis = false;
public static void loadFromConfig(Configuration config) {
final String CATEGORY_NUKE = CommonConfig.CATEGORY_RADIATION;
fogRad = CommonConfig.createConfigInt(config, CATEGORY_NUKE, "FOG_00_threshold", "Radiation in RADs required for fog to spawn", 100);
fogCh = CommonConfig.createConfigInt(config, CATEGORY_NUKE, "FOG_01_threshold", "1:n chance of fog spawning every second", 20);
hellRad = CommonConfig.createConfigDouble(config, CATEGORY_NUKE, "AMBIENT_00_nether", "RAD/s in the nether", 0.1D);
worldRadEffects = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "RADWORLD_00_toggle", "Whether high radiation levels should perform changes in the world", true);
worldRad = CommonConfig.createConfigInt(config, CATEGORY_NUKE, "RADWORLD_01_amount", "How many block operations radiation can perform per tick", 10);
worldRadThreshold = CommonConfig.createConfigInt(config, CATEGORY_NUKE, "RADWORLD_02_minimum", "The least amount of RADs required for block modification to happen", 20);
cleanupDeadDirt = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "RADWORLD_03_regrow", "Whether dead grass and mycelium should decay into dirt", false);
enableContamination = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "RADIATION_00_enableContamination", "Toggles player contamination (and negative effects from radiation poisoning)", true);
enableChunkRads = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "RADIATION_01_enableChunkRads", "Toggles the world radiation system (chunk radiation only, some blocks use an AoE!)", true);
fogCh = CommonConfig.setDef(fogCh, 20);
final String CATEGORY_HAZ = CommonConfig.CATEGORY_HAZARD;
disableAsbestos = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_00_disableAsbestos", "When turned off, all asbestos hazards are disabled", false);
disableCoal = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_01_disableCoaldust", "When turned off, all coal dust hazards are disabled", false);
disableHot = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_02_disableHot", "When turned off, all hot hazards are disabled", false);
disableExplosive = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_03_disableExplosive", "When turned off, all explosive hazards are disabled", false);
disableHydro = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_04_disableHydroactive", "When turned off, all hydroactive hazards are disabled", false);
disableBlinding = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_05_disableBlinding", "When turned off, all blinding hazards are disabled", false);
disableFibrosis = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_06_disableFibrosis", "When turned off, all fibrosis hazards are disabled", false);
}
}