2025-08-07 20:23:28 +02:00

243 lines
9.7 KiB
Java

package com.hbm.handler;
import com.hbm.inventory.gui.GUICalculator;
import com.hbm.items.IKeybindReceiver;
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
import cpw.mods.fml.common.FMLCommonHandler;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import com.hbm.config.GeneralConfig;
import com.hbm.extprop.HbmPlayerProps;
import com.hbm.main.MainRegistry;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.toserver.KeybindPacket;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.common.eventhandler.EventPriority;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.InputEvent.KeyInputEvent;
import cpw.mods.fml.common.gameevent.InputEvent.MouseInputEvent;
import cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
public class HbmKeybinds {
public static final String category = "hbm.key";
public static KeyBinding calculatorKey = new KeyBinding(category + ".calculator", Keyboard.KEY_N, category);
public static KeyBinding jetpackKey = new KeyBinding(category + ".toggleBack", Keyboard.KEY_C, category);
public static KeyBinding magnetKey = new KeyBinding(category + ".toggleMagnet", Keyboard.KEY_Z, category);
public static KeyBinding hudKey = new KeyBinding(category + ".toggleHUD", Keyboard.KEY_V, category);
public static KeyBinding dashKey = new KeyBinding(category + ".dash", Keyboard.KEY_LSHIFT, category);
public static KeyBinding trainKey = new KeyBinding(category + ".trainInv", Keyboard.KEY_R, category);
public static KeyBinding qmaw = new KeyBinding(category + ".qmaw", Keyboard.KEY_F1, category);
public static KeyBinding abilityCycle = new KeyBinding(category + ".ability", -99, category);
public static KeyBinding abilityAlt = new KeyBinding(category + ".abilityAlt", Keyboard.KEY_LMENU, category);
public static KeyBinding copyToolAlt = new KeyBinding(category + ".copyToolAlt", Keyboard.KEY_LMENU, category);
public static KeyBinding copyToolCtrl = new KeyBinding(category + ".copyToolCtrl", Keyboard.KEY_LCONTROL, category);
public static KeyBinding reloadKey = new KeyBinding(category + ".reload", Keyboard.KEY_R, category);
public static KeyBinding gunPrimaryKey = new KeyBinding(category + ".gunPrimary", -100, category);
public static KeyBinding gunSecondaryKey = new KeyBinding(category + ".gunSecondary", -99, category);
public static KeyBinding gunTertiaryKey = new KeyBinding(category + ".gunTertitary", -98, category);
public static KeyBinding craneUpKey = new KeyBinding(category + ".craneMoveUp", Keyboard.KEY_UP, category);
public static KeyBinding craneDownKey = new KeyBinding(category + ".craneMoveDown", Keyboard.KEY_DOWN, category);
public static KeyBinding craneLeftKey = new KeyBinding(category + ".craneMoveLeft", Keyboard.KEY_LEFT, category);
public static KeyBinding craneRightKey = new KeyBinding(category + ".craneMoveRight", Keyboard.KEY_RIGHT, category);
public static KeyBinding craneLoadKey = new KeyBinding(category + ".craneLoad", Keyboard.KEY_RETURN, category);
public static void register() {
ClientRegistry.registerKeyBinding(calculatorKey);
ClientRegistry.registerKeyBinding(jetpackKey);
ClientRegistry.registerKeyBinding(magnetKey);
ClientRegistry.registerKeyBinding(hudKey);
ClientRegistry.registerKeyBinding(dashKey);
ClientRegistry.registerKeyBinding(trainKey);
ClientRegistry.registerKeyBinding(qmaw);
ClientRegistry.registerKeyBinding(reloadKey);
ClientRegistry.registerKeyBinding(gunPrimaryKey);
ClientRegistry.registerKeyBinding(gunSecondaryKey);
ClientRegistry.registerKeyBinding(gunTertiaryKey);
ClientRegistry.registerKeyBinding(craneUpKey);
ClientRegistry.registerKeyBinding(craneDownKey);
ClientRegistry.registerKeyBinding(craneLeftKey);
ClientRegistry.registerKeyBinding(craneRightKey);
ClientRegistry.registerKeyBinding(craneLoadKey);
ClientRegistry.registerKeyBinding(abilityCycle);
ClientRegistry.registerKeyBinding(abilityAlt);
ClientRegistry.registerKeyBinding(copyToolAlt);
ClientRegistry.registerKeyBinding(copyToolCtrl);
}
@SideOnly(Side.CLIENT)
@SubscribeEvent(priority = EventPriority.LOW)
public void mouseEvent(MouseInputEvent event) {
/// OVERLAP HANDLING ///
handleOverlap(Mouse.getEventButtonState(), Mouse.getEventButton() - 100);
/// KEYBIND PROPS ///
handleProps(Mouse.getEventButtonState(), Mouse.getEventButton() - 100);
}
@SideOnly(Side.CLIENT)
@SubscribeEvent(priority = EventPriority.LOW)
public void keyEvent(KeyInputEvent event) {
/// OVERLAP HANDLING ///
handleOverlap(Keyboard.getEventKeyState(), Keyboard.getEventKey());
/// KEYBIND PROPS ///
handleProps(Keyboard.getEventKeyState(), Keyboard.getEventKey());
/// CALCULATOR ///
if(calculatorKey.getIsKeyPressed()) {
MainRegistry.proxy.me().closeScreen();
FMLCommonHandler.instance().showGuiScreen(new GUICalculator());
}
}
/**
* Shitty hack: Keybinds fire before minecraft checks right click on block, which means the tool cycle keybind would fire too.
* If cycle collides with right click and a block is being used, cancel the keybind.
* @param event
*/
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void postClientTick(ClientTickEvent event) {
if(event.phase != event.phase.END) return;
EntityPlayer player = MainRegistry.proxy.me();
if(player == null) return;
if(player.worldObj == null) return;
HbmPlayerProps props = HbmPlayerProps.getData(player);
// in theory, this should do the same keybind crap as the main one, but at the end of the client tick, fixing the issue
// of detecting when a block is being interacted with
// in practice, this shit doesn't fucking work. detection fails when the click is sub one tick long
if(Minecraft.getMinecraft().gameSettings.keyBindUseItem.getKeyCode() == abilityCycle.getKeyCode()) {
boolean last = props.getKeyPressed(EnumKeybind.ABILITY_CYCLE);
boolean current = abilityCycle.pressed;
if(last != current) {
PacketDispatcher.wrapper.sendToServer(new KeybindPacket(EnumKeybind.ABILITY_CYCLE, current));
props.setKeyPressed(EnumKeybind.ABILITY_CYCLE, current);
onPressedClient(player, EnumKeybind.ABILITY_CYCLE, current);
}
}
}
/** Handles keybind overlap. Make sure this runs first before referencing the keybinds set by the extprops */
public static void handleOverlap(boolean state, int keyCode) {
Minecraft mc = Minecraft.getMinecraft();
if(GeneralConfig.enableKeybindOverlap && (mc.currentScreen == null || mc.currentScreen.allowUserInput)) {
//if anything errors here, run ./gradlew clean setupDecompWorkSpace
for(Object o : KeyBinding.keybindArray) {
KeyBinding key = (KeyBinding) o;
if(keyCode != 0 && key.getKeyCode() == keyCode && KeyBinding.hash.lookup(key.getKeyCode()) != key) {
key.pressed = state;
if(state && key.pressTime == 0) {
key.pressTime = 1;
}
}
}
/// GUN HANDLING ///
boolean gunKey = keyCode == HbmKeybinds.gunPrimaryKey.getKeyCode() || keyCode == HbmKeybinds.gunSecondaryKey.getKeyCode() ||
keyCode == HbmKeybinds.gunTertiaryKey.getKeyCode() || keyCode == HbmKeybinds.reloadKey.getKeyCode();
EntityPlayer player = mc.thePlayer;
if(player.getHeldItem() != null && player.getHeldItem().getItem() instanceof ItemGunBaseNT) {
/* Shoot in favor of attacking */
if(gunKey && keyCode == mc.gameSettings.keyBindAttack.getKeyCode()) {
mc.gameSettings.keyBindAttack.pressed = false;
mc.gameSettings.keyBindAttack.pressTime = 0;
}
/* Shoot in favor of interacting */
/*if(gunKey && keyCode == mc.gameSettings.keyBindUseItem.getKeyCode()) {
mc.gameSettings.keyBindUseItem.pressed = false;
mc.gameSettings.keyBindUseItem.pressTime = 0;
}*/
/* Scope in favor of picking */
if(gunKey && keyCode == mc.gameSettings.keyBindPickBlock.getKeyCode()) {
mc.gameSettings.keyBindPickBlock.pressed = false;
mc.gameSettings.keyBindPickBlock.pressTime = 0;
}
}
}
}
public static void handleProps(boolean state, int keyCode) {
/// KEYBIND PROPS ///
EntityPlayer player = MainRegistry.proxy.me();
HbmPlayerProps props = HbmPlayerProps.getData(player);
for(EnumKeybind key : EnumKeybind.values()) {
boolean last = props.getKeyPressed(key);
boolean current = MainRegistry.proxy.getIsKeyPressed(key);
if(last != current) {
/// ABILITY HANDLING ///
if(key == EnumKeybind.ABILITY_CYCLE && Minecraft.getMinecraft().gameSettings.keyBindUseItem.getKeyCode() == abilityCycle.getKeyCode()) continue;
props.setKeyPressed(key, current);
PacketDispatcher.wrapper.sendToServer(new KeybindPacket(key, current));
onPressedClient(player, key, current);
}
}
}
public static void onPressedClient(EntityPlayer player, EnumKeybind key, boolean state) {
// ITEM HANDLING
ItemStack held = player.getHeldItem();
if(held != null && held.getItem() instanceof IKeybindReceiver) {
IKeybindReceiver rec = (IKeybindReceiver) held.getItem();
if(rec.canHandleKeybind(player, held, key)) rec.handleKeybindClient(player, held, key, state);
}
}
public static enum EnumKeybind {
JETPACK,
TOGGLE_JETPACK,
TOGGLE_MAGNET,
TOGGLE_HEAD,
DASH,
TRAIN,
CRANE_UP,
CRANE_DOWN,
CRANE_LEFT,
CRANE_RIGHT,
CRANE_LOAD,
ABILITY_CYCLE,
ABILITY_ALT,
TOOL_ALT,
TOOL_CTRL,
GUN_PRIMARY,
GUN_SECONDARY,
GUN_TERTIARY,
RELOAD
}
}