mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
861 lines
26 KiB
Java
861 lines
26 KiB
Java
package com.hbm.handler.guncfg;
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import java.util.ArrayList;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.entity.projectile.EntityBulletBaseNT;
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import com.hbm.entity.projectile.EntityBulletBaseNT.IBulletImpactBehaviorNT;
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import com.hbm.entity.projectile.EntityBulletBaseNT.IBulletUpdateBehaviorNT;
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import com.hbm.explosion.ExplosionChaos;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.handler.BulletConfigSyncingUtil;
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import com.hbm.handler.BulletConfiguration;
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import com.hbm.handler.GunConfiguration;
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import com.hbm.inventory.RecipesCommon.ComparableStack;
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import com.hbm.items.ItemAmmoEnums.AmmoCoilgun;
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import com.hbm.items.ItemAmmoEnums.AmmoFireExt;
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import com.hbm.items.ItemAmmoEnums.AmmoFlamethrower;
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import com.hbm.items.ModItems;
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import com.hbm.lib.HbmCollection.EnumGunManufacturer;
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import com.hbm.lib.ModDamageSource;
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import com.hbm.main.MainRegistry;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.toclient.AuxParticlePacketNT;
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import com.hbm.packet.toclient.ExplosionKnockbackPacket;
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import com.hbm.potion.HbmPotion;
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import com.hbm.render.util.RenderScreenOverlay.Crosshair;
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import com.hbm.tileentity.IRepairable;
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import com.hbm.tileentity.IRepairable.EnumExtinguishType;
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import com.hbm.util.CompatExternal;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Vec3;
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public class GunEnergyFactory {
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public static GunConfiguration getChemConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_AUTO;
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config.allowsInfinity = false;
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config.ammoCap = 3_000;
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config.durability = 90_000;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.crosshair = Crosshair.CIRCLE;
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config.name = "Chemical Thrower";
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config.manufacturer = EnumGunManufacturer.LANGFORD;
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config.config = new ArrayList<Integer>();
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return config;
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}
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public static GunConfiguration getEMPConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 30;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_MANUAL;
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config.reloadDuration = 10;
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config.firingDuration = 0;
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config.ammoCap = 0;
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config.durability = 1500;
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config.reloadType = GunConfiguration.RELOAD_NONE;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_SPLIT;
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config.firingSound = "hbm:weapon.teslaShoot";
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config.name = "EMP Orb Projector";
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config.manufacturer = EnumGunManufacturer.MWT;
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config.config = new ArrayList<Integer>();
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config.config.add(BulletConfigSyncingUtil.SPECIAL_EMP);
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return config;
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}
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public static GunConfiguration getFlamerConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 1;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_AUTO;
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config.reloadDuration = 20;
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config.reloadSoundEnd = false;
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config.firingDuration = 0;
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config.ammoCap = 100;
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config.durability = 1000;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_CIRCLE;
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config.firingSound = "hbm:weapon.flamethrowerShoot";
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config.reloadSound = "hbm:weapon.flamerReload";
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config.name = "Heavy Duty Flamer";
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config.manufacturer = EnumGunManufacturer.MWT;
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config.comment.add("Dragon-slaying: Advanced techniques, part 1:");
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config.comment.add("Try not to get eaten by the dragon.");
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config.comment.add("");
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config.comment.add("Hope that helps.");
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config.config = new ArrayList<Integer>();
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config.config.add(BulletConfigSyncingUtil.FLAMER_NORMAL);
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config.config.add(BulletConfigSyncingUtil.FLAMER_NAPALM);
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config.config.add(BulletConfigSyncingUtil.FLAMER_WP);
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config.config.add(BulletConfigSyncingUtil.FLAMER_VAPORIZER);
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config.config.add(BulletConfigSyncingUtil.FLAMER_GAS);
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return config;
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}
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public static GunConfiguration getZOMGConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 1;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_AUTO;
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config.reloadDuration = 10;
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config.reloadSoundEnd = false;
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config.firingDuration = 0;
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config.durability = 100000;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.ammoCap = 1000;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_ARROWS;
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config.firingSound = "hbm:weapon.zomgShoot";
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config.reloadSound = "hbm:weapon.b92Reload";
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config.name = "EMC101 Prismatic Negative Energy Cannon";
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config.manufacturer = EnumGunManufacturer.MWT;
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config.comment.add("Taste the rainbow!");
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config.config = new ArrayList<Integer>();
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config.config.add(BulletConfigSyncingUtil.ZOMG_BOLT);
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return config;
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}
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public static GunConfiguration getExtConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 1;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_AUTO;
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config.reloadDuration = 20;
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config.reloadSoundEnd = false;
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config.firingDuration = 0;
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config.ammoCap = 300; //good for 15 seconds of continued spray
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config.durability = 10000;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_CIRCLE;
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config.firingSound = "hbm:weapon.extinguisher";
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config.reloadSound = "hbm:weapon.flamerReload";
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config.name = "PROTEX Fire Exinguisher 6kg";
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config.manufacturer = EnumGunManufacturer.GLORIA;
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config.config = new ArrayList<Integer>();
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config.config.add(BulletConfigSyncingUtil.FEXT_NORMAL);
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config.config.add(BulletConfigSyncingUtil.FEXT_FOAM);
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config.config.add(BulletConfigSyncingUtil.FEXT_SAND);
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return config;
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}
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public static GunConfiguration getCoilgunConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 5;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_MANUAL;
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config.reloadDuration = 20;
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config.firingDuration = 0;
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config.ammoCap = 1;
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config.durability = 2_500;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.CIRCLE;
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config.firingSound = "hbm:weapon.coilgunShoot";
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config.reloadSoundEnd = false;
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config.reloadSound = "hbm:weapon.coilgunReload";
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config.name = "ArmsKore Coilgun";
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config.manufacturer = EnumGunManufacturer.DRG;
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config.config = new ArrayList<Integer>();
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config.config.add(BulletConfigSyncingUtil.COIL_NORMAL);
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config.config.add(BulletConfigSyncingUtil.COIL_DU);
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config.config.add(BulletConfigSyncingUtil.COIL_RUBBER);
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return config;
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}
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public static GunConfiguration getCryoCannonConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 1;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_AUTO;
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config.firingDuration = 0;
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config.ammoCap = 1_000;
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config.durability = 10_000;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_CIRCLE;
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config.name = "Cryo Cannon";
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config.manufacturer = EnumGunManufacturer.DRG;
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config.config = new ArrayList<Integer>();
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config.config.add(BulletConfigSyncingUtil.CRYO_NORMAL);
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return config;
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}
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public static GunConfiguration getVortexConfig() {
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GunConfiguration config = new GunConfiguration();
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return config;
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}
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public static BulletConfiguration getOrbusConfig() {
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BulletConfiguration bullet = new BulletConfiguration();
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bullet.ammo = new ComparableStack(ModItems.gun_emp_ammo);
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bullet.velocity = 1F;
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bullet.spread = 0.0F;
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bullet.wear = 10;
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bullet.bulletsMin = 1;
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bullet.bulletsMax = 1;
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bullet.dmgMin = 10;
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bullet.dmgMax = 12;
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bullet.gravity = 0D;
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bullet.maxAge = 100;
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bullet.doesRicochet = false;
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bullet.doesPenetrate = true;
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bullet.doesBreakGlass = false;
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bullet.style = BulletConfiguration.STYLE_ORB;
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bullet.plink = BulletConfiguration.PLINK_NONE;
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bullet.emp = 10;
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bullet.damageType = ModDamageSource.s_emp;
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bullet.dmgProj = false;
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bullet.dmgBypass = true;
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bullet.effects = new ArrayList();
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bullet.effects.add(new PotionEffect(Potion.moveSlowdown.id, 10 * 20, 1));
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bullet.effects.add(new PotionEffect(Potion.weakness.id, 10 * 20, 4));
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return bullet;
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}
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public static BulletConfiguration getCoilConfig() {
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BulletConfiguration bullet = new BulletConfiguration();
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bullet.ammo = new ComparableStack(ModItems.ammo_coilgun, 1, AmmoCoilgun.STOCK.ordinal());
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bullet.velocity = 7.5F;
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bullet.spread = 0.0F;
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bullet.wear = 10;
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bullet.bulletsMin = 1;
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bullet.bulletsMax = 1;
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bullet.dmgMin = 35;
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bullet.dmgMax = 45;
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bullet.gravity = 0D;
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bullet.maxAge = 50;
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bullet.doesPenetrate = true;
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bullet.isSpectral = true;
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bullet.style = bullet.STYLE_BOLT;
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bullet.trail = bullet.BOLT_NIGHTMARE;
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bullet.vPFX = "fireworks";
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bullet.bntUpdate = (entity) -> breakInPath(entity, 1.25F);
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return bullet;
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}
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public static BulletConfiguration getCoilDUConfig() {
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BulletConfiguration bullet = new BulletConfiguration();
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bullet.ammo = new ComparableStack(ModItems.ammo_coilgun, 1, AmmoCoilgun.DU.ordinal());
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bullet.velocity = 7.5F;
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bullet.spread = 0.0F;
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bullet.wear = 25;
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bullet.bulletsMin = 1;
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bullet.bulletsMax = 1;
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bullet.dmgMin = 65;
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bullet.dmgMax = 80;
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bullet.gravity = 0D;
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bullet.maxAge = 50;
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bullet.doesPenetrate = true;
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bullet.isSpectral = true;
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bullet.style = bullet.STYLE_BOLT;
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bullet.trail = bullet.BOLT_NIGHTMARE;
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bullet.vPFX = "fireworks";
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bullet.bntUpdate = (entity) -> breakInPath(entity, 2.5F);
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return bullet;
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}
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public static BulletConfiguration getCoilRubberConfig() {
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BulletConfiguration bullet = new BulletConfiguration();
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bullet.ammo = new ComparableStack(ModItems.ammo_coilgun, 1, AmmoCoilgun.RUBBER.ordinal());
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bullet.velocity = 5F;
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bullet.spread = 0.0F;
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bullet.wear = 10;
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bullet.bulletsMin = 1;
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bullet.bulletsMax = 1;
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bullet.dmgMin = 10;
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bullet.dmgMax = 20;
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bullet.gravity = 0D;
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bullet.maxAge = 50;
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bullet.doesPenetrate = false;
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bullet.isSpectral = false;
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bullet.doesRicochet = true;
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bullet.ricochetAngle = 30;
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bullet.HBRC = 90;
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bullet.LBRC = 100;
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bullet.bounceMod = 1;
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bullet.selfDamageDelay = 2;
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bullet.style = bullet.STYLE_PELLET;
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bullet.bntHurt = (entity, hit) -> {
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Vec3 vec = Vec3.createVectorHelper(entity.motionX, entity.motionY, entity.motionZ);
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vec = vec.normalize();
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vec.xCoord *= 10;
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vec.yCoord *= 10;
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vec.zCoord *= 10;
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hit.motionX += vec.xCoord;
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hit.motionY += vec.yCoord;
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hit.motionZ += vec.zCoord;
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if(hit instanceof EntityPlayerMP) {
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PacketDispatcher.wrapper.sendTo(new ExplosionKnockbackPacket(vec), (EntityPlayerMP) hit);
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}
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};
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return bullet;
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}
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public static void breakInPath(EntityBulletBaseNT entity, float threshold) {
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if(entity.worldObj.isRemote) return;
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Vec3 vec = Vec3.createVectorHelper(entity.posX - entity.prevPosX, entity.posY - entity.prevPosY, entity.posZ - entity.prevPosZ);
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double motion = Math.max(vec.lengthVector(), 0.1);
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vec = vec.normalize();
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for(double d = 0; d < motion; d += 0.5) {
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int x = (int) Math.floor(entity.posX - vec.xCoord * d);
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int y = (int) Math.floor(entity.posY - vec.yCoord * d);
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int z = (int) Math.floor(entity.posZ - vec.zCoord * d);
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Block b = entity.worldObj.getBlock(x, y, z);
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float hardness = b.getBlockHardness(entity.worldObj, x, y, z);
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if(b.getMaterial() != Material.air && hardness >= 0 && hardness < threshold) {
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entity.worldObj.func_147480_a(x, y, z, false);
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}
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}
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}
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public static BulletConfiguration getFlameConfig() {
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BulletConfiguration bullet = new BulletConfiguration();
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bullet.ammo = new ComparableStack(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.DIESEL));
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bullet.ammoCount = 100;
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bullet.velocity = 0.75F;
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bullet.spread = 0.025F;
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bullet.wear = 1;
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bullet.bulletsMin = 3;
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bullet.bulletsMax = 5;
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bullet.dmgMin = 2;
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bullet.dmgMax = 4;
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bullet.gravity = 0.01D;
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bullet.maxAge = 60;
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bullet.doesRicochet = false;
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bullet.doesPenetrate = true;
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bullet.doesBreakGlass = false;
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bullet.style = BulletConfiguration.STYLE_NONE;
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bullet.plink = BulletConfiguration.PLINK_NONE;
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bullet.vPFX = "flame";
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bullet.incendiary = 10;
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bullet.damageType = ModDamageSource.s_flamethrower;
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bullet.dmgProj = false;
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bullet.dmgFire = true;
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bullet.bntImpact = new IBulletImpactBehaviorNT() {
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@Override
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public void behaveBlockHit(EntityBulletBaseNT bullet, int x, int y, int z, int sideHit) {
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if(!bullet.worldObj.isRemote) {
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NBTTagCompound data = new NBTTagCompound();
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data.setString("type", "vanillaburst");
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data.setString("mode", "flame");
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data.setInteger("count", 15);
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data.setDouble("motion", 0.1D);
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PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, bullet.posX, bullet.posY, bullet.posZ), new TargetPoint(bullet.dimension, bullet.posX, bullet.posY, bullet.posZ, 50));
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}
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}
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};
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return bullet;
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}
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public static BulletConfiguration getNapalmConfig() {
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BulletConfiguration bullet = getFlameConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.NAPALM));
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bullet.wear = 2;
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bullet.dmgMin = 4;
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bullet.dmgMax = 6;
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bullet.maxAge = 200;
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return bullet;
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}
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public static BulletConfiguration getPhosphorusConfig() {
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BulletConfiguration bullet = getFlameConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.PHOSPHORUS));
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bullet.wear = 2;
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bullet.spread = 0.0F;
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bullet.bulletsMin = 1;
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bullet.bulletsMax = 1;
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bullet.dmgMin = 4;
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bullet.dmgMax = 6;
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bullet.maxAge = 200;
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bullet.vPFX = "smoke";
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bullet.bntImpact = BulletConfigFactory.getPhosphorousEffect(5, 60 * 20, 25, 0.25, 0.1F);
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return bullet;
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}
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public static BulletConfiguration getVaporizerConfig() {
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BulletConfiguration bullet = getFlameConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.VAPORIZER));
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bullet.wear = 4;
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bullet.spread = 0.25F;
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bullet.bulletsMin = 8;
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bullet.bulletsMax = 10;
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bullet.dmgMin = 6;
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bullet.dmgMax = 10;
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bullet.maxAge = 15;
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bullet.vPFX = "flame";
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bullet.incendiary = 0;
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|
bullet.dmgBypass = true;
|
|
|
|
PotionEffect eff = new PotionEffect(HbmPotion.phosphorus.id, 20 * 20, 0, true);
|
|
eff.getCurativeItems().clear();
|
|
bullet.effects = new ArrayList();
|
|
bullet.effects.add(new PotionEffect(eff));
|
|
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration getGasConfig() {
|
|
|
|
BulletConfiguration bullet = getFlameConfig();
|
|
|
|
bullet.ammo = new ComparableStack(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.CHLORINE));
|
|
bullet.wear = 1;
|
|
bullet.spread = 0.05F;
|
|
bullet.gravity = 0D;
|
|
bullet.bulletsMin = 5;
|
|
bullet.bulletsMax = 7;
|
|
bullet.dmgMin = 0;
|
|
bullet.dmgMax = 0;
|
|
bullet.vPFX = "cloud";
|
|
bullet.incendiary = 0;
|
|
|
|
bullet.dmgFire = false;
|
|
|
|
bullet.bntImpact = BulletConfigFactory.getGasEffect(5, 60 * 20);
|
|
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration getFextConfig() {
|
|
|
|
BulletConfiguration bullet = new BulletConfiguration();
|
|
|
|
bullet.ammo = new ComparableStack(ModItems.ammo_fireext.stackFromEnum(AmmoFireExt.WATER));
|
|
bullet.ammoCount = 300;
|
|
|
|
bullet.velocity = 0.75F;
|
|
bullet.spread = 0.025F;
|
|
bullet.wear = 1;
|
|
bullet.bulletsMin = 2;
|
|
bullet.bulletsMax = 3;
|
|
bullet.dmgMin = 0;
|
|
bullet.dmgMax = 0;
|
|
bullet.gravity = 0.04D;
|
|
bullet.maxAge = 100;
|
|
bullet.doesRicochet = false;
|
|
bullet.doesPenetrate = true;
|
|
bullet.doesBreakGlass = false;
|
|
bullet.style = BulletConfiguration.STYLE_NONE;
|
|
bullet.plink = BulletConfiguration.PLINK_NONE;
|
|
|
|
bullet.bntHurt = (bulletEntity, target) -> { target.extinguish(); };
|
|
|
|
bullet.bntImpact = new IBulletImpactBehaviorNT() {
|
|
|
|
@Override
|
|
public void behaveBlockHit(EntityBulletBaseNT bullet, int x, int y, int z, int sideHit) {
|
|
|
|
if(!bullet.worldObj.isRemote) {
|
|
|
|
int ix = (int)Math.floor(bullet.posX);
|
|
int iy = (int)Math.floor(bullet.posY);
|
|
int iz = (int)Math.floor(bullet.posZ);
|
|
|
|
boolean fizz = false;
|
|
|
|
for(int i = -1; i <= 1; i++) {
|
|
for(int j = -1; j <= 1; j++) {
|
|
for(int k = -1; k <= 1; k++) {
|
|
|
|
if(bullet.worldObj.getBlock(ix + i, iy + j, iz + k) == Blocks.fire) {
|
|
bullet.worldObj.setBlock(ix + i, iy + j, iz + k, Blocks.air);
|
|
fizz = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
TileEntity core = CompatExternal.getCoreFromPos(bullet.worldObj, ix, iy, iz);
|
|
if(core instanceof IRepairable) {
|
|
((IRepairable) core).tryExtinguish(bullet.worldObj, ix, iy, iz, EnumExtinguishType.WATER);
|
|
}
|
|
|
|
if(fizz)
|
|
bullet.worldObj.playSoundEffect(bullet.posX, bullet.posY, bullet.posZ, "random.fizz", 1.0F, 1.5F + bullet.worldObj.rand.nextFloat() * 0.5F);
|
|
}
|
|
}
|
|
};
|
|
|
|
bullet.bntUpdate = new IBulletUpdateBehaviorNT() {
|
|
|
|
@Override
|
|
public void behaveUpdate(EntityBulletBaseNT bullet) {
|
|
|
|
if(bullet.worldObj.isRemote) {
|
|
|
|
NBTTagCompound data = new NBTTagCompound();
|
|
data.setString("type", "vanillaExt");
|
|
data.setString("mode", "blockdust");
|
|
data.setInteger("block", Block.getIdFromBlock(Blocks.water));
|
|
data.setDouble("posX", bullet.posX);
|
|
data.setDouble("posY", bullet.posY);
|
|
data.setDouble("posZ", bullet.posZ);
|
|
data.setDouble("mX", bullet.motionX + bullet.worldObj.rand.nextGaussian() * 0.05);
|
|
data.setDouble("mY", bullet.motionY - 0.2 + bullet.worldObj.rand.nextGaussian() * 0.05);
|
|
data.setDouble("mZ", bullet.motionZ + bullet.worldObj.rand.nextGaussian() * 0.05);
|
|
MainRegistry.proxy.effectNT(data);
|
|
} else {
|
|
|
|
int x = (int)Math.floor(bullet.posX);
|
|
int y = (int)Math.floor(bullet.posY);
|
|
int z = (int)Math.floor(bullet.posZ);
|
|
|
|
if(bullet.worldObj.getBlock(x, y, z) == ModBlocks.volcanic_lava_block && bullet.worldObj.getBlockMetadata(x, y, z) == 0) {
|
|
bullet.worldObj.setBlock(x, y, z, Blocks.obsidian);
|
|
bullet.setDead();
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration getFextFoamConfig() {
|
|
|
|
BulletConfiguration bullet = getFextConfig();
|
|
|
|
bullet.ammo = new ComparableStack(ModItems.ammo_fireext.stackFromEnum(AmmoFireExt.FOAM));
|
|
bullet.spread = 0.05F;
|
|
|
|
bullet.bntImpact = new IBulletImpactBehaviorNT() {
|
|
|
|
@Override
|
|
public void behaveBlockHit(EntityBulletBaseNT bullet, int x, int y, int z, int sideHit) {
|
|
|
|
if(!bullet.worldObj.isRemote) {
|
|
|
|
int ix = (int)Math.floor(bullet.posX);
|
|
int iy = (int)Math.floor(bullet.posY);
|
|
int iz = (int)Math.floor(bullet.posZ);
|
|
|
|
boolean fizz = false;
|
|
|
|
for(int i = -1; i <= 1; i++) {
|
|
for(int j = -1; j <= 1; j++) {
|
|
for(int k = -1; k <= 1; k++) {
|
|
|
|
Block b = bullet.worldObj.getBlock(ix + i, iy + j, iz + k);
|
|
|
|
if(b.getMaterial() == Material.fire) {
|
|
bullet.worldObj.setBlock(ix + i, iy + j, iz + k, Blocks.air);
|
|
fizz = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Block b = bullet.worldObj.getBlock(ix, iy, iz);
|
|
|
|
TileEntity core = CompatExternal.getCoreFromPos(bullet.worldObj, ix, iy, iz);
|
|
if(core instanceof IRepairable) {
|
|
((IRepairable) core).tryExtinguish(bullet.worldObj, ix, iy, iz, EnumExtinguishType.FOAM);
|
|
return;
|
|
}
|
|
|
|
if(b.isReplaceable(bullet.worldObj, ix, iy, iz) && ModBlocks.foam_layer.canPlaceBlockAt(bullet.worldObj, ix, iy, iz)) {
|
|
|
|
if(b != ModBlocks.foam_layer) {
|
|
bullet.worldObj.setBlock(ix, iy, iz, ModBlocks.foam_layer);
|
|
} else {
|
|
int meta = bullet.worldObj.getBlockMetadata(ix, iy, iz);
|
|
|
|
if(meta < 6)
|
|
bullet.worldObj.setBlockMetadataWithNotify(ix, iy, iz, meta + 1, 3);
|
|
else
|
|
bullet.worldObj.setBlock(ix, iy, iz, ModBlocks.block_foam);
|
|
}
|
|
}
|
|
|
|
if(fizz)
|
|
bullet.worldObj.playSoundEffect(bullet.posX, bullet.posY, bullet.posZ, "random.fizz", 1.0F, 1.5F + bullet.worldObj.rand.nextFloat() * 0.5F);
|
|
}
|
|
}
|
|
};
|
|
|
|
bullet.bntUpdate = new IBulletUpdateBehaviorNT() {
|
|
|
|
@Override
|
|
public void behaveUpdate(EntityBulletBaseNT bullet) {
|
|
|
|
if(bullet.worldObj.isRemote) {
|
|
|
|
NBTTagCompound data = new NBTTagCompound();
|
|
data.setString("type", "vanillaExt");
|
|
data.setString("mode", "blockdust");
|
|
data.setInteger("block", Block.getIdFromBlock(ModBlocks.block_foam));
|
|
data.setDouble("posX", bullet.posX);
|
|
data.setDouble("posY", bullet.posY);
|
|
data.setDouble("posZ", bullet.posZ);
|
|
data.setDouble("mX", bullet.motionX + bullet.worldObj.rand.nextGaussian() * 0.05);
|
|
data.setDouble("mY", bullet.motionY - 0.2 + bullet.worldObj.rand.nextGaussian() * 0.05);
|
|
data.setDouble("mZ", bullet.motionZ + bullet.worldObj.rand.nextGaussian() * 0.05);
|
|
MainRegistry.proxy.effectNT(data);
|
|
}
|
|
}
|
|
};
|
|
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration getFextSandConfig() {
|
|
|
|
BulletConfiguration bullet = getFextConfig();
|
|
|
|
bullet.ammo = new ComparableStack(ModItems.ammo_fireext.stackFromEnum(AmmoFireExt.SAND));
|
|
bullet.spread = 0.1F;
|
|
|
|
bullet.bntHurt = null; // does not extinguish entities
|
|
|
|
bullet.bntImpact = new IBulletImpactBehaviorNT() {
|
|
|
|
@Override
|
|
public void behaveBlockHit(EntityBulletBaseNT bullet, int x, int y, int z, int sideHit) {
|
|
|
|
if(!bullet.worldObj.isRemote) {
|
|
|
|
int ix = (int)Math.floor(bullet.posX);
|
|
int iy = (int)Math.floor(bullet.posY);
|
|
int iz = (int)Math.floor(bullet.posZ);
|
|
|
|
Block b = bullet.worldObj.getBlock(ix, iy, iz);
|
|
|
|
TileEntity core = CompatExternal.getCoreFromPos(bullet.worldObj, ix, iy, iz);
|
|
if(core instanceof IRepairable) {
|
|
((IRepairable) core).tryExtinguish(bullet.worldObj, ix, iy, iz, EnumExtinguishType.SAND);
|
|
return;
|
|
}
|
|
|
|
if((b.isReplaceable(bullet.worldObj, ix, iy, iz) || b == ModBlocks.sand_boron_layer) && ModBlocks.sand_boron_layer.canPlaceBlockAt(bullet.worldObj, ix, iy, iz)) {
|
|
|
|
if(b != ModBlocks.sand_boron_layer) {
|
|
bullet.worldObj.setBlock(ix, iy, iz, ModBlocks.sand_boron_layer);
|
|
} else {
|
|
int meta = bullet.worldObj.getBlockMetadata(ix, iy, iz);
|
|
|
|
if(meta < 6)
|
|
bullet.worldObj.setBlockMetadataWithNotify(ix, iy, iz, meta + 1, 3);
|
|
else
|
|
bullet.worldObj.setBlock(ix, iy, iz, ModBlocks.sand_boron);
|
|
}
|
|
|
|
if(b.getMaterial() == Material.fire)
|
|
bullet.worldObj.playSoundEffect(bullet.posX, bullet.posY, bullet.posZ, "random.fizz", 1.0F, 1.5F + bullet.worldObj.rand.nextFloat() * 0.5F);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
bullet.bntUpdate = new IBulletUpdateBehaviorNT() {
|
|
|
|
@Override
|
|
public void behaveUpdate(EntityBulletBaseNT bullet) {
|
|
|
|
if(bullet.worldObj.isRemote) {
|
|
|
|
NBTTagCompound data = new NBTTagCompound();
|
|
data.setString("type", "vanillaExt");
|
|
data.setString("mode", "blockdust");
|
|
data.setInteger("block", Block.getIdFromBlock(ModBlocks.sand_boron));
|
|
data.setDouble("posX", bullet.posX);
|
|
data.setDouble("posY", bullet.posY);
|
|
data.setDouble("posZ", bullet.posZ);
|
|
data.setDouble("mX", bullet.motionX + bullet.worldObj.rand.nextGaussian() * 0.1);
|
|
data.setDouble("mY", bullet.motionY - 0.2 + bullet.worldObj.rand.nextGaussian() * 0.1);
|
|
data.setDouble("mZ", bullet.motionZ + bullet.worldObj.rand.nextGaussian() * 0.1);
|
|
MainRegistry.proxy.effectNT(data);
|
|
}
|
|
}
|
|
};
|
|
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration getZOMGBoltConfig() {
|
|
|
|
BulletConfiguration bullet = new BulletConfiguration();
|
|
|
|
bullet.ammo = new ComparableStack(ModItems.nugget_euphemium);
|
|
bullet.ammoCount = 1000;
|
|
bullet.wear = 1;
|
|
bullet.velocity = 1F;
|
|
bullet.spread = 0.125F;
|
|
bullet.maxAge = 100;
|
|
bullet.gravity = 0D;
|
|
bullet.bulletsMin = 5;
|
|
bullet.bulletsMax = 5;
|
|
bullet.dmgMin = 10000;
|
|
bullet.dmgMax = 25000;
|
|
bullet.liveAfterImpact = true;
|
|
|
|
bullet.damageType = ModDamageSource.s_zomg_prefix;
|
|
bullet.dmgProj = false;
|
|
bullet.dmgBypass = true;
|
|
|
|
bullet.style = bullet.STYLE_BOLT;
|
|
bullet.trail = bullet.BOLT_ZOMG;
|
|
|
|
bullet.effects = new ArrayList();
|
|
bullet.effects.add(new PotionEffect(HbmPotion.bang.id, 10 * 20, 0));
|
|
|
|
bullet.bntImpact = new IBulletImpactBehaviorNT() {
|
|
|
|
@Override
|
|
public void behaveBlockHit(EntityBulletBaseNT bullet, int x, int y, int z, int sideHit) {
|
|
|
|
if(!bullet.worldObj.isRemote) {
|
|
ExplosionChaos.explodeZOMG(bullet.worldObj, (int)Math.floor(bullet.posX), (int)Math.floor(bullet.posY), (int)Math.floor(bullet.posZ), 5);
|
|
bullet.worldObj.playSoundEffect(bullet.posX, bullet.posY, bullet.posZ, "hbm:entity.bombDet", 5.0F, 1.0F);
|
|
ExplosionLarge.spawnParticles(bullet.worldObj, bullet.posX, bullet.posY, bullet.posZ, 5);
|
|
}
|
|
}
|
|
};
|
|
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration getCryoConfig() {
|
|
BulletConfiguration bullet = new BulletConfiguration();
|
|
bullet.ammo = new ComparableStack(ModItems.gun_cryolator_ammo);
|
|
bullet.ammoCount = 100;
|
|
bullet.bulletsMin = 1;
|
|
bullet.bulletsMax = 1;
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration getTurbineConfig() {
|
|
|
|
BulletConfiguration bullet = new BulletConfiguration();
|
|
|
|
bullet.ammo = new ComparableStack(ModItems.nothing);
|
|
bullet.dmgMin = 100;
|
|
bullet.dmgMax = 150;
|
|
bullet.velocity = 1F;
|
|
bullet.gravity = 0.0;
|
|
bullet.maxAge = 200;
|
|
bullet.style = bullet.STYLE_BLADE;
|
|
bullet.destroysBlocks = true;
|
|
bullet.doesRicochet = false;
|
|
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration getTurretConfig() {
|
|
BulletConfiguration bullet = getFlameConfig();
|
|
bullet.spread *= 2F;
|
|
bullet.gravity = 0.0025D;
|
|
return bullet;
|
|
}
|
|
}
|