2026-07-30 14:50:48 +02:00

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## Added
* Wideband Radio Emission Detector Satellite
* Detects high-energy events like nuclear explosions, particle accelerator operations and radar from the entire map
* Not terribly accurate, positioning may be off by hundreds or thousands of blocks depending on the emission intensity
* Narrowband Emission Scanning Satellite
* Detects high-energy events like radar, particle accelerator operations, nuclear or fusion reactors
* Can pinpoint exact locations, but is limited in its field of view
## Changed
* Updated russian and chinese localization
* AUTOCAL's `first` and `last` instructions now support variable substitution
* Spy satellites now have the `getsmog` command, checking for soot pollution on the current target coordinate
* The research reactor and breeding reactor have been deprecated
* The reactors and the plate fuel no longer have recipes, but existing ones will continue to function until they run out of fuel
* Removed orphaned multiblock dummies clearing themselves via random ticks, only block updates can do that now
## Fixed
* Fixed pile fuel loader temperature reading not working
* Fixed mining satellite NEI handling
* Fixed crash caused by non-miner satellite ID chips in the cargo landing pad
* Potentially fixed ID-shift affecting satellites launched pre-update
* Fixed xenium resonator item mapping being incorrect, creating a relay satellite instead
* Fixed a potential crash caused by accessing out-of-range data on the radar satellite
* Fixed QMAW manual pages not being able to be overwritten by resource packs
* This feature was a major pain in the ass to actually make, and it apparently never even worked until now
* Fixed satellite groundstation losing its frequency on relog
* Added extra safeguarding preventing crashes caused by multiblock door tile entities not bound to the correct block
* Fixed new pile rods now having radiation values
* Potentially fixed a multiblock migration issue where standard electricity pylons would disappear due to changes in expected metadata
* Fixed the pipe wrench assuming anchor pos 0/0/0 when NBT data is initialized as well as clearing all NBT data if a pipe connection is created
* Fixed tower base structures spawning in sandy biomes