2025-05-23 13:40:48 +02:00

124 lines
4.2 KiB
Java

package com.hbm.handler.ability;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
import com.hbm.main.MainRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.util.EnumChatFormatting;
// All abilities available on a given tool
public class AvailableAbilities {
// Insertion order matters
private HashMap<IBaseAbility, Integer> abilities = new HashMap<IBaseAbility, Integer>();
public AvailableAbilities() { }
public AvailableAbilities addAbility(IBaseAbility ability, int level) {
if(level < 0 || level >= ability.levels()) {
MainRegistry.logger.warn("Illegal level " + level + " for ability " + ability.getName());
level = ability.levels() - 1;
}
if(abilities.containsKey(ability)) {
MainRegistry.logger.warn("Ability " + ability.getName() + " already had level " + abilities.get(ability) + ", overwriting with level " + level);
}
if(ability.isAllowed()) {
abilities.put(ability, level);
}
return this;
}
public AvailableAbilities addToolAbilities() {
addAbility(IToolAreaAbility.NONE, 0);
addAbility(IToolHarvestAbility.NONE, 0);
return this;
}
public AvailableAbilities removeAbility(IBaseAbility ability) {
abilities.remove(ability);
return this;
}
public boolean supportsAbility(IBaseAbility ability) {
return abilities.containsKey(ability);
}
public int maxLevel(IBaseAbility ability) {
return abilities.getOrDefault(ability, -1);
}
public Map<IBaseAbility, Integer> get() {
return Collections.unmodifiableMap(abilities);
}
public Map<IWeaponAbility, Integer> getWeaponAbilities() {
return abilities.keySet().stream().filter(a -> a instanceof IWeaponAbility).collect(Collectors.toMap(a -> (IWeaponAbility) a, a -> abilities.get(a)));
}
public Map<IBaseAbility, Integer> getToolAbilities() {
return abilities.keySet().stream().filter(a -> a instanceof IToolAreaAbility || a instanceof IToolHarvestAbility).collect(Collectors.toMap(a -> a, a -> abilities.get(a)));
}
public Map<IToolAreaAbility, Integer> getToolAreaAbilities() {
return abilities.keySet().stream().filter(a -> a instanceof IToolAreaAbility).collect(Collectors.toMap(a -> (IToolAreaAbility) a, a -> abilities.get(a)));
}
public Map<IToolHarvestAbility, Integer> getToolHarvestAbilities() {
return abilities.keySet().stream().filter(a -> a instanceof IToolHarvestAbility).collect(Collectors.toMap(a -> (IToolHarvestAbility) a, a -> abilities.get(a)));
}
public int size() {
return abilities.size();
}
public boolean isEmpty() {
return abilities.isEmpty();
}
@SideOnly(Side.CLIENT)
public void addInformation(List list) {
List<Map.Entry<IBaseAbility, Integer>> toolAbilities = abilities.entrySet().stream()
.filter(entry -> (entry.getKey() instanceof IToolAreaAbility && entry.getKey() != IToolAreaAbility.NONE)
|| (entry.getKey() instanceof IToolHarvestAbility && entry.getKey() != IToolHarvestAbility.NONE))
.sorted(Comparator.comparing(Map.Entry<IBaseAbility, Integer>::getKey).thenComparing(Map.Entry<IBaseAbility, Integer>::getValue)).collect(Collectors.toList());
if(!toolAbilities.isEmpty()) {
list.add("Abilities: ");
toolAbilities.forEach(entry -> {
IBaseAbility ability = entry.getKey();
int level = entry.getValue();
list.add(" " + EnumChatFormatting.GOLD + ability.getFullName(level));
});
list.add("Right click to cycle through presets!");
list.add("Sneak-click to go to first preset!");
list.add("Alt-click to open customization GUI!");
}
List<Map.Entry<IBaseAbility, Integer>> weaponAbilities = abilities.entrySet().stream().filter(entry -> (entry.getKey() instanceof IWeaponAbility && entry.getKey() != IWeaponAbility.NONE))
.sorted(Comparator.comparing(Map.Entry<IBaseAbility, Integer>::getKey).thenComparing(Map.Entry<IBaseAbility, Integer>::getValue)).collect(Collectors.toList());
if(!weaponAbilities.isEmpty()) {
list.add("Weapon modifiers: ");
weaponAbilities.forEach(entry -> {
IBaseAbility ability = entry.getKey();
int level = entry.getValue();
list.add(" " + EnumChatFormatting.RED + ability.getFullName(level));
});
}
}
}