mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
98 lines
3.5 KiB
Java
98 lines
3.5 KiB
Java
package com.hbm.tileentity;
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import com.hbm.handler.pollution.PollutionHandler;
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import com.hbm.handler.pollution.PollutionHandler.PollutionType;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.fluid.tank.FluidTank;
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import api.hbm.fluid.IFluidUser;
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import com.hbm.inventory.fluid.trait.FT_Polluting;
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import com.hbm.inventory.fluid.trait.FluidTrait;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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import java.util.HashMap;
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import java.util.Map;
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public abstract class TileEntityMachinePolluting extends TileEntityMachineBase implements IFluidUser {
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public FluidTank smoke;
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public FluidTank smoke_leaded;
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public FluidTank smoke_poison;
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public TileEntityMachinePolluting(int scount, int buffer) {
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super(scount);
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smoke = new FluidTank(Fluids.SMOKE, buffer);
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smoke_leaded = new FluidTank(Fluids.SMOKE_LEADED, buffer);
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smoke_poison = new FluidTank(Fluids.SMOKE_POISON, buffer);
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}
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public void pollute(PollutionType type, float amount) {
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FluidTank tank = type == PollutionType.SOOT ? smoke : type == PollutionType.HEAVYMETAL ? smoke_leaded : smoke_poison;
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int fluidAmount = (int) Math.ceil(amount * 100);
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tank.setFill(tank.getFill() + fluidAmount);
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if(tank.getFill() > tank.getMaxFill()) {
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int overflow = tank.getFill() - tank.getMaxFill();
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tank.setFill(tank.getMaxFill());
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PollutionHandler.incrementPollution(worldObj, xCoord, yCoord, zCoord, type, overflow / 100F);
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if(worldObj.rand.nextInt(3) == 0) worldObj.playSoundEffect(xCoord, yCoord, zCoord, "random.fizz", 0.1F, 1.5F);
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}
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}
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public void pollute(FluidType type, FluidTrait.FluidReleaseType release, float amount) {
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FluidTank tank;
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FT_Polluting trait = type.getTrait(FT_Polluting.class);
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if(trait == null) return;
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if(release == FluidTrait.FluidReleaseType.VOID) return;
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HashMap<PollutionType, Float> map = release == FluidTrait.FluidReleaseType.BURN ? trait.burnMap : trait.releaseMap;
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for(Map.Entry<PollutionType, Float> entry : map.entrySet()) {
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tank = entry.getKey() == PollutionType.SOOT ? smoke : entry.getKey() == PollutionType.HEAVYMETAL ? smoke_leaded : smoke_poison;
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int fluidAmount = (int) Math.ceil(entry.getValue() * amount * 100);
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tank.setFill(tank.getFill() + fluidAmount);
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if (tank.getFill() > tank.getMaxFill()) {
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int overflow = tank.getFill() - tank.getMaxFill();
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tank.setFill(tank.getMaxFill());
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PollutionHandler.incrementPollution(worldObj, xCoord, yCoord, zCoord, entry.getKey(), overflow / 100F);
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if (worldObj.rand.nextInt(3) == 0)
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worldObj.playSoundEffect(xCoord, yCoord, zCoord, "random.fizz", 0.1F, 1.5F);
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}
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}
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}
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public void sendSmoke(int x, int y, int z, ForgeDirection dir) {
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if(this.smoke.getFill() > 0) this.sendFluid(smoke, worldObj, x, y, z, dir);
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if(this.smoke_leaded.getFill() > 0) this.sendFluid(smoke_leaded, worldObj, x, y, z, dir);
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if(this.smoke_poison.getFill() > 0) this.sendFluid(smoke_poison, worldObj, x, y, z, dir);
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}
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public FluidTank[] getSmokeTanks() {
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return new FluidTank[] {smoke, smoke_leaded, smoke_poison};
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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smoke.readFromNBT(nbt, "smoke0");
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smoke_leaded.readFromNBT(nbt, "smoke1");
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smoke_poison.readFromNBT(nbt, "smoke2");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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smoke.writeToNBT(nbt, "smoke0");
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smoke_leaded.writeToNBT(nbt, "smoke1");
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smoke_poison.writeToNBT(nbt, "smoke2");
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}
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}
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