Hbm-s-Nuclear-Tech-GIT/com/hbm/entity/EntityTestMissile.java
2016-01-15 12:15:44 +01:00

276 lines
9.2 KiB
Java

package com.hbm.entity;
import com.hbm.calc.EasyLocation;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.init.Blocks;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
public class EntityTestMissile extends EntityThrowable {
EasyLocation origin;
EasyLocation loc0;
EasyLocation loc1;
EasyLocation loc2;
EasyLocation loc3;
EasyLocation loc4;
EasyLocation loc5;
EasyLocation loc6;
EasyLocation loc7;
EasyLocation target;
public int lengthX;
public int lengthZ;
public double lengthFlight;
public int baseHeight = 0;
public double missileSpeed = 3;
public int phase = 0;
public EntityTestMissile(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityTestMissile(World p_i1582_1_, int x, int z, double a, double b, double c) {
super(p_i1582_1_);
this.posX = a;
this.posY = b;
this.posZ = c;
this.motionY = 0.1;
lengthX = (int) (x - this.posX);
lengthZ = (int) (z - this.posZ);
lengthFlight = Math.sqrt(Math.pow(lengthX, 2) + Math.pow(lengthZ, 2));
origin = new EasyLocation(this.posX, this.posY, this.posZ);
loc0 = new EasyLocation(this.posX, this.posY + baseHeight, this.posZ);
loc1 = new EasyLocation(this.posX + lengthX/lengthFlight * 10, this.posY + baseHeight + 20, this.posZ + lengthZ/lengthFlight * 10);
loc2 = new EasyLocation(this.posX + lengthX/lengthFlight * 30, this.posY + baseHeight + 40, this.posZ + lengthZ/lengthFlight * 30);
loc3 = new EasyLocation(this.posX + lengthX/lengthFlight * 50, this.posY + baseHeight + 50, this.posZ + lengthZ/lengthFlight * 50);
loc4 = new EasyLocation(x - (lengthX/lengthFlight * 50), this.posY + baseHeight + 50, z - (lengthZ/lengthFlight * 50));
loc5 = new EasyLocation(x - (lengthX/lengthFlight * 30), this.posY + baseHeight + 40, z - (lengthZ/lengthFlight * 30));
loc6 = new EasyLocation(x - (lengthX/lengthFlight * 10), this.posY + baseHeight + 20, z - (lengthZ/lengthFlight * 10));
loc7 = new EasyLocation(x, this.posY + baseHeight, z);
target = new EasyLocation(x, 0, z);
/*this.worldObj.setBlock((int)loc0.posX, (int)loc0.posY, (int)loc0.posZ, Blocks.dirt);
this.worldObj.setBlock((int)loc1.posX, (int)loc1.posY, (int)loc1.posZ, Blocks.dirt);
this.worldObj.setBlock((int)loc2.posX, (int)loc2.posY, (int)loc2.posZ, Blocks.dirt);
this.worldObj.setBlock((int)loc3.posX, (int)loc3.posY, (int)loc3.posZ, Blocks.dirt);
this.worldObj.setBlock((int)loc4.posX, (int)loc4.posY, (int)loc4.posZ, Blocks.stone);
this.worldObj.setBlock((int)loc5.posX, (int)loc5.posY, (int)loc5.posZ, Blocks.stone);
this.worldObj.setBlock((int)loc6.posX, (int)loc6.posY, (int)loc6.posZ, Blocks.stone);
this.worldObj.setBlock((int)loc7.posX, (int)loc7.posY, (int)loc7.posZ, Blocks.stone);*/
/*System.out.print("\n" + loc0.posX + " " + loc0.posY + " " + loc0.posZ);
System.out.print("\n" + loc1.posX + " " + loc1.posY + " " + loc1.posZ);
System.out.print("\n" + loc2.posX + " " + loc2.posY + " " + loc2.posZ);
System.out.print("\n" + loc3.posX + " " + loc3.posY + " " + loc3.posZ);
System.out.print("\n");
System.out.print("\n" + loc4.posX + " " + loc4.posY + " " + loc4.posZ);
System.out.print("\n" + loc5.posX + " " + loc5.posY + " " + loc5.posZ);
System.out.print("\n" + loc6.posX + " " + loc6.posY + " " + loc6.posZ);
System.out.print("\n" + loc7.posX + " " + loc7.posY + " " + loc7.posZ);*/
}
@Override
protected void entityInit() {
}
@Override
public void onUpdate()
{
//super.onUpdate();
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
this.rotation();
switch(phase)
{
case 0:
if(loc0 != null)
{
freePizzaGoddammit(loc0);
if(loc0.posX + 2 > this.posX && loc0.posX - 2 < this.posX &&
loc0.posY + 2 > this.posY && loc0.posY - 2 < this.posY &&
loc0.posZ + 2 > this.posZ && loc0.posZ - 2 < this.posZ)
{
this.phase = 1;
}
}
break;
case 1:
if(loc1 != null)
{
freePizzaGoddammit(loc1);
if(loc1.posX + 2 > this.posX && loc1.posX - 2 < this.posX &&
loc1.posY + 2 > this.posY && loc1.posY - 2 < this.posY &&
loc1.posZ + 2 > this.posZ && loc1.posZ - 2 < this.posZ)
{
this.phase = 2;
}
}
break;
case 2:
if(loc2 != null)
{
freePizzaGoddammit(loc2);
if(loc2.posX + 2 > this.posX && loc2.posX - 2 < this.posX &&
loc2.posY + 2 > this.posY && loc2.posY - 2 < this.posY &&
loc2.posZ + 2 > this.posZ && loc2.posZ - 2 < this.posZ)
{
this.phase = 3;
}
}
break;
case 3:
if(loc3 != null)
{
freePizzaGoddammit(loc3);
if(loc3.posX + 2 > this.posX && loc3.posX - 2 < this.posX &&
loc3.posY + 2 > this.posY && loc3.posY - 2 < this.posY &&
loc3.posZ + 2 > this.posZ && loc3.posZ - 2 < this.posZ)
{
this.phase = 4;
}
}
break;
case 4:
if(loc4 != null)
{
freePizzaGoddammit(loc4);
if(loc4.posX + 2 > this.posX && loc4.posX - 2 < this.posX &&
loc4.posY + 2 > this.posY && loc4.posY - 2 < this.posY &&
loc4.posZ + 2 > this.posZ && loc4.posZ - 2 < this.posZ)
{
this.phase = 5;
}
}
break;
case 5:
if(loc5 != null)
{
freePizzaGoddammit(loc5);
if(loc5.posX + 2 > this.posX && loc5.posX - 2 < this.posX &&
loc5.posY + 2 > this.posY && loc5.posY - 2 < this.posY &&
loc5.posZ + 2 > this.posZ && loc5.posZ - 2 < this.posZ)
{
this.phase = 6;
}
}
break;
case 6:
if(loc6 != null)
{
freePizzaGoddammit(loc6);
if(loc6.posX + 2 > this.posX && loc6.posX - 2 < this.posX &&
loc6.posY + 2 > this.posY && loc6.posY - 2 < this.posY &&
loc6.posZ + 2 > this.posZ && loc6.posZ - 2 < this.posZ)
{
this.phase = 7;
}
}
break;
case 7:
if(loc7 != null)
{
freePizzaGoddammit(loc7);
if(loc7.posX + 2 > this.posX && loc7.posX - 2 < this.posX &&
loc7.posY + 2 > this.posY && loc7.posY - 2 < this.posY &&
loc7.posZ + 2 > this.posZ && loc7.posZ - 2 < this.posZ)
{
this.phase = 8;
}
}
break;
case 8:
if(target != null)
{
freePizzaGoddammit(target);
if(target.posX + 2 > this.posX && target.posX - 2 < this.posX &&
target.posY + 2 > this.posY && target.posY - 2 < this.posY &&
target.posZ + 2 > this.posZ && target.posZ - 2 < this.posZ)
{
this.phase = -1;
}
}
break;
}
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air)
{
if(!this.worldObj.isRemote)
{
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5.0F, true);
}
this.setDead();
}
}
@Override
protected void onImpact(MovingObjectPosition p_70184_1_) {
}
private void freePizzaGoddammit(EasyLocation loc) {
double x = loc.posX - this.posX;
double y = loc.posY - this.posY;
double z = loc.posZ - this.posZ;
lengthFlight = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));
this.motionX = x / this.lengthFlight * missileSpeed;
this.motionY = y / this.lengthFlight * missileSpeed;
this.motionZ = z / this.lengthFlight * missileSpeed;
}
private void rotation() {
/*EasyVector vec0 = new EasyVector(this.motionX, this.motionZ);
EasyVector vec1 = new EasyVector(this.motionY, vec0.getResult());
this.rotationYaw = (float)Math.acos((vec0.a * 0 + vec0.b * 1) / (vec0.getResult() * 1));
//this.rotationPitch = (float)Math.acos((vec0.a * vec1.a + vec0.b * vec1.b) / (vec0.getResult() * vec1.getResult())) * 10;
this.rotationPitch = (float)Math.acos((vec0.a * vec1.a + vec0.b * vec1.b) / (vec0.getResult() * vec1.getResult())) * 100 - 90;
if(this.rotationPitch < 0)
this.rotationPitch += 180;
System.out.print("\n" + this.rotationYaw);
System.out.print("\n" + this.rotationPitch);*/
float f2;
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
}
}