Hbm-s-Nuclear-Tech-GIT/com/hbm/render/model/ModelUziBarrel.java
2018-07-22 23:19:07 +02:00

46 lines
1.2 KiB
Java

// Date: 22.07.2018 14:26:58
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelUziBarrel extends ModelBase {
// fields
ModelRenderer Barrel;
public ModelUziBarrel() {
textureWidth = 32;
textureHeight = 32;
Barrel = new ModelRenderer(this, 0, 0);
Barrel.addBox(0F, 0F, 0F, 12, 2, 2);
Barrel.setRotationPoint(-40F, 2F, 1F);
Barrel.setTextureSize(32, 32);
Barrel.mirror = true;
setRotation(Barrel, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Barrel.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}