Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/machine/TileEntityMachineCrystallizer.java
2020-06-07 16:14:20 +02:00

215 lines
4.5 KiB
Java

package com.hbm.tileentity.machine;
import java.util.ArrayList;
import java.util.List;
import com.hbm.handler.FluidTypeHandler.FluidType;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.inventory.CrystallizerRecipes;
import com.hbm.inventory.FluidTank;
import com.hbm.items.machine.ItemBattery;
import com.hbm.lib.Library;
import com.hbm.tileentity.TileEntityMachineBase;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
public class TileEntityMachineCrystallizer extends TileEntityMachineBase implements IConsumer, IFluidAcceptor {
public long power;
public static final long maxPower = 100000;
public static final int demand = 1000;
public static final int acidRequired = 500;
public short progress;
public static final short duration = 600;
public FluidTank tank;
public TileEntityMachineCrystallizer() {
super(5);
tank = new FluidTank(FluidType.ACID, 8000, 0);
}
@Override
public String getName() {
return "container.crystallizer";
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
power = Library.chargeTEFromItems(slots, 1, power, maxPower);
tank.loadTank(3, 4, slots);
if(canProcess()) {
progress++;
power -= demand;
if(progress > duration) {
progress = 0;
tank.setFill(tank.getFill() - acidRequired);
processItem();
this.markDirty();
}
} else {
progress = 0;
}
tank.updateTank(xCoord, yCoord, zCoord, this.worldObj.provider.dimensionId);
NBTTagCompound data = new NBTTagCompound();
data.setShort("progress", progress);
data.setLong("power", power);
this.networkPack(data, 25);
}
}
public void networkUnpack(NBTTagCompound data) {
this.power = data.getLong("power");
this.progress = data.getShort("progress");
}
private void processItem() {
ItemStack result = CrystallizerRecipes.getOutput(slots[0]);
if(result == null) //never happens but you can't be sure enough
return;
if(slots[2] == null)
slots[2] = result;
else if(slots[2].stackSize < slots[2].getMaxStackSize())
slots[2].stackSize++;
this.decrStackSize(0, 1);
}
private boolean canProcess() {
//Is there no input?
if(slots[0] == null)
return false;
if(power < demand)
return false;
if(tank.getFill() < acidRequired)
return false;
ItemStack result = CrystallizerRecipes.getOutput(slots[0]);
//Or output?
if(result == null)
return false;
//Does the output not match?
if(slots[2] != null && (slots[2].getItem() != result.getItem() || slots[2].getItemDamage() != result.getItemDamage()))
return false;
//Or is the output slot already full?
if(slots[2] != null && slots[2].stackSize >= slots[2].getMaxStackSize())
return false;
return true;
}
public long getPowerScaled(int i) {
return (power * i) / maxPower;
}
public int getProgressScaled(int i) {
return (progress * i) / duration;
}
@Override
public void setFillstate(int fill, int index) {
tank.setFill(fill);
}
@Override
public void setFluidFill(int fill, FluidType type) {
tank.setFill(fill);
}
@Override
public void setType(FluidType type, int index) {
tank.setTankType(type);
}
@Override
public List<FluidTank> getTanks() {
return new ArrayList() {{ add(tank); }};
}
@Override
public int getFluidFill(FluidType type) {
return tank.getFill();
}
@Override
public int getMaxFluidFill(FluidType type) {
return tank.getMaxFill();
}
@Override
public void setPower(long i) {
this.power = i;
}
@Override
public long getPower() {
return power;
}
@Override
public long getMaxPower() {
return maxPower;
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
power = nbt.getLong("power");
tank.readFromNBT(nbt, "tank");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setLong("power", power);
tank.writeToNBT(nbt, "tank");
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
if(i == 0 && CrystallizerRecipes.getOutput(itemStack) != null)
return true;
if(i == 1 && itemStack.getItem() instanceof ItemBattery)
return true;
return false;
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return i == 2;
}
@Override
public int[] getAccessibleSlotsFromSide(int side) {
return side == 0 ? new int[] { 2 } : (side == 1 ? new int[] { 0 } : new int[] { 1 });
}
}