Hbm-s-Nuclear-Tech-GIT/com/hbm/entity/missile/EntityBombletTheta.java

112 lines
3.4 KiB
Java

package com.hbm.entity.missile;
import com.hbm.entity.effect.EntityNukeCloudSmall;
import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
import com.hbm.entity.particle.EntitySSmokeFX;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.main.MainRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.init.Blocks;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntityBombletTheta extends EntityThrowable {
double decelY = 0.1D;
double accelXZ = 0.1D;
public EntityBombletTheta(World p_i1582_1_) {
super(p_i1582_1_);
this.ignoreFrustumCheck = true;
}
@Override
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
Vec3 vector = Vec3.createVectorHelper(motionX, 0, motionZ);
vector = vector.normalize();
vector.xCoord *= accelXZ;
vector.zCoord *= accelXZ;
this.motionY -= decelY;
this.motionX -= vector.xCoord;
this.motionZ -= vector.zCoord;
if(motionY < -0.75D && !worldObj.isRemote && rand.nextInt(10) == 0) {
EntityBombletSelena selena = new EntityBombletSelena(worldObj);
selena.posX = this.posX;
selena.posY = this.posY;
selena.posZ = this.posZ;
selena.motionX = rand.nextGaussian();
selena.motionY = rand.nextGaussian();
selena.motionZ = rand.nextGaussian();
selena.decelY = this.decelY;
selena.accelXZ = this.accelXZ;
worldObj.spawnEntityInWorld(selena);
}
this.rotation();
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air)
{
if(!this.worldObj.isRemote)
{
ExplosionLarge.explodeFire(worldObj, this.posX + 0.5F, this.posY + 0.5F, this.posZ + 0.5F, 50.0F, true, true, true);
}
this.setDead();
}
if(!this.worldObj.isRemote)
this.worldObj.spawnEntityInWorld(new EntitySSmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
}
protected void rotation() {
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
}
@Override
protected void onImpact(MovingObjectPosition p_70184_1_) {
}
@Override
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance)
{
return distance < 25000;
}
}