Hbm-s-Nuclear-Tech-GIT/com/hbm/entity/missile/EntityMissileIncendiaryStrong.java

26 lines
853 B
Java

package com.hbm.entity.missile;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.explosion.ExplosionChaos;
import com.hbm.explosion.ExplosionLarge;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
public class EntityMissileIncendiaryStrong extends EntityMissileBaseAdvanced {
public EntityMissileIncendiaryStrong(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityMissileIncendiaryStrong(World world, float x, float y, float z, int a, int b) {
super(world, x, y, z, a, b);
}
@Override
public void onImpact() {
ExplosionLarge.explodeFire(worldObj, this.posX + 0.5F, this.posY + 0.5F, this.posZ + 0.5F, 25.0F, true, true, true);
ExplosionChaos.flameDeath(this.worldObj, (int)((float)this.posX + 0.5F), (int)((float)this.posY + 0.5F), (int)((float)this.posZ + 0.5F), 25);
}
}