mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
79 lines
2.2 KiB
Java
79 lines
2.2 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.main.MainRegistry;
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import com.hbm.main.ResourceManager;
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import com.hbm.tileentity.machine.TileEntityMachineReactorSmall;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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public class RenderVaultDoor extends TileEntitySpecialRenderer {
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
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{
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glRotatef(180, 0F, 1F, 0F);
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bindTexture(ResourceManager.vault_frame_tex);
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ResourceManager.vault_frame.renderAll();
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GL11.glTranslated(-1.0D, 0.0D, 0.0D);
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bindTexture(ResourceManager.universal);
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ResourceManager.vault_teeth.renderAll();
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GL11.glTranslated(1.0D, 0.0D, 0.0D);
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GL11.glTranslated(0.0D, -2.5D, 0.0D);
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double[] timer = getAnimationFromSysTime(System.currentTimeMillis() - MainRegistry.time);
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//double[] timer = getAnimationFromSysTime(MainRegistry.time + 12500 - System.currentTimeMillis());
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GL11.glTranslated(-timer[0], 0, timer[1]);
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GL11.glTranslated(0.0D, 5D, 0.0D);
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GL11.glRotated(timer[2], 1, 0, 0);
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GL11.glTranslated(0.0D, -2.5D, 0.0D);
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bindTexture(ResourceManager.vault_cog_tex);
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ResourceManager.vault_cog.renderAll();
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GL11.glPopMatrix();
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}
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//x, z, roll
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private static double[] getAnimationFromSysTime(long time) {
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double pullOutDuration = 5000D;
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double slideDuration = 1500D;
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double diameter = 4.5D;
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double circumference = diameter * Math.PI;
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double x = (time) / pullOutDuration;
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if(x > 1)
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x = 1;
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if(x < 0)
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x = 0;
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double z = (time - pullOutDuration) / slideDuration;
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if(time < pullOutDuration)
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z = 0;
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if(z > 5)
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z = 5;
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if(z < 0)
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z = 0;
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double roll = z / circumference * 360;
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return new double[] { x + 0.0005D, z, roll };
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}
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}
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