2022-08-29 16:32:55 +02:00

198 lines
4.6 KiB
Java

package com.hbm.tileentity.machine;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.interfaces.IFluidSource;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.fluid.tank.FluidTank;
import com.hbm.lib.Library;
import api.hbm.fluid.IFluidStandardTransceiver;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.ChunkCoordinates;
public class TileEntitySolarBoiler extends TileEntity implements IFluidAcceptor, IFluidSource, IFluidStandardTransceiver {
private FluidTank water;
private FluidTank steam;
public List<IFluidAcceptor> list = new ArrayList();
public int heat;
public HashSet<ChunkCoordinates> primary = new HashSet();
public HashSet<ChunkCoordinates> secondary = new HashSet();
public TileEntitySolarBoiler() {
water = new FluidTank(Fluids.WATER, 16000, 0);
steam = new FluidTank(Fluids.STEAM, 1600000, 1);
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
//if(worldObj.getTotalWorldTime() % 5 == 0) {
fillFluidInit(Fluids.STEAM);
//}
this.trySubscribe(water.getTankType(), worldObj, xCoord, yCoord + 3, zCoord, Library.POS_Y);
this.trySubscribe(water.getTankType(), worldObj, xCoord, yCoord - 1, zCoord, Library.NEG_Y);
int process = heat / 20;
process = Math.min(process, water.getFill());
process = Math.min(process, (steam.getMaxFill() - steam.getFill()) / 100);
if(process < 0)
process = 0;
water.setFill(water.getFill() - process);
steam.setFill(steam.getFill() + process * 100);
this.sendFluid(steam.getTankType(), worldObj, xCoord, yCoord + 3, zCoord, Library.POS_Y);
this.sendFluid(steam.getTankType(), worldObj, xCoord, yCoord - 1, zCoord, Library.NEG_Y);
heat = 0;
} else {
//a delayed queue of mirror positions because we can't expect the boiler to always tick first
secondary.clear();
secondary.addAll(primary);
primary.clear();
}
}
@Override
public void setFillForSync(int fill, int index) {
if(index == 0)
water.setFill(fill);
if(index == 1)
steam.setFill(fill);
}
@Override
public void setFluidFill(int fill, FluidType type) {
if(type == Fluids.WATER)
water.setFill(fill);
if(type == Fluids.STEAM)
steam.setFill(fill);
}
@Override
public void setTypeForSync(FluidType type, int index) {
if(index == 0)
water.setTankType(type);
if(index == 1)
steam.setTankType(type);
}
@Override
public int getFluidFill(FluidType type) {
if(type == Fluids.WATER)
return water.getFill();
if(type == Fluids.STEAM)
return steam.getFill();
return 0;
}
@Override
public void fillFluidInit(FluidType type) {
fillFluid(this.xCoord, this.yCoord + 3, this.zCoord, getTact(), type);
fillFluid(this.xCoord, this.yCoord - 1, this.zCoord, getTact(), type);
}
@Override
public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) {
Library.transmitFluid(x, y, z, newTact, this, worldObj, type);
}
@Override
public boolean getTact() {
return worldObj.getTotalWorldTime() % 2 == 0;
}
@Override
public int getMaxFluidFill(FluidType type) {
if(type == Fluids.WATER)
return water.getMaxFill();
if(type == Fluids.STEAM)
return steam.getMaxFill();
return 0;
}
@Override
public List<IFluidAcceptor> getFluidList(FluidType type) {
return list;
}
@Override
public void clearFluidList(FluidType type) {
list.clear();
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
this.water.readFromNBT(nbt, "water");
this.steam.readFromNBT(nbt, "steam");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
this.water.writeToNBT(nbt, "water");
this.steam.writeToNBT(nbt, "steam");
}
AxisAlignedBB bb = null;
@Override
public AxisAlignedBB getRenderBoundingBox() {
if(bb == null) {
bb = AxisAlignedBB.getBoundingBox(
xCoord - 1,
yCoord,
zCoord - 1,
xCoord + 2,
yCoord + 3,
zCoord + 2
);
}
return bb;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared() {
return 65536.0D;
}
@Override
public FluidTank[] getSendingTanks() {
return new FluidTank[] { steam };
}
@Override
public FluidTank[] getReceivingTanks() {
return new FluidTank[] { water };
}
@Override
public FluidTank[] getAllTanks() {
return new FluidTank[] { water, steam };
}
}