Hbm-s-Nuclear-Tech-GIT/com/hbm/render/entity/RenderFallingNuke.java

65 lines
2.1 KiB
Java

package com.hbm.render.entity;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
public class RenderFallingNuke extends Render {
private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/LilBoy1.obj");
private IModelCustom boyModel;
private ResourceLocation boyTexture;
public RenderFallingNuke() {
boyModel = AdvancedModelLoader.loadModel(objTesterModelRL);
boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/CustomNuke.png");
}
@Override
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
switch(p_76986_1_.getDataWatcher().getWatchableObjectByte(20))
{
case 2:
GL11.glRotatef(90, 0F, 1F, 0F);
GL11.glTranslated(-2.0D, 0.0D, 0.0D); break;
case 4:
GL11.glRotatef(180, 0F, 1F, 0F);
GL11.glTranslated(-2.0D, 0.0D, 0.0D); break;
case 3:
GL11.glRotatef(270, 0F, 1F, 0F);
GL11.glTranslated(-2.0D, 0.0D, 0.0D); break;
case 5:
GL11.glRotatef(0, 0F, 1F, 0F);
GL11.glTranslated(-2.0D, 0.0D, 0.0D); break;
}
float f = p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_;
if(f < -80)
f = 0;
//GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(f, 0.0F, 0.0F, 1.0F);
bindTexture(boyTexture);
boyModel.renderAll();
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return new ResourceLocation(RefStrings.MODID +":textures/models/TheGadget3_.png");
}
}