mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
175 lines
6.4 KiB
Java
175 lines
6.4 KiB
Java
package com.hbm.render.entity;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.entity.RenderMinecart;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.entity.item.EntityMinecart;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.Vec3;
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import net.minecraftforge.client.model.AdvancedModelLoader;
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import net.minecraftforge.client.model.IModelCustom;
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import org.lwjgl.opengl.GL11;
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import com.hbm.entity.item.EntityMinecartTest;
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import com.hbm.lib.RefStrings;
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public class RenderMinecartTest extends RenderMinecart
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{
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private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/LilBoy1.obj");
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private IModelCustom boyModel;
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private ResourceLocation boyTexture;
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private static final String __OBFID = "CL_00001029";
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public RenderMinecartTest() {
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boyModel = AdvancedModelLoader.loadModel(objTesterModelRL);
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boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/LilBoy2.png");
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}
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@Override
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public void doRender(EntityMinecart p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
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{
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GL11.glPushMatrix();
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this.bindEntityTexture(p_76986_1_);
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long i = p_76986_1_.getEntityId() * 493286711L;
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i = i * i * 4392167121L + i * 98761L;
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float f2 = (((i >> 16 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
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float f3 = (((i >> 20 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
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float f4 = (((i >> 24 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F;
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GL11.glTranslatef(f2, f3, f4);
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double d3 = p_76986_1_.lastTickPosX + (p_76986_1_.posX - p_76986_1_.lastTickPosX) * p_76986_9_;
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double d4 = p_76986_1_.lastTickPosY + (p_76986_1_.posY - p_76986_1_.lastTickPosY) * p_76986_9_;
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double d5 = p_76986_1_.lastTickPosZ + (p_76986_1_.posZ - p_76986_1_.lastTickPosZ) * p_76986_9_;
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double d6 = 0.30000001192092896D;
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Vec3 vec3 = p_76986_1_.func_70489_a(d3, d4, d5);
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float f5 = p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_;
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if (vec3 != null)
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{
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Vec3 vec31 = p_76986_1_.func_70495_a(d3, d4, d5, d6);
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Vec3 vec32 = p_76986_1_.func_70495_a(d3, d4, d5, -d6);
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if (vec31 == null)
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{
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vec31 = vec3;
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}
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if (vec32 == null)
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{
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vec32 = vec3;
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}
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p_76986_2_ += vec3.xCoord - d3;
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p_76986_4_ += (vec31.yCoord + vec32.yCoord) / 2.0D - d4;
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p_76986_6_ += vec3.zCoord - d5;
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Vec3 vec33 = vec32.addVector(-vec31.xCoord, -vec31.yCoord, -vec31.zCoord);
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if (vec33.lengthVector() != 0.0D)
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{
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vec33 = vec33.normalize();
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p_76986_8_ = (float)(Math.atan2(vec33.zCoord, vec33.xCoord) * 180.0D / Math.PI);
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f5 = (float)(Math.atan(vec33.yCoord) * 73.0D);
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}
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}
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GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
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GL11.glRotatef(180.0F - p_76986_8_, 0.0F, 1.0F, 0.0F);
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//
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if(p_76986_1_.getDataWatcher().getWatchableObjectInt(23) < 0 || p_76986_1_.getDataWatcher().getWatchableObjectInt(24) < 0)
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GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
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//
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GL11.glRotatef(-f5, 0.0F, 0.0F, 1.0F);
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float f7 = p_76986_1_.getRollingAmplitude() - p_76986_9_;
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float f8 = p_76986_1_.getDamage() - p_76986_9_;
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if (f8 < 0.0F)
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{
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f8 = 0.0F;
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}
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if (f7 > 0.0F)
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{
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GL11.glRotatef(MathHelper.sin(f7) * f7 * f8 / 10.0F * p_76986_1_.getRollingDirection(), 1.0F, 0.0F, 0.0F);
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}
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int k = p_76986_1_.getDisplayTileOffset();
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Block block = p_76986_1_.func_145820_n();
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int j = p_76986_1_.getDisplayTileData();
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if (block.getRenderType() != -1)
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{
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GL11.glPushMatrix();
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this.bindTexture(TextureMap.locationBlocksTexture);
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float f6 = 0.75F;
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GL11.glScalef(f6, f6, f6);
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GL11.glTranslatef(0.0F, k / 16.0F, 0.0F);
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this.func_147910_a(p_76986_1_, p_76986_9_, block, j);
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GL11.glPopMatrix();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.bindEntityTexture(p_76986_1_);
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}
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GL11.glScalef(-1.0F, -1.0F, 1.0F);
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this.modelMinecart.render(p_76986_1_, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
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GL11.glPopMatrix();
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}
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protected void func_147910_a(EntityMinecartTest p_147910_1_, float p_147910_2_, Block p_147910_3_, int p_147910_4_)
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{
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int j = p_147910_1_.func_94104_d();
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if (j > -1 && j - p_147910_2_ + 1.0F < 10.0F)
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{
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float f1 = 1.0F - (j - p_147910_2_ + 1.0F) / 10.0F;
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if (f1 < 0.0F)
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{
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f1 = 0.0F;
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}
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if (f1 > 1.0F)
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{
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f1 = 1.0F;
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}
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f1 *= f1;
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f1 *= f1;
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float f2 = 1.0F + f1 * 0.3F;
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GL11.glScalef(f2, f2, f2);
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}
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GL11.glPushMatrix();
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//this.field_94145_f.renderBlockAsItem(ModBlocks.crate, 0, 1.0F);
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bindTexture(boyTexture);
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boyModel.renderAll();
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GL11.glPopMatrix();
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//super.func_147910_a(p_147910_1_, p_147910_2_, p_147910_3_, p_147910_4_);
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if (j > -1 && j / 5 % 2 == 0)
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{
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, (1.0F - (j - p_147910_2_ + 1.0F) / 100.0F) * 0.8F);
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GL11.glPushMatrix();
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//this.field_94145_f.renderBlockAsItem(ModBlocks.crate, 0, 1.0F);
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bindTexture(boyTexture);
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boyModel.renderAll();
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GL11.glPopMatrix();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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}
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}
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@Override
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protected void func_147910_a(EntityMinecart p_147910_1_, float p_147910_2_, Block p_147910_3_, int p_147910_4_)
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{
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this.func_147910_a((EntityMinecartTest)p_147910_1_, p_147910_2_, p_147910_3_, p_147910_4_);
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}
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} |