mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
300 lines
14 KiB
Java
300 lines
14 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.main.ResourceManager;
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import com.hbm.tileentity.machine.TileEntityAMSBase;
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import com.hbm.tileentity.machine.TileEntityAMSEmitter;
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import com.hbm.tileentity.machine.TileEntityAMSLimiter;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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public class RenderAMSLimiter extends TileEntitySpecialRenderer {
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public RenderAMSLimiter() { }
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
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{
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glRotatef(180, 0F, 1F, 0F);
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GL11.glRotatef(-90, 0F, 1F, 0F);
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switch(tileEntity.getBlockMetadata())
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{
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case 2:
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GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 4:
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GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 3:
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GL11.glRotatef(270, 0F, 1F, 0F); break;
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case 5:
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GL11.glRotatef(0, 0F, 1F, 0F); break;
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}
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if(((TileEntityAMSLimiter)tileEntity).locked)
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bindTexture(ResourceManager.ams_destroyed_tex);
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else
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bindTexture(ResourceManager.ams_limiter_tex);
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if(((TileEntityAMSLimiter)tileEntity).locked)
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ResourceManager.ams_limiter_destroyed.renderAll();
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else
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ResourceManager.ams_limiter.renderAll();
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GL11.glPopMatrix();
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renderTileEntityAt2(tileEntity, x, y, z, f);
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}
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public void renderTileEntityAt2(TileEntity tileEntity, double x, double y, double z, float f)
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{
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glRotatef(180, 0F, 1F, 0F);
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GL11.glRotatef(-90, 0F, 1F, 0F);
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switch(tileEntity.getBlockMetadata())
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{
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case 2:
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GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 4:
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GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 3:
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GL11.glRotatef(270, 0F, 1F, 0F); break;
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case 5:
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GL11.glRotatef(0, 0F, 1F, 0F); break;
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}
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// bindTexture(ResourceManager.universal);
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TileEntityAMSLimiter limiter = (TileEntityAMSLimiter)tileEntity;
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int meta = tileEntity.getBlockMetadata();
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boolean flag = false;
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double maxSize = 5;
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double minSize = 0.5;
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double rad = maxSize;
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if(meta == 2 && tileEntity.getWorldObj().getTileEntity(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord - 6) instanceof TileEntityAMSBase && !limiter.locked) {
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flag = true;
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TileEntityAMSBase base = (TileEntityAMSBase)tileEntity.getWorldObj().getTileEntity(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord - 6);
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maxSize += ((((double)base.tanks[2].getFill()) / ((double)base.tanks[2].getMaxFill())) + (((double)base.tanks[3].getFill()) / ((double)base.tanks[3].getMaxFill()))) * ((maxSize - minSize) / 2);
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}
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if(meta == 3 && tileEntity.getWorldObj().getTileEntity(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord + 6) instanceof TileEntityAMSBase && !limiter.locked) {
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flag = true;
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TileEntityAMSBase base = (TileEntityAMSBase)tileEntity.getWorldObj().getTileEntity(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord + 6);
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maxSize += ((((double)base.tanks[2].getFill()) / ((double)base.tanks[2].getMaxFill())) + (((double)base.tanks[3].getFill()) / ((double)base.tanks[3].getMaxFill()))) * ((maxSize - minSize) / 2);
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}
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if(meta == 4 && tileEntity.getWorldObj().getTileEntity(tileEntity.xCoord - 6, tileEntity.yCoord, tileEntity.zCoord) instanceof TileEntityAMSBase && !limiter.locked) {
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flag = true;
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TileEntityAMSBase base = (TileEntityAMSBase)tileEntity.getWorldObj().getTileEntity(tileEntity.xCoord - 6, tileEntity.yCoord, tileEntity.zCoord);
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maxSize += ((((double)base.tanks[2].getFill()) / ((double)base.tanks[2].getMaxFill())) + (((double)base.tanks[3].getFill()) / ((double)base.tanks[3].getMaxFill()))) * ((maxSize - minSize) / 2);
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}
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if(meta == 5 && tileEntity.getWorldObj().getTileEntity(tileEntity.xCoord + 6, tileEntity.yCoord, tileEntity.zCoord) instanceof TileEntityAMSBase && !limiter.locked) {
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flag = true;
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TileEntityAMSBase base = (TileEntityAMSBase)tileEntity.getWorldObj().getTileEntity(tileEntity.xCoord + 6, tileEntity.yCoord, tileEntity.zCoord);
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maxSize += ((((double)base.tanks[2].getFill()) / ((double)base.tanks[2].getMaxFill())) + (((double)base.tanks[3].getFill()) / ((double)base.tanks[3].getMaxFill()))) * ((maxSize - minSize) / 2);
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}
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if(flag) {
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GL11.glRotatef(-90, 0F, 1F, 0F);
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double posX = 0;
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double posY = 0;
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double posZ = 0;
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double length = 4;
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double radius = 0.12;
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GL11.glTranslated(2.5, 5.5, 0);
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RenderHelper.disableStandardItemLighting();
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
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GL11.glDisable(GL11.GL_ALPHA_TEST);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glDepthMask(false);
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Tessellator tessellator = Tessellator.instance;
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 0f);
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tessellator.addVertex(posX + length, posY - radius, posZ - radius);
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tessellator.addVertex(posX + length, posY - radius, posZ + radius);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 1);
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tessellator.addVertex(posX, posY - radius, posZ + radius);
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tessellator.addVertex(posX, posY - radius, posZ - radius);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 0f);
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tessellator.addVertex(posX + length, posY + radius, posZ + radius);
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tessellator.addVertex(posX + length, posY + radius, posZ - radius);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 1);
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tessellator.addVertex(posX, posY + radius, posZ - radius);
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tessellator.addVertex(posX, posY + radius, posZ + radius);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 0f);
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tessellator.addVertex(posX + length, posY - radius, posZ - radius);
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tessellator.addVertex(posX + length, posY + radius, posZ - radius);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 1);
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tessellator.addVertex(posX, posY + radius, posZ - radius);
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tessellator.addVertex(posX, posY - radius, posZ - radius);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 0f);
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tessellator.addVertex(posX + length, posY - radius, posZ + radius);
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tessellator.addVertex(posX + length, posY + radius, posZ + radius);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 1);
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tessellator.addVertex(posX, posY + radius, posZ + radius);
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tessellator.addVertex(posX, posY - radius, posZ + radius);
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tessellator.draw();
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if(limiter.efficiency > 0) {
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radius *= 2;
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RenderHelper.disableStandardItemLighting();
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
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GL11.glDisable(GL11.GL_ALPHA_TEST);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glDepthMask(false);
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tessellator.startDrawingQuads();
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//tessellator.setColorRGBA_F(0.494F, 0.8F, 0.796F, 0f);
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//tessellator.setColorRGBA_F(0, 0.627F, 0.627F, 0f);
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//tessellator.setColorRGBA_F(0, 0.765F, 0.765F, 0f);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 0f);
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tessellator.addVertex(posX + length, posY - radius, posZ - radius);
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tessellator.addVertex(posX + length, posY - radius, posZ + radius);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 1);
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tessellator.addVertex(posX, posY - radius, posZ + radius);
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tessellator.addVertex(posX, posY - radius, posZ - radius);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 0f);
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tessellator.addVertex(posX + length, posY + radius, posZ + radius);
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tessellator.addVertex(posX + length, posY + radius, posZ - radius);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 1);
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tessellator.addVertex(posX, posY + radius, posZ - radius);
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tessellator.addVertex(posX, posY + radius, posZ + radius);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 0f);
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tessellator.addVertex(posX + length, posY - radius, posZ - radius);
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tessellator.addVertex(posX + length, posY + radius, posZ - radius);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 1);
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tessellator.addVertex(posX, posY + radius, posZ - radius);
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tessellator.addVertex(posX, posY - radius, posZ - radius);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 0f);
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tessellator.addVertex(posX + length, posY - radius, posZ + radius);
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tessellator.addVertex(posX + length, posY + radius, posZ + radius);
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tessellator.setColorRGBA_F(0.408F - 0.175F, 0.686F - 0.175F, 0.686F - 0.175F, 1);
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tessellator.addVertex(posX, posY + radius, posZ + radius);
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tessellator.addVertex(posX, posY - radius, posZ + radius);
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tessellator.draw();
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/*double iRadiusB = 0.3;
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double oRadiusB = 2;
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double iRadiusS = iRadiusB * 0.75;
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double oRadiusS = oRadiusB * 0.60;
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double bLength = rad;
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int rot = (int) ((System.nanoTime()/100000000)%360) * 3;
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GL11.glRotatef(rot, 1F, 0F, 0F);
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0, 0, 1F, 0f);
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tessellator.addVertex(posX + bLength, posY - oRadiusB, posZ - oRadiusS);
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tessellator.addVertex(posX + bLength, posY - oRadiusB, posZ + oRadiusS);
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tessellator.setColorRGBA_F(0, 0, 1F, 1f);
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tessellator.addVertex(posX, posY - iRadiusB, posZ + iRadiusS);
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tessellator.addVertex(posX, posY - iRadiusB, posZ - iRadiusS);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0, 0, 1F, 0f);
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tessellator.addVertex(posX + bLength, posY + oRadiusB, posZ - oRadiusS);
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tessellator.addVertex(posX + bLength, posY + oRadiusB, posZ + oRadiusS);
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tessellator.setColorRGBA_F(0, 0, 1F, 1f);
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tessellator.addVertex(posX, posY + iRadiusB, posZ + iRadiusS);
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tessellator.addVertex(posX, posY + iRadiusB, posZ - iRadiusS);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0, 0, 1F, 0f);
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tessellator.addVertex(posX + bLength, posY - oRadiusS, posZ - oRadiusB);
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tessellator.addVertex(posX + bLength, posY + oRadiusS, posZ - oRadiusB);
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tessellator.setColorRGBA_F(0, 0, 1F, 1f);
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tessellator.addVertex(posX, posY + iRadiusS, posZ - iRadiusB);
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tessellator.addVertex(posX, posY - iRadiusS, posZ - iRadiusB);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0, 0, 1F, 0f);
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tessellator.addVertex(posX + bLength, posY - oRadiusS, posZ + oRadiusB);
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tessellator.addVertex(posX + bLength, posY + oRadiusS, posZ + oRadiusB);
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tessellator.setColorRGBA_F(0, 0, 1F, 1f);
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tessellator.addVertex(posX, posY + iRadiusS, posZ + iRadiusB);
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tessellator.addVertex(posX, posY - iRadiusS, posZ + iRadiusB);
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tessellator.draw();
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iRadiusB *= 0.60;
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oRadiusB *= 0.60;
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iRadiusS = iRadiusB * 0.75;
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oRadiusS = oRadiusB * 0.60;
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bLength = 2.5;
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GL11.glRotatef(-2 * rot, 1F, 0F, 0F);
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.25F, 0.25F, 1F, 1f);
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tessellator.addVertex(posX + bLength, posY - oRadiusB, posZ - oRadiusS);
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tessellator.addVertex(posX + bLength, posY - oRadiusB, posZ + oRadiusS);
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tessellator.addVertex(posX, posY - iRadiusB, posZ + iRadiusS);
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tessellator.addVertex(posX, posY - iRadiusB, posZ - iRadiusS);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.25F, 0.25F, 1F, 1f);
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tessellator.addVertex(posX + bLength, posY + oRadiusB, posZ - oRadiusS);
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tessellator.addVertex(posX + bLength, posY + oRadiusB, posZ + oRadiusS);
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tessellator.addVertex(posX, posY + iRadiusB, posZ + iRadiusS);
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tessellator.addVertex(posX, posY + iRadiusB, posZ - iRadiusS);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.25F, 0.25F, 1F, 1f);
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tessellator.addVertex(posX + bLength, posY - oRadiusS, posZ - oRadiusB);
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tessellator.addVertex(posX + bLength, posY + oRadiusS, posZ - oRadiusB);
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tessellator.addVertex(posX, posY + iRadiusS, posZ - iRadiusB);
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tessellator.addVertex(posX, posY - iRadiusS, posZ - iRadiusB);
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(0.25F, 0.25F, 1F, 1f);
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tessellator.addVertex(posX + bLength, posY - oRadiusS, posZ + oRadiusB);
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tessellator.addVertex(posX + bLength, posY + oRadiusS, posZ + oRadiusB);
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tessellator.addVertex(posX, posY + iRadiusS, posZ + iRadiusB);
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tessellator.addVertex(posX, posY - iRadiusS, posZ + iRadiusB);
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tessellator.draw();*/
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}
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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GL11.glShadeModel(GL11.GL_FLAT);
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RenderHelper.enableStandardItemLighting();
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GL11.glDepthMask(true);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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}
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GL11.glPopMatrix();
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}
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}
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