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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
47 lines
1.4 KiB
Java
47 lines
1.4 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.main.ResourceManager;
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import com.hbm.tileentity.machine.TileEntityMachineSeleniumEngine;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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public class RenderMachineShredder extends TileEntitySpecialRenderer {
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
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{
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glRotatef(180, 0F, 1F, 0F);
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bindTexture(ResourceManager.universal);
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ResourceManager.shredder_body.renderAll();
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GL11.glPushMatrix();
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GL11.glTranslated(-0.25, 2.85, 0.4375/2);
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GL11.glRotatef((System.currentTimeMillis() / 4) % 360, 0F, 0F, -1F);
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bindTexture(ResourceManager.turbofan_blades_tex);
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ResourceManager.shredder_blade.renderAll();
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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GL11.glTranslated(0.25, 2.85, 0);
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GL11.glRotatef((System.currentTimeMillis() / 4) % 360, 0F, 0F, 1F);
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bindTexture(ResourceManager.turbofan_blades_tex);
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GL11.glScaled(-1, 1, 1);
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ResourceManager.shredder_blade.renderAll();
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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}
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}
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