92 lines
3.0 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
import com.hbm.main.MainRegistry;
import com.hbm.main.ResourceManager;
import com.hbm.render.model.ModelRotationTester;
import com.hbm.tileentity.deco.TileEntityDecoBlockAltF;
import com.hbm.tileentity.deco.TileEntityDecoBlockAltW;
import com.hbm.tileentity.machine.TileEntityMachinePress;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
public class RenderPress extends TileEntitySpecialRenderer {
private RenderItem itemRenderer;
private RenderManager renderManager = RenderManager.instance;
public RenderPress() { }
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glRotatef(180, 0F, 1F, 0F);
this.bindTexture(ResourceManager.press_body_tex);
ResourceManager.press_body.renderAll();
GL11.glPopMatrix();
renderTileEntityAt2(tileentity, x, y, z, f);
}
public void renderTileEntityAt2(TileEntity tileEntity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y + 1 - 0.125D, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glRotatef(180, 0F, 1F, 0F);
GL11.glScalef(0.95F, 1, 0.95F);
TileEntityMachinePress press = (TileEntityMachinePress)tileEntity;
float f1 = press.progress * (1 - 0.125F) / press.maxProgress;
GL11.glTranslated(0, -f1, 0);
this.bindTexture(ResourceManager.press_head_tex);
ResourceManager.press_head.renderAll();
GL11.glPopMatrix();
renderTileEntityAt3(tileEntity, x, y, z, f);
}
public void renderTileEntityAt3(TileEntity tileEntity, double x, double y, double z, float f) {
itemRenderer = new RenderDecoItem(this);
itemRenderer.setRenderManager(renderManager);
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y + 1, z - 0.5);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glRotatef(180, 0F, 1F, 0F);
GL11.glRotatef(-90, 1F, 0F, 0F);
TileEntityMachinePress press = (TileEntityMachinePress)tileEntity;
ItemStack stack = new ItemStack(Item.getItemById(press.item), 1, press.meta);
if(!(stack.getItem() instanceof ItemBlock)) {
EntityItem item = new EntityItem(null, 0.0D, 0.0D, 0.0D, stack);
RenderItem.renderInFrame = true;
GL11.glTranslatef(0.0F, 1.0F - 0.0625F * 165/100, 0.0F);
this.itemRenderer.doRender(item, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
RenderItem.renderInFrame = false;
}
GL11.glPopMatrix();
}
}