2017-07-23 12:10:52 +02:00

2595 lines
142 KiB
Java

//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL"
package com.hbm.world;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.lib.HbmChestContents;
import com.hbm.main.MainRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.WeightedRandomChestContent;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
public class Satellite extends WorldGenerator
{
Block Block1 = ModBlocks.brick_concrete;
Block Block2 = ModBlocks.block_steel;
Block Block3 = ModBlocks.steel_scaffold;
Block Block4 = ModBlocks.block_beryllium;
Block Block5 = ModBlocks.block_titanium;
Block Block6 = ModBlocks.tape_recorder;
Block Block7 = ModBlocks.block_tungsten;
protected Block[] GetValidSpawnBlocks()
{
return new Block[]
{
Blocks.grass,
Blocks.dirt,
Blocks.stone,
Blocks.sand,
Blocks.sandstone,
};
}
public boolean LocationIsValidSpawn(World world, int x, int y, int z)
{
Block checkBlock = world.getBlock(x, y - 1, z);
Block blockAbove = world.getBlock(x, y , z);
Block blockBelow = world.getBlock(x, y - 2, z);
for (Block i : GetValidSpawnBlocks())
{
if (blockAbove != Blocks.air)
{
return false;
}
if (checkBlock == i)
{
return true;
}
else if (checkBlock == Blocks.snow_layer && blockBelow == i)
{
return true;
}
else if (checkBlock.getMaterial() == Material.plants && blockBelow == i)
{
return true;
}
}
return false;
}
@Override
public boolean generate(World world, Random rand, int x, int y, int z)
{
int i = rand.nextInt(1);
if(i == 0)
{
generate_r0(world, rand, x, y, z);
}
return true;
}
public boolean generate_r0(World world, Random rand, int x, int y, int z)
{
if(!LocationIsValidSpawn(world, x, y, z) || !LocationIsValidSpawn(world, x + 24, y, z) || !LocationIsValidSpawn(world, x + 24, y, z + 30) || !LocationIsValidSpawn(world, x, y, z + 30))
{
return false;
}
world.setBlock(x + 18, y + -3, z + 9, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 9, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 9, Block1, 0, 3);
world.setBlock(x + 17, y + -3, z + 10, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 10, Block1, 0, 3);
world.setBlock(x + 21, y + -3, z + 10, Block1, 0, 3);
world.setBlock(x + 16, y + -3, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + -3, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + -3, z + 11, Block1, 0, 3);
world.setBlock(x + 22, y + -3, z + 11, Block1, 0, 3);
world.setBlock(x + 16, y + -3, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + -3, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + -3, z + 12, Block1, 0, 3);
world.setBlock(x + 22, y + -3, z + 12, Block1, 0, 3);
world.setBlock(x + 16, y + -3, z + 13, Block1, 0, 3);
world.setBlock(x + 17, y + -3, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + -3, z + 13, Block1, 0, 3);
world.setBlock(x + 22, y + -3, z + 13, Block1, 0, 3);
world.setBlock(x + 17, y + -3, z + 14, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 14, Block1, 0, 3);
world.setBlock(x + 21, y + -3, z + 14, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 15, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 15, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 15, Block1, 0, 3);
world.setBlock(x + 6, y + -3, z + 16, Block1, 0, 3);
world.setBlock(x + 7, y + -3, z + 16, Block1, 0, 3);
world.setBlock(x + 8, y + -3, z + 16, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 16, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 16, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 16, Block1, 0, 3);
world.setBlock(x + 6, y + -3, z + 17, Block1, 0, 3);
world.setBlock(x + 7, y + -3, z + 17, Block1, 0, 3);
world.setBlock(x + 8, y + -3, z + 17, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 17, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 17, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 17, Block1, 0, 3);
world.setBlock(x + 6, y + -3, z + 18, Block1, 0, 3);
world.setBlock(x + 7, y + -3, z + 18, Block1, 0, 3);
world.setBlock(x + 8, y + -3, z + 18, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 18, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 18, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 18, Block1, 0, 3);
world.setBlock(x + 6, y + -3, z + 28, Block1, 0, 3);
world.setBlock(x + 7, y + -3, z + 28, Block1, 0, 3);
world.setBlock(x + 8, y + -3, z + 28, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 28, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 28, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 28, Block1, 0, 3);
world.setBlock(x + 6, y + -3, z + 29, Block1, 0, 3);
world.setBlock(x + 7, y + -3, z + 29, Block1, 0, 3);
world.setBlock(x + 8, y + -3, z + 29, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 29, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 29, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 29, Block1, 0, 3);
world.setBlock(x + 6, y + -3, z + 30, Block1, 0, 3);
world.setBlock(x + 7, y + -3, z + 30, Block1, 0, 3);
world.setBlock(x + 8, y + -3, z + 30, Block1, 0, 3);
world.setBlock(x + 18, y + -3, z + 30, Block1, 0, 3);
world.setBlock(x + 19, y + -3, z + 30, Block1, 0, 3);
world.setBlock(x + 20, y + -3, z + 30, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 9, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 9, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 9, Block1, 0, 3);
world.setBlock(x + 17, y + -2, z + 10, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 10, Block1, 0, 3);
world.setBlock(x + 21, y + -2, z + 10, Block1, 0, 3);
world.setBlock(x + 16, y + -2, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + -2, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + -2, z + 11, Block1, 0, 3);
world.setBlock(x + 22, y + -2, z + 11, Block1, 0, 3);
world.setBlock(x + 16, y + -2, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + -2, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + -2, z + 12, Block1, 0, 3);
world.setBlock(x + 22, y + -2, z + 12, Block1, 0, 3);
world.setBlock(x + 16, y + -2, z + 13, Block1, 0, 3);
world.setBlock(x + 17, y + -2, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + -2, z + 13, Block1, 0, 3);
world.setBlock(x + 22, y + -2, z + 13, Block1, 0, 3);
world.setBlock(x + 17, y + -2, z + 14, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 14, Block1, 0, 3);
world.setBlock(x + 21, y + -2, z + 14, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 15, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 15, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 15, Block1, 0, 3);
world.setBlock(x + 6, y + -2, z + 16, Block1, 0, 3);
world.setBlock(x + 7, y + -2, z + 16, Block1, 0, 3);
world.setBlock(x + 8, y + -2, z + 16, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 16, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 16, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 16, Block1, 0, 3);
world.setBlock(x + 6, y + -2, z + 17, Block1, 0, 3);
world.setBlock(x + 7, y + -2, z + 17, Block2, 0, 3);
world.setBlock(x + 8, y + -2, z + 17, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 17, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 17, Block2, 0, 3);
world.setBlock(x + 20, y + -2, z + 17, Block1, 0, 3);
world.setBlock(x + 6, y + -2, z + 18, Block1, 0, 3);
world.setBlock(x + 7, y + -2, z + 18, Block1, 0, 3);
world.setBlock(x + 8, y + -2, z + 18, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 18, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 18, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 18, Block1, 0, 3);
world.setBlock(x + 6, y + -2, z + 28, Block1, 0, 3);
world.setBlock(x + 7, y + -2, z + 28, Block1, 0, 3);
world.setBlock(x + 8, y + -2, z + 28, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 28, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 28, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 28, Block1, 0, 3);
world.setBlock(x + 6, y + -2, z + 29, Block1, 0, 3);
world.setBlock(x + 7, y + -2, z + 29, Block2, 0, 3);
world.setBlock(x + 8, y + -2, z + 29, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 29, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 29, Block2, 0, 3);
world.setBlock(x + 20, y + -2, z + 29, Block1, 0, 3);
world.setBlock(x + 6, y + -2, z + 30, Block1, 0, 3);
world.setBlock(x + 7, y + -2, z + 30, Block1, 0, 3);
world.setBlock(x + 8, y + -2, z + 30, Block1, 0, 3);
world.setBlock(x + 18, y + -2, z + 30, Block1, 0, 3);
world.setBlock(x + 19, y + -2, z + 30, Block1, 0, 3);
world.setBlock(x + 20, y + -2, z + 30, Block1, 0, 3);
world.setBlock(x + 5, y + -1, z + 8, Block1, 0, 3);
world.setBlock(x + 13, y + -1, z + 8, Block1, 0, 3);
world.setBlock(x + 21, y + -1, z + 8, Block2, 0, 3);
world.setBlock(x + 22, y + -1, z + 8, Block2, 0, 3);
world.setBlock(x + 18, y + -1, z + 9, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 9, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 9, Block1, 0, 3);
world.setBlock(x + 21, y + -1, z + 9, Block2, 0, 3);
world.setBlock(x + 22, y + -1, z + 9, Block2, 0, 3);
world.setBlock(x + 17, y + -1, z + 10, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 10, Block1, 0, 3);
world.setBlock(x + 21, y + -1, z + 10, Block1, 0, 3);
world.setBlock(x + 16, y + -1, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + -1, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + -1, z + 11, Block1, 0, 3);
world.setBlock(x + 22, y + -1, z + 11, Block1, 0, 3);
world.setBlock(x + 16, y + -1, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + -1, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + -1, z + 12, Block1, 0, 3);
world.setBlock(x + 22, y + -1, z + 12, Block1, 0, 3);
world.setBlock(x + 16, y + -1, z + 13, Block1, 0, 3);
world.setBlock(x + 17, y + -1, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + -1, z + 13, Block1, 0, 3);
world.setBlock(x + 22, y + -1, z + 13, Block1, 0, 3);
world.setBlock(x + 17, y + -1, z + 14, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 14, Block1, 0, 3);
world.setBlock(x + 21, y + -1, z + 14, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 15, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 15, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 15, Block1, 0, 3);
world.setBlock(x + 6, y + -1, z + 16, Block1, 0, 3);
world.setBlock(x + 7, y + -1, z + 16, Block1, 0, 3);
world.setBlock(x + 8, y + -1, z + 16, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 16, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 16, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 16, Block1, 0, 3);
world.setBlock(x + 6, y + -1, z + 17, Block1, 0, 3);
world.setBlock(x + 7, y + -1, z + 17, Block2, 0, 3);
world.setBlock(x + 8, y + -1, z + 17, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 17, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 17, Block2, 0, 3);
world.setBlock(x + 20, y + -1, z + 17, Block1, 0, 3);
world.setBlock(x + 6, y + -1, z + 18, Block1, 0, 3);
world.setBlock(x + 7, y + -1, z + 18, Block1, 0, 3);
world.setBlock(x + 8, y + -1, z + 18, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 18, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 18, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 18, Block1, 0, 3);
world.setBlock(x + 5, y + -1, z + 23, Block1, 0, 3);
world.setBlock(x + 6, y + -1, z + 28, Block1, 0, 3);
world.setBlock(x + 7, y + -1, z + 28, Block1, 0, 3);
world.setBlock(x + 8, y + -1, z + 28, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 28, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 28, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 28, Block1, 0, 3);
world.setBlock(x + 6, y + -1, z + 29, Block1, 0, 3);
world.setBlock(x + 7, y + -1, z + 29, Block2, 0, 3);
world.setBlock(x + 8, y + -1, z + 29, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 29, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 29, Block2, 0, 3);
world.setBlock(x + 20, y + -1, z + 29, Block1, 0, 3);
world.setBlock(x + 6, y + -1, z + 30, Block1, 0, 3);
world.setBlock(x + 7, y + -1, z + 30, Block1, 0, 3);
world.setBlock(x + 8, y + -1, z + 30, Block1, 0, 3);
world.setBlock(x + 18, y + -1, z + 30, Block1, 0, 3);
world.setBlock(x + 19, y + -1, z + 30, Block1, 0, 3);
world.setBlock(x + 20, y + -1, z + 30, Block1, 0, 3);
world.setBlock(x + 5, y + 0, z + 8, Block3, 3, 3);
world.setBlock(x + 13, y + 0, z + 8, Block3, 3, 3);
world.setBlock(x + 19, y + 0, z + 8, Block2, 0, 3);
world.setBlock(x + 20, y + 0, z + 8, Block2, 0, 3);
world.setBlock(x + 21, y + 0, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 22, y + 0, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 19, y + 0, z + 9, Block2, 0, 3);
world.setBlock(x + 20, y + 0, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 0, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 0, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 0, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 0, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 0, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 0, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 0, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 0, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 0, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 0, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 0, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 0, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 0, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 0, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 0, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 0, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 0, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 0, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 0, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 0, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 0, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 0, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 0, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 0, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 0, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 0, z + 29, Block4, 0, 3);
world.setBlock(x + 5, y + 1, z + 8, Block3, 3, 3);
world.setBlock(x + 13, y + 1, z + 8, Block3, 3, 3);
world.setBlock(x + 17, y + 1, z + 8, Block2, 0, 3);
world.setBlock(x + 18, y + 1, z + 8, Block2, 0, 3);
world.setBlock(x + 19, y + 1, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 20, y + 1, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 21, y + 1, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 1, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 1, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 1, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 1, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 1, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 1, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 1, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 1, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 1, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 1, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 1, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 1, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 1, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 1, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 1, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 1, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 1, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 1, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 1, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 1, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 1, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 1, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 1, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 1, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 1, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 1, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 1, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 1, z + 29, Block4, 0, 3);
world.setBlock(x + 5, y + 2, z + 8, Block3, 3, 3);
world.setBlock(x + 13, y + 2, z + 8, Block3, 3, 3);
world.setBlock(x + 15, y + 2, z + 8, Block2, 0, 3);
world.setBlock(x + 16, y + 2, z + 8, Block2, 0, 3);
world.setBlock(x + 17, y + 2, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 18, y + 2, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 19, y + 2, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 2, z + 9, Block2, 0, 3);
world.setBlock(x + 16, y + 2, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 2, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 2, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 2, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 2, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 2, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 2, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 2, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 2, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 2, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 2, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 2, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 2, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 2, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 2, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 2, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 2, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 2, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 2, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 2, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 2, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 2, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 2, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 2, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 2, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 2, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 2, z + 29, Block4, 0, 3);
world.setBlock(x + 5, y + 3, z + 8, Block3, 3, 3);
world.setBlock(x + 13, y + 3, z + 8, Block2, 0, 3);
world.setBlock(x + 14, y + 3, z + 8, Block2, 0, 3);
world.setBlock(x + 15, y + 3, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 16, y + 3, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 3, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 13, y + 3, z + 9, Block2, 0, 3);
world.setBlock(x + 14, y + 3, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 3, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 3, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 3, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 3, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 3, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 3, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 3, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 3, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 3, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 3, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 3, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 3, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 3, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 3, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 3, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 3, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 3, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 3, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 3, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 3, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 3, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 3, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 3, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 3, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 3, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 3, z + 29, Block4, 0, 3);
world.setBlock(x + 5, y + 4, z + 8, Block3, 3, 3);
world.setBlock(x + 11, y + 4, z + 8, Block2, 0, 3);
world.setBlock(x + 12, y + 4, z + 8, Block2, 0, 3);
world.setBlock(x + 13, y + 4, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 14, y + 4, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 4, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 11, y + 4, z + 9, Block2, 0, 3);
world.setBlock(x + 12, y + 4, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 4, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 4, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 4, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 4, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 4, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 4, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 4, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 4, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 4, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 4, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 4, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 4, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 4, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 4, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 4, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 4, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 4, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 4, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 4, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 4, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 4, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 4, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 4, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 4, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 4, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 4, z + 29, Block4, 0, 3);
world.setBlock(x + 5, y + 5, z + 8, Block3, 3, 3);
world.setBlock(x + 9, y + 5, z + 8, Block2, 0, 3);
world.setBlock(x + 10, y + 5, z + 8, Block2, 0, 3);
world.setBlock(x + 11, y + 5, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 12, y + 5, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 13, y + 5, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 9, y + 5, z + 9, Block2, 0, 3);
world.setBlock(x + 10, y + 5, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 5, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 5, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 5, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 5, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 5, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 5, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 5, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 5, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 5, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 5, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 5, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 5, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 5, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 5, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 5, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 5, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 5, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 5, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 5, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 5, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 5, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 5, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 5, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 5, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 5, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 5, z + 29, Block4, 0, 3);
world.setBlock(x + 5, y + 6, z + 8, Block3, 3, 3);
world.setBlock(x + 7, y + 6, z + 8, Block2, 0, 3);
world.setBlock(x + 8, y + 6, z + 8, Block2, 0, 3);
world.setBlock(x + 9, y + 6, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 10, y + 6, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 11, y + 6, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 6, z + 9, Block2, 0, 3);
world.setBlock(x + 8, y + 6, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 6, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 6, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 6, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 6, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 6, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 6, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 6, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 6, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 6, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 6, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 6, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 6, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 6, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 6, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 6, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 6, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 6, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 6, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 6, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 6, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 6, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 6, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 6, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 6, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 6, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 6, z + 29, Block4, 0, 3);
world.setBlock(x + 5, y + 7, z + 8, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 8, Block2, 0, 3);
world.setBlock(x + 7, y + 7, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 8, y + 7, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 9, y + 7, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 7, z + 9, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 9, Block2, 0, 3);
world.setBlock(x + 5, y + 7, z + 10, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 10, Block2, 0, 3);
world.setBlock(x + 18, y + 7, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 7, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 7, z + 10, Block1, 0, 3);
world.setBlock(x + 5, y + 7, z + 11, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 11, Block2, 0, 3);
world.setBlock(x + 17, y + 7, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 7, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 7, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 7, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 7, z + 11, Block1, 0, 3);
world.setBlock(x + 5, y + 7, z + 12, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 12, Block2, 0, 3);
world.setBlock(x + 17, y + 7, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 7, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 7, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 7, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 7, z + 12, Block1, 0, 3);
world.setBlock(x + 5, y + 7, z + 13, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 13, Block2, 0, 3);
world.setBlock(x + 17, y + 7, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 7, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 7, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 7, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 7, z + 13, Block1, 0, 3);
world.setBlock(x + 5, y + 7, z + 14, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 14, Block2, 0, 3);
world.setBlock(x + 18, y + 7, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 7, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 7, z + 14, Block1, 0, 3);
world.setBlock(x + 5, y + 7, z + 15, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 15, Block2, 0, 3);
world.setBlock(x + 5, y + 7, z + 16, Block2, 0, 3);
world.setBlock(x + 6, y + 7, z + 16, Block2, 0, 3);
world.setBlock(x + 7, y + 7, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 7, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 7, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 7, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 7, z + 29, Block4, 0, 3);
world.setBlock(x + 5, y + 8, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 6, y + 8, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 8, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 8, z + 9, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 8, z + 10, Blocks.iron_bars, 0, 3);
world.setBlock(x + 18, y + 8, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 8, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 8, z + 10, Block1, 0, 3);
world.setBlock(x + 5, y + 8, z + 11, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 8, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 8, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 8, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 8, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 8, z + 11, Block1, 0, 3);
world.setBlock(x + 5, y + 8, z + 12, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 8, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 8, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 8, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 8, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 8, z + 12, Block1, 0, 3);
world.setBlock(x + 5, y + 8, z + 13, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 8, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 8, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 8, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 8, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 8, z + 13, Block1, 0, 3);
world.setBlock(x + 5, y + 8, z + 14, Blocks.iron_bars, 0, 3);
world.setBlock(x + 18, y + 8, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 8, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 8, z + 14, Block1, 0, 3);
world.setBlock(x + 5, y + 8, z + 15, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 8, z + 16, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 8, z + 17, Block2, 0, 3);
world.setBlock(x + 6, y + 8, z + 17, Block2, 0, 3);
world.setBlock(x + 7, y + 8, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 8, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 8, z + 18, Block2, 0, 3);
world.setBlock(x + 6, y + 8, z + 18, Block2, 0, 3);
world.setBlock(x + 5, y + 8, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 8, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 8, z + 29, Block4, 0, 3);
world.setBlock(x + 18, y + 9, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 9, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 9, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 9, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 9, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 9, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 9, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 9, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 9, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 9, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 9, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 9, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 9, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 9, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 9, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 9, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 9, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 9, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 9, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 9, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 9, z + 14, Block1, 0, 3);
world.setBlock(x + 5, y + 9, z + 16, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 9, z + 17, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 9, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 9, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 9, z + 18, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 9, z + 19, Block2, 0, 3);
world.setBlock(x + 6, y + 9, z + 19, Block2, 0, 3);
world.setBlock(x + 5, y + 9, z + 20, Block2, 0, 3);
world.setBlock(x + 6, y + 9, z + 20, Block2, 0, 3);
world.setBlock(x + 5, y + 9, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 9, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 9, z + 29, Block4, 0, 3);
world.setBlock(x + 18, y + 10, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 10, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 10, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 10, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 10, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 10, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 10, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 10, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 10, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 10, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 10, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 10, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 10, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 10, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 10, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 10, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 10, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 10, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 10, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 10, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 10, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 10, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 10, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 10, z + 18, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 10, z + 19, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 10, z + 20, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 10, z + 21, Block2, 0, 3);
world.setBlock(x + 6, y + 10, z + 21, Block2, 0, 3);
world.setBlock(x + 5, y + 10, z + 22, Block2, 0, 3);
world.setBlock(x + 6, y + 10, z + 22, Block2, 0, 3);
world.setBlock(x + 5, y + 10, z + 23, Block3, 5, 3);
world.setBlock(x + 7, y + 10, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 10, z + 29, Block4, 0, 3);
world.setBlock(x + 18, y + 11, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 11, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 11, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 11, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 11, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 11, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 11, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 11, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 11, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 11, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 11, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 11, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 11, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 11, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 11, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 11, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 11, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 11, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 11, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 11, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 11, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 11, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 11, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 11, z + 20, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 11, z + 21, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 11, z + 22, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 11, z + 23, Block2, 0, 3);
world.setBlock(x + 6, y + 11, z + 23, Block2, 0, 3);
world.setBlock(x + 5, y + 11, z + 24, Block2, 0, 3);
world.setBlock(x + 6, y + 11, z + 24, Block2, 0, 3);
world.setBlock(x + 7, y + 11, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 11, z + 29, Block4, 0, 3);
world.setBlock(x + 18, y + 12, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 12, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 12, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 12, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 12, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 12, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 12, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 12, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 12, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 12, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 12, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 12, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 12, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 12, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 12, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 12, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 12, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 12, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 12, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 12, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 12, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 12, z + 17, Block4, 0, 3);
world.setBlock(x + 19, y + 12, z + 17, Block4, 0, 3);
world.setBlock(x + 5, y + 12, z + 22, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 12, z + 23, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 12, z + 24, Blocks.iron_bars, 0, 3);
world.setBlock(x + 5, y + 12, z + 25, Block2, 0, 3);
world.setBlock(x + 6, y + 12, z + 25, Block2, 0, 3);
world.setBlock(x + 5, y + 12, z + 26, Block2, 0, 3);
world.setBlock(x + 6, y + 12, z + 26, Block2, 0, 3);
world.setBlock(x + 7, y + 12, z + 29, Block4, 0, 3);
world.setBlock(x + 19, y + 12, z + 29, Block4, 0, 3);
world.setBlock(x + 18, y + 13, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 13, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 13, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 13, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 13, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 13, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 13, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 13, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 13, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 13, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 13, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 13, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 13, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 13, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 13, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 13, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 13, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 13, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 13, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 13, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 13, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 13, z + 17, Block5, 0, 3);
world.setBlock(x + 19, y + 13, z + 17, Block5, 0, 3);
world.setBlock(x + 7, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 9, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 10, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 11, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 12, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 13, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 15, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 16, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 17, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 18, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 19, y + 13, z + 18, Block5, 0, 3);
world.setBlock(x + 7, y + 13, z + 19, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 9, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 10, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 11, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 12, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 13, y + 13, z + 19, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 15, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 16, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 17, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 18, y + 13, z + 19, Blocks.stone_slab, 8, 3);
world.setBlock(x + 19, y + 13, z + 19, Block5, 0, 3);
world.setBlock(x + 7, y + 13, z + 20, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 9, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 10, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 11, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 12, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 13, y + 13, z + 20, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 15, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 16, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 17, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 18, y + 13, z + 20, Blocks.stone_slab, 8, 3);
world.setBlock(x + 19, y + 13, z + 20, Block5, 0, 3);
world.setBlock(x + 20, y + 13, z + 20, Block2, 0, 3);
world.setBlock(x + 21, y + 13, z + 20, Block2, 0, 3);
world.setBlock(x + 7, y + 13, z + 21, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 9, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 10, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 11, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 12, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 13, y + 13, z + 21, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 15, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 16, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 17, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 18, y + 13, z + 21, Blocks.stone_slab, 8, 3);
world.setBlock(x + 19, y + 13, z + 21, Block5, 0, 3);
world.setBlock(x + 20, y + 13, z + 21, Block2, 0, 3);
world.setBlock(x + 21, y + 13, z + 21, Block2, 0, 3);
world.setBlock(x + 7, y + 13, z + 22, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 9, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 10, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 11, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 12, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 13, y + 13, z + 22, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 15, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 16, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 17, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 18, y + 13, z + 22, Blocks.stone_slab, 8, 3);
world.setBlock(x + 19, y + 13, z + 22, Block5, 0, 3);
world.setBlock(x + 20, y + 13, z + 22, Block2, 0, 3);
world.setBlock(x + 21, y + 13, z + 22, Block2, 0, 3);
world.setBlock(x + 7, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 9, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 10, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 11, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 12, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 13, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 15, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 16, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 17, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 18, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 19, y + 13, z + 23, Block5, 0, 3);
world.setBlock(x + 5, y + 13, z + 24, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 13, z + 24, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 9, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 10, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 11, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 12, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 13, y + 13, z + 24, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 15, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 16, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 17, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 18, y + 13, z + 24, Blocks.stone_slab, 8, 3);
world.setBlock(x + 19, y + 13, z + 24, Block5, 0, 3);
world.setBlock(x + 5, y + 13, z + 25, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 13, z + 25, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 9, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 10, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 11, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 12, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 13, y + 13, z + 25, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 15, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 16, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 17, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 18, y + 13, z + 25, Blocks.stone_slab, 8, 3);
world.setBlock(x + 19, y + 13, z + 25, Block5, 0, 3);
world.setBlock(x + 5, y + 13, z + 26, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 13, z + 26, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 9, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 10, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 11, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 12, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 13, y + 13, z + 26, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 15, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 16, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 17, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 18, y + 13, z + 26, Blocks.stone_slab, 8, 3);
world.setBlock(x + 19, y + 13, z + 26, Block5, 0, 3);
world.setBlock(x + 5, y + 13, z + 27, Block2, 0, 3);
world.setBlock(x + 6, y + 13, z + 27, Block2, 0, 3);
world.setBlock(x + 7, y + 13, z + 27, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 9, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 10, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 11, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 12, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 13, y + 13, z + 27, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 15, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 16, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 17, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 18, y + 13, z + 27, Blocks.stone_slab, 8, 3);
world.setBlock(x + 19, y + 13, z + 27, Block5, 0, 3);
world.setBlock(x + 5, y + 13, z + 28, Block2, 0, 3);
world.setBlock(x + 6, y + 13, z + 28, Block2, 0, 3);
world.setBlock(x + 7, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 8, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 9, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 10, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 11, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 12, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 13, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 14, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 15, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 16, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 17, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 18, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 19, y + 13, z + 28, Block5, 0, 3);
world.setBlock(x + 7, y + 13, z + 29, Block5, 0, 3);
world.setBlock(x + 19, y + 13, z + 29, Block5, 0, 3);
world.setBlock(x + 18, y + 14, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 14, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 14, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 14, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 14, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 14, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 14, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 14, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 14, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 14, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 14, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 14, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 14, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 14, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 14, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 14, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 14, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 14, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 14, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 14, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 14, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 8, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 9, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 10, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 11, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 12, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 13, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 14, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 15, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 16, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 17, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 18, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 19, y + 14, z + 18, Block2, 0, 3);
world.setBlock(x + 7, y + 14, z + 19, Block2, 0, 3);
world.setBlock(x + 10, y + 14, z + 19, Blocks.chest, 3, 3);
world.setBlockMetadataWithNotify(x + 10, y + 14, z + 19, 3, 3);
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(1), (TileEntityChest)world.getTileEntity(x + 10, y + 14, z + 19), 8);
world.setBlock(x + 19, y + 14, z + 19, Block2, 0, 3);
world.setBlock(x + 20, y + 14, z + 19, Block2, 0, 3);
world.setBlock(x + 21, y + 14, z + 19, Block2, 0, 3);
world.setBlock(x + 7, y + 14, z + 20, Block2, 0, 3);
world.setBlock(x + 21, y + 14, z + 20, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 14, z + 21, Block2, 0, 3);
world.setBlock(x + 21, y + 14, z + 21, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 14, z + 22, Block2, 0, 3);
world.setBlock(x + 13, y + 14, z + 22, Block2, 0, 3);
world.setBlock(x + 14, y + 14, z + 22, Block2, 0, 3);
world.setBlock(x + 19, y + 14, z + 22, Block2, 0, 3);
world.setBlock(x + 20, y + 14, z + 22, Blocks.iron_bars, 0, 3);
world.setBlock(x + 21, y + 14, z + 22, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 14, z + 23, Blocks.iron_bars, 0, 3);
world.setBlock(x + 13, y + 14, z + 23, Block2, 0, 3);
world.setBlock(x + 14, y + 14, z + 23, Block2, 0, 3);
world.setBlock(x + 19, y + 14, z + 23, Block2, 0, 3);
world.setBlock(x + 7, y + 14, z + 24, Blocks.iron_bars, 0, 3);
world.setBlock(x + 13, y + 14, z + 24, Block2, 0, 3);
world.setBlock(x + 14, y + 14, z + 24, Block2, 0, 3);
world.setBlock(x + 19, y + 14, z + 24, Block2, 0, 3);
world.setBlock(x + 19, y + 14, z + 25, Block2, 0, 3);
world.setBlock(x + 5, y + 14, z + 26, Blocks.iron_bars, 0, 3);
world.setBlock(x + 19, y + 14, z + 26, Block2, 0, 3);
world.setBlock(x + 5, y + 14, z + 27, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 14, z + 27, Block2, 0, 3);
world.setBlock(x + 16, y + 14, z + 27, Blocks.chest, 2, 3);
world.setBlockMetadataWithNotify(x + 16, y + 14, z + 27, 3, 3);
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(2), (TileEntityChest)world.getTileEntity(x + 16, y + 14, z + 27), 8);
world.setBlock(x + 19, y + 14, z + 27, Block2, 0, 3);
world.setBlock(x + 5, y + 14, z + 28, Blocks.iron_bars, 0, 3);
world.setBlock(x + 6, y + 14, z + 28, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 8, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 9, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 10, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 11, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 12, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 13, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 14, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 15, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 16, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 17, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 18, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 19, y + 14, z + 28, Block2, 0, 3);
world.setBlock(x + 18, y + 15, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 15, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 15, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 15, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 15, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 15, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 15, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 15, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 15, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 15, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 15, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 15, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 15, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 15, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 15, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 15, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 15, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 15, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 15, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 15, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 15, z + 14, Block1, 0, 3);
world.setBlock(x + 7, y + 15, z + 18, Block2, 0, 3);
world.setBlock(x + 8, y + 15, z + 18, Block2, 0, 3);
world.setBlock(x + 9, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 10, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 11, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 12, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 13, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 14, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 15, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 16, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 17, y + 15, z + 18, Block4, 0, 3);
world.setBlock(x + 18, y + 15, z + 18, Block2, 0, 3);
world.setBlock(x + 19, y + 15, z + 18, Block2, 0, 3);
world.setBlock(x + 20, y + 15, z + 18, Block2, 0, 3);
world.setBlock(x + 21, y + 15, z + 18, Block2, 0, 3);
world.setBlock(x + 7, y + 15, z + 19, Block2, 0, 3);
world.setBlock(x + 19, y + 15, z + 19, Block2, 0, 3);
world.setBlock(x + 21, y + 15, z + 19, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 15, z + 20, Block2, 0, 3);
world.setBlock(x + 21, y + 15, z + 20, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 15, z + 21, Block2, 0, 3);
world.setBlock(x + 7, y + 15, z + 22, Block2, 0, 3);
world.setBlock(x + 14, y + 15, z + 22, Block6, 4, 3);
world.setBlock(x + 19, y + 15, z + 22, Block2, 0, 3);
world.setBlock(x + 7, y + 15, z + 23, Blocks.iron_bars, 0, 3);
world.setBlock(x + 14, y + 15, z + 23, Block6, 4, 3);
world.setBlock(x + 19, y + 15, z + 23, Block2, 0, 3);
world.setBlock(x + 7, y + 15, z + 24, Blocks.iron_bars, 0, 3);
world.setBlock(x + 14, y + 15, z + 24, Block3, 5, 3);
world.setBlock(x + 19, y + 15, z + 24, Block2, 0, 3);
world.setBlock(x + 19, y + 15, z + 25, Block2, 0, 3);
world.setBlock(x + 19, y + 15, z + 26, Block2, 0, 3);
world.setBlock(x + 7, y + 15, z + 27, Block2, 0, 3);
world.setBlock(x + 19, y + 15, z + 27, Block2, 0, 3);
world.setBlock(x + 7, y + 15, z + 28, Block2, 0, 3);
world.setBlock(x + 8, y + 15, z + 28, Block2, 0, 3);
world.setBlock(x + 9, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 10, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 11, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 12, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 13, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 14, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 15, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 16, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 17, y + 15, z + 28, Block4, 0, 3);
world.setBlock(x + 18, y + 15, z + 28, Block2, 0, 3);
world.setBlock(x + 19, y + 15, z + 28, Block2, 0, 3);
world.setBlock(x + 18, y + 16, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 16, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 16, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 16, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 16, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 16, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 16, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 16, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 16, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 16, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 16, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 16, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 16, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 16, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 16, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 16, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 16, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 16, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 16, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 16, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 16, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 16, z + 17, Block2, 0, 3);
world.setBlock(x + 20, y + 16, z + 17, Block2, 0, 3);
world.setBlock(x + 21, y + 16, z + 17, Block2, 0, 3);
world.setBlock(x + 7, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 8, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 9, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 10, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 11, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 12, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 13, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 14, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 15, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 16, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 17, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 18, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 18, Block2, 0, 3);
world.setBlock(x + 21, y + 16, z + 18, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 16, z + 19, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 19, Block2, 0, 3);
world.setBlock(x + 21, y + 16, z + 19, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 16, z + 20, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 20, Block2, 0, 3);
world.setBlock(x + 7, y + 16, z + 21, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 21, Block2, 0, 3);
world.setBlock(x + 7, y + 16, z + 22, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 22, Block2, 0, 3);
world.setBlock(x + 7, y + 16, z + 23, Blocks.iron_bars, 0, 3);
world.setBlock(x + 19, y + 16, z + 23, Block2, 0, 3);
world.setBlock(x + 7, y + 16, z + 24, Blocks.iron_bars, 0, 3);
world.setBlock(x + 14, y + 16, z + 24, Block3, 5, 3);
world.setBlock(x + 19, y + 16, z + 24, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 25, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 26, Block2, 0, 3);
world.setBlock(x + 7, y + 16, z + 27, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 27, Block2, 0, 3);
world.setBlock(x + 7, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 8, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 9, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 10, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 11, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 12, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 13, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 14, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 15, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 16, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 17, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 18, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 19, y + 16, z + 28, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 8, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 8, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 8, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 8, Block2, 0, 3);
world.setBlock(x + 20, y + 17, z + 8, Block2, 0, 3);
world.setBlock(x + 21, y + 17, z + 8, Block2, 0, 3);
world.setBlock(x + 22, y + 17, z + 8, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 20, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 21, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 22, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 23, y + 17, z + 9, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 10, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 10, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 10, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 17, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 17, z + 10, Block1, 0, 3);
world.setBlock(x + 21, y + 17, z + 10, Block2, 0, 3);
world.setBlock(x + 22, y + 17, z + 10, Block2, 0, 3);
world.setBlock(x + 23, y + 17, z + 10, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 11, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 11, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 17, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 17, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 17, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 17, z + 11, Block1, 0, 3);
world.setBlock(x + 22, y + 17, z + 11, Block2, 0, 3);
world.setBlock(x + 23, y + 17, z + 11, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 12, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 12, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 17, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 17, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 17, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 17, z + 12, Block1, 0, 3);
world.setBlock(x + 22, y + 17, z + 12, Block2, 0, 3);
world.setBlock(x + 23, y + 17, z + 12, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 13, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 13, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 17, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 17, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 17, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 17, z + 13, Block1, 0, 3);
world.setBlock(x + 22, y + 17, z + 13, Block2, 0, 3);
world.setBlock(x + 23, y + 17, z + 13, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 14, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 14, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 14, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 17, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 17, z + 14, Block1, 0, 3);
world.setBlock(x + 21, y + 17, z + 14, Block2, 0, 3);
world.setBlock(x + 22, y + 17, z + 14, Block2, 0, 3);
world.setBlock(x + 23, y + 17, z + 14, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 20, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 21, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 22, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 23, y + 17, z + 15, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 16, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 16, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 16, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 16, Block2, 0, 3);
world.setBlock(x + 20, y + 17, z + 16, Block2, 0, 3);
world.setBlock(x + 21, y + 17, z + 16, Block2, 0, 3);
world.setBlock(x + 22, y + 17, z + 16, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 17, Blocks.iron_bars, 0, 3);
world.setBlock(x + 21, y + 17, z + 17, Blocks.iron_bars, 0, 3);
world.setBlock(x + 19, y + 17, z + 18, Blocks.iron_bars, 0, 3);
world.setBlock(x + 21, y + 17, z + 18, Blocks.iron_bars, 0, 3);
world.setBlock(x + 7, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 19, Block2, 0, 3);
world.setBlock(x + 7, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 20, Block2, 0, 3);
world.setBlock(x + 7, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 21, Block2, 0, 3);
world.setBlock(x + 7, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 22, Block2, 0, 3);
world.setBlock(x + 7, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 23, Block2, 0, 3);
world.setBlock(x + 7, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 24, Block2, 0, 3);
world.setBlock(x + 7, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 25, Block2, 0, 3);
world.setBlock(x + 7, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 26, Block2, 0, 3);
world.setBlock(x + 7, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 8, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 9, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 10, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 11, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 12, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 13, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 14, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 15, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 16, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 17, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 18, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 19, y + 17, z + 27, Block2, 0, 3);
world.setBlock(x + 16, y + 18, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 18, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 18, y + 18, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 19, y + 18, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 20, y + 18, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 21, y + 18, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 22, y + 18, z + 8, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 18, z + 9, Blocks.iron_bars, 0, 3);
world.setBlock(x + 16, y + 18, z + 9, Blocks.iron_bars, 0, 3);
world.setBlock(x + 22, y + 18, z + 9, Blocks.iron_bars, 0, 3);
world.setBlock(x + 23, y + 18, z + 9, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 18, z + 10, Blocks.iron_bars, 0, 3);
world.setBlock(x + 18, y + 18, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 18, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 18, z + 10, Block1, 0, 3);
world.setBlock(x + 23, y + 18, z + 10, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 18, z + 11, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 18, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 18, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 18, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 18, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 18, z + 11, Block1, 0, 3);
world.setBlock(x + 23, y + 18, z + 11, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 18, z + 12, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 18, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 18, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 18, z + 12, Block1, 0, 3);
world.setBlock(x + 20, y + 18, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 18, z + 12, Block1, 0, 3);
world.setBlock(x + 23, y + 18, z + 12, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 18, z + 13, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 18, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 18, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 18, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 18, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 18, z + 13, Block1, 0, 3);
world.setBlock(x + 23, y + 18, z + 13, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 18, z + 14, Blocks.iron_bars, 0, 3);
world.setBlock(x + 18, y + 18, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 18, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 18, z + 14, Block1, 0, 3);
world.setBlock(x + 23, y + 18, z + 14, Blocks.iron_bars, 0, 3);
world.setBlock(x + 15, y + 18, z + 15, Blocks.iron_bars, 0, 3);
world.setBlock(x + 16, y + 18, z + 15, Blocks.iron_bars, 0, 3);
world.setBlock(x + 22, y + 18, z + 15, Blocks.iron_bars, 0, 3);
world.setBlock(x + 23, y + 18, z + 15, Blocks.iron_bars, 0, 3);
world.setBlock(x + 16, y + 18, z + 16, Blocks.iron_bars, 0, 3);
world.setBlock(x + 17, y + 18, z + 16, Blocks.iron_bars, 0, 3);
world.setBlock(x + 18, y + 18, z + 16, Blocks.iron_bars, 0, 3);
world.setBlock(x + 19, y + 18, z + 16, Blocks.iron_bars, 0, 3);
world.setBlock(x + 21, y + 18, z + 16, Blocks.iron_bars, 0, 3);
world.setBlock(x + 22, y + 18, z + 16, Blocks.iron_bars, 0, 3);
world.setBlock(x + 19, y + 18, z + 17, Blocks.iron_bars, 0, 3);
world.setBlock(x + 21, y + 18, z + 17, Blocks.iron_bars, 0, 3);
world.setBlock(x + 18, y + 19, z + 10, Block1, 0, 3);
world.setBlock(x + 19, y + 19, z + 10, Block1, 0, 3);
world.setBlock(x + 20, y + 19, z + 10, Block1, 0, 3);
world.setBlock(x + 17, y + 19, z + 11, Block1, 0, 3);
world.setBlock(x + 18, y + 19, z + 11, Block1, 0, 3);
world.setBlock(x + 19, y + 19, z + 11, Block1, 0, 3);
world.setBlock(x + 20, y + 19, z + 11, Block1, 0, 3);
world.setBlock(x + 21, y + 19, z + 11, Block1, 0, 3);
world.setBlock(x + 17, y + 19, z + 12, Block1, 0, 3);
world.setBlock(x + 18, y + 19, z + 12, Block1, 0, 3);
world.setBlock(x + 19, y + 19, z + 12, Blocks.chest, 4, 3);
world.setBlockMetadataWithNotify(x + 19, y + 19, z + 12, 4, 3);
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(3), (TileEntityChest)world.getTileEntity(x + 19, y + 19, z + 12), 12);
world.setBlock(x + 20, y + 19, z + 12, Block1, 0, 3);
world.setBlock(x + 21, y + 19, z + 12, Block1, 0, 3);
world.setBlock(x + 17, y + 19, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 19, z + 13, Block1, 0, 3);
world.setBlock(x + 19, y + 19, z + 13, Block1, 0, 3);
world.setBlock(x + 20, y + 19, z + 13, Block1, 0, 3);
world.setBlock(x + 21, y + 19, z + 13, Block1, 0, 3);
world.setBlock(x + 18, y + 19, z + 14, Block1, 0, 3);
world.setBlock(x + 19, y + 19, z + 14, Block1, 0, 3);
world.setBlock(x + 20, y + 19, z + 14, Block1, 0, 3);
world.setBlock(x + 18, y + 20, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 20, z + 10, Block2, 0, 3);
world.setBlock(x + 20, y + 20, z + 10, Block2, 0, 3);
world.setBlock(x + 17, y + 20, z + 11, Block2, 0, 3);
world.setBlock(x + 18, y + 20, z + 11, Block2, 0, 3);
world.setBlock(x + 19, y + 20, z + 11, Block2, 0, 3);
world.setBlock(x + 20, y + 20, z + 11, Block2, 0, 3);
world.setBlock(x + 21, y + 20, z + 11, Block2, 0, 3);
world.setBlock(x + 17, y + 20, z + 12, Block2, 0, 3);
world.setBlock(x + 18, y + 20, z + 12, Block2, 0, 3);
world.setBlock(x + 19, y + 20, z + 12, Block2, 0, 3);
world.setBlock(x + 20, y + 20, z + 12, Block2, 0, 3);
world.setBlock(x + 21, y + 20, z + 12, Block5, 0, 3);
world.setBlock(x + 22, y + 20, z + 12, Block5, 0, 3);
world.setBlock(x + 23, y + 20, z + 12, Block5, 0, 3);
world.setBlock(x + 17, y + 20, z + 13, Block2, 0, 3);
world.setBlock(x + 18, y + 20, z + 13, Block2, 0, 3);
world.setBlock(x + 19, y + 20, z + 13, Block2, 0, 3);
world.setBlock(x + 20, y + 20, z + 13, Block2, 0, 3);
world.setBlock(x + 21, y + 20, z + 13, Block2, 0, 3);
world.setBlock(x + 18, y + 20, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 20, z + 14, Block2, 0, 3);
world.setBlock(x + 20, y + 20, z + 14, Block2, 0, 3);
world.setBlock(x + 18, y + 21, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 21, z + 10, Block2, 0, 3);
world.setBlock(x + 20, y + 21, z + 10, Block2, 0, 3);
world.setBlock(x + 18, y + 21, z + 11, Block2, 0, 3);
world.setBlock(x + 19, y + 21, z + 11, Block2, 0, 3);
world.setBlock(x + 20, y + 21, z + 11, Block2, 0, 3);
world.setBlock(x + 22, y + 21, z + 11, Block4, 0, 3);
world.setBlock(x + 21, y + 21, z + 12, Block5, 0, 3);
world.setBlock(x + 22, y + 21, z + 12, Block4, 0, 3);
world.setBlock(x + 23, y + 21, z + 12, Block5, 0, 3);
world.setBlock(x + 24, y + 21, z + 12, Block5, 0, 3);
world.setBlock(x + 18, y + 21, z + 13, Block2, 0, 3);
world.setBlock(x + 19, y + 21, z + 13, Block2, 0, 3);
world.setBlock(x + 20, y + 21, z + 13, Block2, 0, 3);
world.setBlock(x + 22, y + 21, z + 13, Block4, 0, 3);
world.setBlock(x + 18, y + 21, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 21, z + 14, Block2, 0, 3);
world.setBlock(x + 20, y + 21, z + 14, Block2, 0, 3);
world.setBlock(x + 15, y + 22, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 22, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 22, z + 10, Block2, 0, 3);
world.setBlock(x + 20, y + 22, z + 10, Block2, 0, 3);
world.setBlock(x + 21, y + 22, z + 11, Block4, 0, 3);
world.setBlock(x + 22, y + 22, z + 11, Block4, 0, 3);
world.setBlock(x + 23, y + 22, z + 11, Block4, 0, 3);
world.setBlock(x + 21, y + 22, z + 12, Block4, 0, 3);
world.setBlock(x + 22, y + 22, z + 12, Block4, 0, 3);
world.setBlock(x + 23, y + 22, z + 12, Block4, 0, 3);
world.setBlock(x + 24, y + 22, z + 12, Block5, 0, 3);
world.setBlock(x + 21, y + 22, z + 13, Block4, 0, 3);
world.setBlock(x + 22, y + 22, z + 13, Block4, 0, 3);
world.setBlock(x + 23, y + 22, z + 13, Block4, 0, 3);
world.setBlock(x + 18, y + 22, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 22, z + 14, Block2, 0, 3);
world.setBlock(x + 20, y + 22, z + 14, Block2, 0, 3);
world.setBlock(x + 15, y + 22, z + 15, Block2, 0, 3);
world.setBlock(x + 14, y + 23, z + 9, Block2, 0, 3);
world.setBlock(x + 15, y + 23, z + 9, Block2, 0, 3);
world.setBlock(x + 16, y + 23, z + 9, Block2, 0, 3);
world.setBlock(x + 15, y + 23, z + 10, Block2, 0, 3);
world.setBlock(x + 18, y + 23, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 23, z + 10, Block2, 0, 3);
world.setBlock(x + 20, y + 23, z + 10, Block2, 0, 3);
world.setBlock(x + 15, y + 23, z + 11, Block2, 0, 3);
world.setBlock(x + 20, y + 23, z + 11, Block4, 0, 3);
world.setBlock(x + 21, y + 23, z + 11, Block4, 0, 3);
world.setBlock(x + 22, y + 23, z + 11, Block4, 0, 3);
world.setBlock(x + 15, y + 23, z + 12, Block2, 0, 3);
world.setBlock(x + 20, y + 23, z + 12, Block4, 0, 3);
world.setBlock(x + 21, y + 23, z + 12, Block4, 0, 3);
world.setBlock(x + 22, y + 23, z + 12, Block4, 0, 3);
world.setBlock(x + 23, y + 23, z + 12, Block5, 0, 3);
world.setBlock(x + 24, y + 23, z + 12, Block5, 0, 3);
world.setBlock(x + 15, y + 23, z + 13, Block2, 0, 3);
world.setBlock(x + 20, y + 23, z + 13, Block4, 0, 3);
world.setBlock(x + 21, y + 23, z + 13, Block4, 0, 3);
world.setBlock(x + 22, y + 23, z + 13, Block4, 0, 3);
world.setBlock(x + 15, y + 23, z + 14, Block2, 0, 3);
world.setBlock(x + 18, y + 23, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 23, z + 14, Block2, 0, 3);
world.setBlock(x + 20, y + 23, z + 14, Block2, 0, 3);
world.setBlock(x + 14, y + 23, z + 15, Block2, 0, 3);
world.setBlock(x + 15, y + 23, z + 15, Block2, 0, 3);
world.setBlock(x + 16, y + 23, z + 15, Block2, 0, 3);
world.setBlock(x + 5, y + 24, z + 9, Block5, 0, 3);
world.setBlock(x + 6, y + 24, z + 9, Block5, 0, 3);
world.setBlock(x + 7, y + 24, z + 9, Block5, 0, 3);
world.setBlock(x + 8, y + 24, z + 9, Block5, 0, 3);
world.setBlock(x + 9, y + 24, z + 9, Block5, 0, 3);
world.setBlock(x + 10, y + 24, z + 9, Block5, 0, 3);
world.setBlock(x + 11, y + 24, z + 9, Block5, 0, 3);
world.setBlock(x + 15, y + 24, z + 9, Block2, 0, 3);
world.setBlock(x + 16, y + 24, z + 9, Block2, 0, 3);
world.setBlock(x + 17, y + 24, z + 9, Block2, 0, 3);
world.setBlock(x + 5, y + 24, z + 10, Block5, 0, 3);
world.setBlock(x + 6, y + 24, z + 10, Block5, 0, 3);
world.setBlock(x + 7, y + 24, z + 10, Block5, 0, 3);
world.setBlock(x + 8, y + 24, z + 10, Block5, 0, 3);
world.setBlock(x + 9, y + 24, z + 10, Block5, 0, 3);
world.setBlock(x + 10, y + 24, z + 10, Block5, 0, 3);
world.setBlock(x + 11, y + 24, z + 10, Block5, 0, 3);
world.setBlock(x + 12, y + 24, z + 10, Block2, 0, 3);
world.setBlock(x + 13, y + 24, z + 10, Block2, 0, 3);
world.setBlock(x + 14, y + 24, z + 10, Block2, 0, 3);
world.setBlock(x + 15, y + 24, z + 10, Block2, 0, 3);
world.setBlock(x + 16, y + 24, z + 10, Block2, 0, 3);
world.setBlock(x + 17, y + 24, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 24, z + 10, Block2, 0, 3);
world.setBlock(x + 5, y + 24, z + 11, Block5, 0, 3);
world.setBlock(x + 6, y + 24, z + 11, Block5, 0, 3);
world.setBlock(x + 7, y + 24, z + 11, Block5, 0, 3);
world.setBlock(x + 8, y + 24, z + 11, Block5, 0, 3);
world.setBlock(x + 9, y + 24, z + 11, Block5, 0, 3);
world.setBlock(x + 10, y + 24, z + 11, Block5, 0, 3);
world.setBlock(x + 11, y + 24, z + 11, Block5, 0, 3);
world.setBlock(x + 17, y + 24, z + 11, Block2, 0, 3);
world.setBlock(x + 19, y + 24, z + 11, Block4, 0, 3);
world.setBlock(x + 20, y + 24, z + 11, Block4, 0, 3);
world.setBlock(x + 21, y + 24, z + 11, Block4, 0, 3);
world.setBlock(x + 5, y + 24, z + 12, Block5, 0, 3);
world.setBlock(x + 6, y + 24, z + 12, Block5, 0, 3);
world.setBlock(x + 7, y + 24, z + 12, Block5, 0, 3);
world.setBlock(x + 8, y + 24, z + 12, Block5, 0, 3);
world.setBlock(x + 9, y + 24, z + 12, Block5, 0, 3);
world.setBlock(x + 10, y + 24, z + 12, Block5, 0, 3);
world.setBlock(x + 11, y + 24, z + 12, Block5, 0, 3);
world.setBlock(x + 17, y + 24, z + 12, Block2, 0, 3);
world.setBlock(x + 19, y + 24, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 24, z + 12, Block4, 0, 3);
world.setBlock(x + 21, y + 24, z + 12, Block4, 0, 3);
world.setBlock(x + 5, y + 24, z + 13, Block5, 0, 3);
world.setBlock(x + 6, y + 24, z + 13, Block5, 0, 3);
generate_r02(world, rand, x, y, z);
return true;
}
public boolean generate_r02(World world, Random rand, int x, int y, int z)
{
world.setBlock(x + 7, y + 24, z + 13, Block5, 0, 3);
world.setBlock(x + 8, y + 24, z + 13, Block5, 0, 3);
world.setBlock(x + 9, y + 24, z + 13, Block5, 0, 3);
world.setBlock(x + 10, y + 24, z + 13, Block5, 0, 3);
world.setBlock(x + 11, y + 24, z + 13, Block5, 0, 3);
world.setBlock(x + 17, y + 24, z + 13, Block2, 0, 3);
world.setBlock(x + 19, y + 24, z + 13, Block4, 0, 3);
world.setBlock(x + 20, y + 24, z + 13, Block4, 0, 3);
world.setBlock(x + 21, y + 24, z + 13, Block4, 0, 3);
world.setBlock(x + 5, y + 24, z + 14, Block5, 0, 3);
world.setBlock(x + 6, y + 24, z + 14, Block5, 0, 3);
world.setBlock(x + 7, y + 24, z + 14, Block5, 0, 3);
world.setBlock(x + 8, y + 24, z + 14, Block5, 0, 3);
world.setBlock(x + 9, y + 24, z + 14, Block5, 0, 3);
world.setBlock(x + 10, y + 24, z + 14, Block5, 0, 3);
world.setBlock(x + 11, y + 24, z + 14, Block5, 0, 3);
world.setBlock(x + 12, y + 24, z + 14, Block2, 0, 3);
world.setBlock(x + 13, y + 24, z + 14, Block2, 0, 3);
world.setBlock(x + 14, y + 24, z + 14, Block2, 0, 3);
world.setBlock(x + 15, y + 24, z + 14, Block2, 0, 3);
world.setBlock(x + 16, y + 24, z + 14, Block2, 0, 3);
world.setBlock(x + 17, y + 24, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 24, z + 14, Block2, 0, 3);
world.setBlock(x + 5, y + 24, z + 15, Block5, 0, 3);
world.setBlock(x + 6, y + 24, z + 15, Block5, 0, 3);
world.setBlock(x + 7, y + 24, z + 15, Block5, 0, 3);
world.setBlock(x + 8, y + 24, z + 15, Block5, 0, 3);
world.setBlock(x + 9, y + 24, z + 15, Block5, 0, 3);
world.setBlock(x + 10, y + 24, z + 15, Block5, 0, 3);
world.setBlock(x + 11, y + 24, z + 15, Block5, 0, 3);
world.setBlock(x + 15, y + 24, z + 15, Block2, 0, 3);
world.setBlock(x + 16, y + 24, z + 15, Block2, 0, 3);
world.setBlock(x + 17, y + 24, z + 15, Block2, 0, 3);
world.setBlock(x + 5, y + 25, z + 6, Block5, 0, 3);
world.setBlock(x + 6, y + 25, z + 6, Block5, 0, 3);
world.setBlock(x + 7, y + 25, z + 6, Block5, 0, 3);
world.setBlock(x + 8, y + 25, z + 6, Block5, 0, 3);
world.setBlock(x + 9, y + 25, z + 6, Block5, 0, 3);
world.setBlock(x + 10, y + 25, z + 6, Block5, 0, 3);
world.setBlock(x + 11, y + 25, z + 6, Block5, 0, 3);
world.setBlock(x + 5, y + 25, z + 7, Block5, 0, 3);
world.setBlock(x + 6, y + 25, z + 7, Block5, 0, 3);
world.setBlock(x + 7, y + 25, z + 7, Block5, 0, 3);
world.setBlock(x + 8, y + 25, z + 7, Block5, 0, 3);
world.setBlock(x + 9, y + 25, z + 7, Block5, 0, 3);
world.setBlock(x + 10, y + 25, z + 7, Block5, 0, 3);
world.setBlock(x + 11, y + 25, z + 7, Block5, 0, 3);
world.setBlock(x + 5, y + 25, z + 8, Block5, 0, 3);
world.setBlock(x + 6, y + 25, z + 8, Block5, 0, 3);
world.setBlock(x + 7, y + 25, z + 8, Block5, 0, 3);
world.setBlock(x + 8, y + 25, z + 8, Block5, 0, 3);
world.setBlock(x + 9, y + 25, z + 8, Block5, 0, 3);
world.setBlock(x + 10, y + 25, z + 8, Block5, 0, 3);
world.setBlock(x + 11, y + 25, z + 8, Block5, 0, 3);
world.setBlock(x + 2, y + 25, z + 9, Block5, 0, 3);
world.setBlock(x + 3, y + 25, z + 9, Block5, 0, 3);
world.setBlock(x + 4, y + 25, z + 9, Block5, 0, 3);
world.setBlock(x + 12, y + 25, z + 9, Block5, 0, 3);
world.setBlock(x + 13, y + 25, z + 9, Block5, 0, 3);
world.setBlock(x + 14, y + 25, z + 9, Block5, 0, 3);
world.setBlock(x + 16, y + 25, z + 9, Block2, 0, 3);
world.setBlock(x + 17, y + 25, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 25, z + 9, Block2, 0, 3);
world.setBlock(x + 2, y + 25, z + 10, Block5, 0, 3);
world.setBlock(x + 3, y + 25, z + 10, Block5, 0, 3);
world.setBlock(x + 4, y + 25, z + 10, Block5, 0, 3);
world.setBlock(x + 12, y + 25, z + 10, Block5, 0, 3);
world.setBlock(x + 13, y + 25, z + 10, Block5, 0, 3);
world.setBlock(x + 14, y + 25, z + 10, Block5, 0, 3);
world.setBlock(x + 15, y + 25, z + 10, Block2, 0, 3);
world.setBlock(x + 16, y + 25, z + 10, Block2, 0, 3);
world.setBlock(x + 17, y + 25, z + 10, Block2, 0, 3);
world.setBlock(x + 18, y + 25, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 25, z + 10, Block2, 0, 3);
world.setBlock(x + 2, y + 25, z + 11, Block5, 0, 3);
world.setBlock(x + 3, y + 25, z + 11, Block5, 0, 3);
world.setBlock(x + 4, y + 25, z + 11, Block5, 0, 3);
world.setBlock(x + 12, y + 25, z + 11, Block5, 0, 3);
world.setBlock(x + 13, y + 25, z + 11, Block5, 0, 3);
world.setBlock(x + 14, y + 25, z + 11, Block5, 0, 3);
world.setBlock(x + 16, y + 25, z + 11, Block2, 0, 3);
world.setBlock(x + 17, y + 25, z + 11, Block2, 0, 3);
world.setBlock(x + 18, y + 25, z + 11, Block2, 0, 3);
world.setBlock(x + 19, y + 25, z + 11, Block4, 0, 3);
world.setBlock(x + 20, y + 25, z + 11, Block4, 0, 3);
world.setBlock(x + 2, y + 25, z + 12, Block5, 0, 3);
world.setBlock(x + 3, y + 25, z + 12, Block5, 0, 3);
world.setBlock(x + 4, y + 25, z + 12, Block5, 0, 3);
world.setBlock(x + 11, y + 25, z + 12, Block4, 0, 3);
world.setBlock(x + 12, y + 25, z + 12, Block5, 0, 3);
world.setBlock(x + 13, y + 25, z + 12, Block5, 0, 3);
world.setBlock(x + 14, y + 25, z + 12, Block5, 0, 3);
world.setBlock(x + 16, y + 25, z + 12, Block2, 0, 3);
world.setBlock(x + 17, y + 25, z + 12, Block2, 0, 3);
world.setBlock(x + 18, y + 25, z + 12, Block2, 0, 3);
world.setBlock(x + 19, y + 25, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 25, z + 12, Block4, 0, 3);
world.setBlock(x + 2, y + 25, z + 13, Block5, 0, 3);
world.setBlock(x + 3, y + 25, z + 13, Block5, 0, 3);
world.setBlock(x + 4, y + 25, z + 13, Block5, 0, 3);
world.setBlock(x + 12, y + 25, z + 13, Block5, 0, 3);
world.setBlock(x + 13, y + 25, z + 13, Block5, 0, 3);
world.setBlock(x + 14, y + 25, z + 13, Block5, 0, 3);
world.setBlock(x + 16, y + 25, z + 13, Block2, 0, 3);
world.setBlock(x + 17, y + 25, z + 13, Block2, 0, 3);
world.setBlock(x + 18, y + 25, z + 13, Block2, 0, 3);
world.setBlock(x + 19, y + 25, z + 13, Block4, 0, 3);
world.setBlock(x + 20, y + 25, z + 13, Block4, 0, 3);
world.setBlock(x + 2, y + 25, z + 14, Block5, 0, 3);
world.setBlock(x + 3, y + 25, z + 14, Block5, 0, 3);
world.setBlock(x + 4, y + 25, z + 14, Block5, 0, 3);
world.setBlock(x + 12, y + 25, z + 14, Block5, 0, 3);
world.setBlock(x + 13, y + 25, z + 14, Block5, 0, 3);
world.setBlock(x + 14, y + 25, z + 14, Block5, 0, 3);
world.setBlock(x + 15, y + 25, z + 14, Block2, 0, 3);
world.setBlock(x + 16, y + 25, z + 14, Block2, 0, 3);
world.setBlock(x + 17, y + 25, z + 14, Block2, 0, 3);
world.setBlock(x + 18, y + 25, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 25, z + 14, Block2, 0, 3);
world.setBlock(x + 2, y + 25, z + 15, Block5, 0, 3);
world.setBlock(x + 3, y + 25, z + 15, Block5, 0, 3);
world.setBlock(x + 4, y + 25, z + 15, Block5, 0, 3);
world.setBlock(x + 12, y + 25, z + 15, Block5, 0, 3);
world.setBlock(x + 13, y + 25, z + 15, Block5, 0, 3);
world.setBlock(x + 14, y + 25, z + 15, Block5, 0, 3);
world.setBlock(x + 16, y + 25, z + 15, Block2, 0, 3);
world.setBlock(x + 17, y + 25, z + 15, Block2, 0, 3);
world.setBlock(x + 18, y + 25, z + 15, Block2, 0, 3);
world.setBlock(x + 5, y + 25, z + 16, Block5, 0, 3);
world.setBlock(x + 6, y + 25, z + 16, Block5, 0, 3);
world.setBlock(x + 7, y + 25, z + 16, Block5, 0, 3);
world.setBlock(x + 8, y + 25, z + 16, Block5, 0, 3);
world.setBlock(x + 9, y + 25, z + 16, Block5, 0, 3);
world.setBlock(x + 10, y + 25, z + 16, Block5, 0, 3);
world.setBlock(x + 11, y + 25, z + 16, Block5, 0, 3);
world.setBlock(x + 5, y + 25, z + 17, Block5, 0, 3);
world.setBlock(x + 6, y + 25, z + 17, Block5, 0, 3);
world.setBlock(x + 7, y + 25, z + 17, Block5, 0, 3);
world.setBlock(x + 8, y + 25, z + 17, Block5, 0, 3);
world.setBlock(x + 9, y + 25, z + 17, Block5, 0, 3);
world.setBlock(x + 10, y + 25, z + 17, Block5, 0, 3);
world.setBlock(x + 11, y + 25, z + 17, Block5, 0, 3);
world.setBlock(x + 5, y + 25, z + 18, Block5, 0, 3);
world.setBlock(x + 6, y + 25, z + 18, Block5, 0, 3);
world.setBlock(x + 7, y + 25, z + 18, Block5, 0, 3);
world.setBlock(x + 8, y + 25, z + 18, Block5, 0, 3);
world.setBlock(x + 9, y + 25, z + 18, Block5, 0, 3);
world.setBlock(x + 10, y + 25, z + 18, Block5, 0, 3);
world.setBlock(x + 11, y + 25, z + 18, Block5, 0, 3);
world.setBlock(x + 5, y + 26, z + 4, Block5, 0, 3);
world.setBlock(x + 6, y + 26, z + 4, Block5, 0, 3);
world.setBlock(x + 7, y + 26, z + 4, Block5, 0, 3);
world.setBlock(x + 8, y + 26, z + 4, Block5, 0, 3);
world.setBlock(x + 9, y + 26, z + 4, Block5, 0, 3);
world.setBlock(x + 10, y + 26, z + 4, Block5, 0, 3);
world.setBlock(x + 11, y + 26, z + 4, Block5, 0, 3);
world.setBlock(x + 5, y + 26, z + 5, Block5, 0, 3);
world.setBlock(x + 6, y + 26, z + 5, Block5, 0, 3);
world.setBlock(x + 7, y + 26, z + 5, Block5, 0, 3);
world.setBlock(x + 8, y + 26, z + 5, Block5, 0, 3);
world.setBlock(x + 9, y + 26, z + 5, Block5, 0, 3);
world.setBlock(x + 10, y + 26, z + 5, Block5, 0, 3);
world.setBlock(x + 11, y + 26, z + 5, Block5, 0, 3);
world.setBlock(x + 2, y + 26, z + 6, Block5, 0, 3);
world.setBlock(x + 3, y + 26, z + 6, Block5, 0, 3);
world.setBlock(x + 4, y + 26, z + 6, Block5, 0, 3);
world.setBlock(x + 12, y + 26, z + 6, Block5, 0, 3);
world.setBlock(x + 13, y + 26, z + 6, Block5, 0, 3);
world.setBlock(x + 14, y + 26, z + 6, Block5, 0, 3);
world.setBlock(x + 2, y + 26, z + 7, Block5, 0, 3);
world.setBlock(x + 3, y + 26, z + 7, Block5, 0, 3);
world.setBlock(x + 4, y + 26, z + 7, Block5, 0, 3);
world.setBlock(x + 12, y + 26, z + 7, Block5, 0, 3);
world.setBlock(x + 13, y + 26, z + 7, Block5, 0, 3);
world.setBlock(x + 14, y + 26, z + 7, Block5, 0, 3);
world.setBlock(x + 2, y + 26, z + 8, Block5, 0, 3);
world.setBlock(x + 3, y + 26, z + 8, Block5, 0, 3);
world.setBlock(x + 4, y + 26, z + 8, Block5, 0, 3);
world.setBlock(x + 12, y + 26, z + 8, Block5, 0, 3);
world.setBlock(x + 13, y + 26, z + 8, Block5, 0, 3);
world.setBlock(x + 14, y + 26, z + 8, Block5, 0, 3);
world.setBlock(x + 0, y + 26, z + 9, Block7, 0, 3);
world.setBlock(x + 1, y + 26, z + 9, Block5, 0, 3);
world.setBlock(x + 15, y + 26, z + 9, Block5, 0, 3);
world.setBlock(x + 16, y + 26, z + 9, Block5, 0, 3);
world.setBlock(x + 17, y + 26, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 26, z + 9, Block2, 0, 3);
world.setBlock(x + 19, y + 26, z + 9, Block2, 0, 3);
world.setBlock(x + 0, y + 26, z + 10, Block7, 0, 3);
world.setBlock(x + 1, y + 26, z + 10, Block5, 0, 3);
world.setBlock(x + 15, y + 26, z + 10, Block5, 0, 3);
world.setBlock(x + 16, y + 26, z + 10, Block5, 0, 3);
world.setBlock(x + 17, y + 26, z + 10, Block2, 0, 3);
world.setBlock(x + 18, y + 26, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 26, z + 10, Block2, 0, 3);
world.setBlock(x + 0, y + 26, z + 11, Block7, 0, 3);
world.setBlock(x + 1, y + 26, z + 11, Block5, 0, 3);
world.setBlock(x + 15, y + 26, z + 11, Block5, 0, 3);
world.setBlock(x + 16, y + 26, z + 11, Block5, 0, 3);
world.setBlock(x + 17, y + 26, z + 11, Block2, 0, 3);
world.setBlock(x + 18, y + 26, z + 11, Block2, 0, 3);
world.setBlock(x + 19, y + 26, z + 11, Block2, 0, 3);
world.setBlock(x + 0, y + 26, z + 12, Block7, 0, 3);
world.setBlock(x + 1, y + 26, z + 12, Block5, 0, 3);
world.setBlock(x + 10, y + 26, z + 12, Block4, 0, 3);
world.setBlock(x + 11, y + 26, z + 12, Block4, 0, 3);
world.setBlock(x + 15, y + 26, z + 12, Block5, 0, 3);
world.setBlock(x + 16, y + 26, z + 12, Block5, 0, 3);
world.setBlock(x + 17, y + 26, z + 12, Block2, 0, 3);
world.setBlock(x + 18, y + 26, z + 12, Block2, 0, 3);
world.setBlock(x + 19, y + 26, z + 12, Block2, 0, 3);
world.setBlock(x + 0, y + 26, z + 13, Block7, 0, 3);
world.setBlock(x + 1, y + 26, z + 13, Block5, 0, 3);
world.setBlock(x + 15, y + 26, z + 13, Block5, 0, 3);
world.setBlock(x + 16, y + 26, z + 13, Block5, 0, 3);
world.setBlock(x + 17, y + 26, z + 13, Block2, 0, 3);
world.setBlock(x + 18, y + 26, z + 13, Block2, 0, 3);
world.setBlock(x + 19, y + 26, z + 13, Block2, 0, 3);
world.setBlock(x + 0, y + 26, z + 14, Block7, 0, 3);
world.setBlock(x + 1, y + 26, z + 14, Block5, 0, 3);
world.setBlock(x + 15, y + 26, z + 14, Block5, 0, 3);
world.setBlock(x + 16, y + 26, z + 14, Block5, 0, 3);
world.setBlock(x + 17, y + 26, z + 14, Block2, 0, 3);
world.setBlock(x + 18, y + 26, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 26, z + 14, Block2, 0, 3);
world.setBlock(x + 0, y + 26, z + 15, Block7, 0, 3);
world.setBlock(x + 1, y + 26, z + 15, Block5, 0, 3);
world.setBlock(x + 15, y + 26, z + 15, Block5, 0, 3);
world.setBlock(x + 16, y + 26, z + 15, Block5, 0, 3);
world.setBlock(x + 17, y + 26, z + 15, Block2, 0, 3);
world.setBlock(x + 18, y + 26, z + 15, Block2, 0, 3);
world.setBlock(x + 19, y + 26, z + 15, Block2, 0, 3);
world.setBlock(x + 2, y + 26, z + 16, Block5, 0, 3);
world.setBlock(x + 3, y + 26, z + 16, Block5, 0, 3);
world.setBlock(x + 4, y + 26, z + 16, Block5, 0, 3);
world.setBlock(x + 12, y + 26, z + 16, Block5, 0, 3);
world.setBlock(x + 13, y + 26, z + 16, Block5, 0, 3);
world.setBlock(x + 14, y + 26, z + 16, Block5, 0, 3);
world.setBlock(x + 2, y + 26, z + 17, Block5, 0, 3);
world.setBlock(x + 3, y + 26, z + 17, Block5, 0, 3);
world.setBlock(x + 4, y + 26, z + 17, Block5, 0, 3);
world.setBlock(x + 12, y + 26, z + 17, Block5, 0, 3);
world.setBlock(x + 13, y + 26, z + 17, Block5, 0, 3);
world.setBlock(x + 14, y + 26, z + 17, Block5, 0, 3);
world.setBlock(x + 2, y + 26, z + 18, Block5, 0, 3);
world.setBlock(x + 3, y + 26, z + 18, Block5, 0, 3);
world.setBlock(x + 4, y + 26, z + 18, Block5, 0, 3);
world.setBlock(x + 12, y + 26, z + 18, Block5, 0, 3);
world.setBlock(x + 13, y + 26, z + 18, Block5, 0, 3);
world.setBlock(x + 14, y + 26, z + 18, Block5, 0, 3);
world.setBlock(x + 5, y + 26, z + 19, Block5, 0, 3);
world.setBlock(x + 6, y + 26, z + 19, Block5, 0, 3);
world.setBlock(x + 7, y + 26, z + 19, Block5, 0, 3);
world.setBlock(x + 8, y + 26, z + 19, Block5, 0, 3);
world.setBlock(x + 9, y + 26, z + 19, Block5, 0, 3);
world.setBlock(x + 10, y + 26, z + 19, Block5, 0, 3);
world.setBlock(x + 11, y + 26, z + 19, Block5, 0, 3);
world.setBlock(x + 5, y + 26, z + 20, Block5, 0, 3);
world.setBlock(x + 6, y + 26, z + 20, Block5, 0, 3);
world.setBlock(x + 7, y + 26, z + 20, Block5, 0, 3);
world.setBlock(x + 8, y + 26, z + 20, Block5, 0, 3);
world.setBlock(x + 9, y + 26, z + 20, Block5, 0, 3);
world.setBlock(x + 10, y + 26, z + 20, Block5, 0, 3);
world.setBlock(x + 11, y + 26, z + 20, Block5, 0, 3);
world.setBlock(x + 5, y + 27, z + 3, Block5, 0, 3);
world.setBlock(x + 6, y + 27, z + 3, Block5, 0, 3);
world.setBlock(x + 7, y + 27, z + 3, Block5, 0, 3);
world.setBlock(x + 8, y + 27, z + 3, Block5, 0, 3);
world.setBlock(x + 9, y + 27, z + 3, Block5, 0, 3);
world.setBlock(x + 10, y + 27, z + 3, Block5, 0, 3);
world.setBlock(x + 11, y + 27, z + 3, Block5, 0, 3);
world.setBlock(x + 2, y + 27, z + 4, Block7, 0, 3);
world.setBlock(x + 3, y + 27, z + 4, Block5, 0, 3);
world.setBlock(x + 4, y + 27, z + 4, Block5, 0, 3);
world.setBlock(x + 12, y + 27, z + 4, Block5, 0, 3);
world.setBlock(x + 13, y + 27, z + 4, Block5, 0, 3);
world.setBlock(x + 14, y + 27, z + 4, Block5, 0, 3);
world.setBlock(x + 2, y + 27, z + 5, Block7, 0, 3);
world.setBlock(x + 3, y + 27, z + 5, Block5, 0, 3);
world.setBlock(x + 4, y + 27, z + 5, Block5, 0, 3);
world.setBlock(x + 12, y + 27, z + 5, Block5, 0, 3);
world.setBlock(x + 13, y + 27, z + 5, Block5, 0, 3);
world.setBlock(x + 14, y + 27, z + 5, Block5, 0, 3);
world.setBlock(x + 1, y + 27, z + 6, Block7, 0, 3);
world.setBlock(x + 15, y + 27, z + 6, Block5, 0, 3);
world.setBlock(x + 16, y + 27, z + 6, Block5, 0, 3);
world.setBlock(x + 1, y + 27, z + 7, Block7, 0, 3);
world.setBlock(x + 15, y + 27, z + 7, Block5, 0, 3);
world.setBlock(x + 16, y + 27, z + 7, Block5, 0, 3);
world.setBlock(x + 1, y + 27, z + 8, Block7, 0, 3);
world.setBlock(x + 15, y + 27, z + 8, Block5, 0, 3);
world.setBlock(x + 16, y + 27, z + 8, Block5, 0, 3);
world.setBlock(x + 17, y + 27, z + 9, Block5, 0, 3);
world.setBlock(x + 18, y + 27, z + 9, Block2, 0, 3);
world.setBlock(x + 19, y + 27, z + 9, Block2, 0, 3);
world.setBlock(x + 20, y + 27, z + 9, Block2, 0, 3);
world.setBlock(x + 17, y + 27, z + 10, Block5, 0, 3);
world.setBlock(x + 18, y + 27, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 27, z + 10, Block2, 0, 3);
world.setBlock(x + 20, y + 27, z + 10, Block2, 0, 3);
world.setBlock(x + 17, y + 27, z + 11, Block5, 0, 3);
world.setBlock(x + 18, y + 27, z + 11, Block2, 0, 3);
world.setBlock(x + 19, y + 27, z + 11, Block2, 0, 3);
world.setBlock(x + 20, y + 27, z + 11, Block2, 0, 3);
world.setBlock(x + 10, y + 27, z + 12, Block4, 0, 3);
world.setBlock(x + 17, y + 27, z + 12, Block5, 0, 3);
world.setBlock(x + 18, y + 27, z + 12, Block2, 0, 3);
world.setBlock(x + 19, y + 27, z + 12, Block2, 0, 3);
world.setBlock(x + 20, y + 27, z + 12, Block2, 0, 3);
world.setBlock(x + 17, y + 27, z + 13, Block5, 0, 3);
world.setBlock(x + 18, y + 27, z + 13, Block2, 0, 3);
world.setBlock(x + 19, y + 27, z + 13, Block2, 0, 3);
world.setBlock(x + 20, y + 27, z + 13, Block2, 0, 3);
world.setBlock(x + 17, y + 27, z + 14, Block5, 0, 3);
world.setBlock(x + 18, y + 27, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 27, z + 14, Block2, 0, 3);
world.setBlock(x + 20, y + 27, z + 14, Block2, 0, 3);
world.setBlock(x + 17, y + 27, z + 15, Block5, 0, 3);
world.setBlock(x + 18, y + 27, z + 15, Block2, 0, 3);
world.setBlock(x + 19, y + 27, z + 15, Block2, 0, 3);
world.setBlock(x + 20, y + 27, z + 15, Block2, 0, 3);
world.setBlock(x + 1, y + 27, z + 16, Block7, 0, 3);
world.setBlock(x + 15, y + 27, z + 16, Block5, 0, 3);
world.setBlock(x + 16, y + 27, z + 16, Block5, 0, 3);
world.setBlock(x + 1, y + 27, z + 17, Block7, 0, 3);
world.setBlock(x + 15, y + 27, z + 17, Block5, 0, 3);
world.setBlock(x + 16, y + 27, z + 17, Block5, 0, 3);
world.setBlock(x + 1, y + 27, z + 18, Block7, 0, 3);
world.setBlock(x + 15, y + 27, z + 18, Block5, 0, 3);
world.setBlock(x + 16, y + 27, z + 18, Block5, 0, 3);
world.setBlock(x + 2, y + 27, z + 19, Block7, 0, 3);
world.setBlock(x + 3, y + 27, z + 19, Block5, 0, 3);
world.setBlock(x + 4, y + 27, z + 19, Block5, 0, 3);
world.setBlock(x + 12, y + 27, z + 19, Block5, 0, 3);
world.setBlock(x + 13, y + 27, z + 19, Block5, 0, 3);
world.setBlock(x + 14, y + 27, z + 19, Block5, 0, 3);
world.setBlock(x + 2, y + 27, z + 20, Block7, 0, 3);
world.setBlock(x + 3, y + 27, z + 20, Block5, 0, 3);
world.setBlock(x + 4, y + 27, z + 20, Block5, 0, 3);
world.setBlock(x + 12, y + 27, z + 20, Block5, 0, 3);
world.setBlock(x + 13, y + 27, z + 20, Block5, 0, 3);
world.setBlock(x + 14, y + 27, z + 20, Block5, 0, 3);
world.setBlock(x + 5, y + 27, z + 21, Block5, 0, 3);
world.setBlock(x + 6, y + 27, z + 21, Block5, 0, 3);
world.setBlock(x + 7, y + 27, z + 21, Block5, 0, 3);
world.setBlock(x + 8, y + 27, z + 21, Block5, 0, 3);
world.setBlock(x + 9, y + 27, z + 21, Block5, 0, 3);
world.setBlock(x + 10, y + 27, z + 21, Block5, 0, 3);
world.setBlock(x + 11, y + 27, z + 21, Block5, 0, 3);
world.setBlock(x + 5, y + 28, z + 2, Block5, 0, 3);
world.setBlock(x + 6, y + 28, z + 2, Block5, 0, 3);
world.setBlock(x + 7, y + 28, z + 2, Block5, 0, 3);
world.setBlock(x + 8, y + 28, z + 2, Block5, 0, 3);
world.setBlock(x + 9, y + 28, z + 2, Block5, 0, 3);
world.setBlock(x + 10, y + 28, z + 2, Block5, 0, 3);
world.setBlock(x + 11, y + 28, z + 2, Block5, 0, 3);
world.setBlock(x + 2, y + 28, z + 3, Block7, 0, 3);
world.setBlock(x + 3, y + 28, z + 3, Block5, 0, 3);
world.setBlock(x + 4, y + 28, z + 3, Block5, 0, 3);
world.setBlock(x + 12, y + 28, z + 3, Block5, 0, 3);
world.setBlock(x + 13, y + 28, z + 3, Block5, 0, 3);
world.setBlock(x + 14, y + 28, z + 3, Block5, 0, 3);
world.setBlock(x + 15, y + 28, z + 4, Block5, 0, 3);
world.setBlock(x + 16, y + 28, z + 4, Block5, 0, 3);
world.setBlock(x + 15, y + 28, z + 5, Block5, 0, 3);
world.setBlock(x + 16, y + 28, z + 5, Block5, 0, 3);
world.setBlock(x + 17, y + 28, z + 6, Block5, 0, 3);
world.setBlock(x + 17, y + 28, z + 7, Block5, 0, 3);
world.setBlock(x + 17, y + 28, z + 8, Block5, 0, 3);
world.setBlock(x + 18, y + 28, z + 9, Block5, 0, 3);
world.setBlock(x + 19, y + 28, z + 9, Block2, 0, 3);
world.setBlock(x + 20, y + 28, z + 9, Block2, 0, 3);
world.setBlock(x + 21, y + 28, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 28, z + 10, Block5, 0, 3);
world.setBlock(x + 19, y + 28, z + 10, Block2, 0, 3);
world.setBlock(x + 20, y + 28, z + 10, Block2, 0, 3);
world.setBlock(x + 18, y + 28, z + 11, Block5, 0, 3);
world.setBlock(x + 19, y + 28, z + 11, Block2, 0, 3);
world.setBlock(x + 9, y + 28, z + 12, Block4, 0, 3);
world.setBlock(x + 10, y + 28, z + 12, Block4, 0, 3);
world.setBlock(x + 18, y + 28, z + 12, Block5, 0, 3);
world.setBlock(x + 19, y + 28, z + 12, Block2, 0, 3);
world.setBlock(x + 18, y + 28, z + 13, Block5, 0, 3);
world.setBlock(x + 19, y + 28, z + 13, Block2, 0, 3);
world.setBlock(x + 18, y + 28, z + 14, Block5, 0, 3);
world.setBlock(x + 19, y + 28, z + 14, Block2, 0, 3);
world.setBlock(x + 20, y + 28, z + 14, Block2, 0, 3);
world.setBlock(x + 18, y + 28, z + 15, Block5, 0, 3);
world.setBlock(x + 19, y + 28, z + 15, Block2, 0, 3);
world.setBlock(x + 20, y + 28, z + 15, Block2, 0, 3);
world.setBlock(x + 21, y + 28, z + 15, Block2, 0, 3);
world.setBlock(x + 17, y + 28, z + 16, Block5, 0, 3);
world.setBlock(x + 17, y + 28, z + 17, Block5, 0, 3);
world.setBlock(x + 17, y + 28, z + 18, Block5, 0, 3);
world.setBlock(x + 15, y + 28, z + 19, Block5, 0, 3);
world.setBlock(x + 16, y + 28, z + 19, Block5, 0, 3);
world.setBlock(x + 15, y + 28, z + 20, Block5, 0, 3);
world.setBlock(x + 16, y + 28, z + 20, Block5, 0, 3);
world.setBlock(x + 2, y + 28, z + 21, Block7, 0, 3);
world.setBlock(x + 3, y + 28, z + 21, Block5, 0, 3);
world.setBlock(x + 4, y + 28, z + 21, Block5, 0, 3);
world.setBlock(x + 12, y + 28, z + 21, Block5, 0, 3);
world.setBlock(x + 13, y + 28, z + 21, Block5, 0, 3);
world.setBlock(x + 14, y + 28, z + 21, Block5, 0, 3);
world.setBlock(x + 5, y + 28, z + 22, Block5, 0, 3);
world.setBlock(x + 6, y + 28, z + 22, Block5, 0, 3);
world.setBlock(x + 7, y + 28, z + 22, Block5, 0, 3);
world.setBlock(x + 8, y + 28, z + 22, Block5, 0, 3);
world.setBlock(x + 9, y + 28, z + 22, Block5, 0, 3);
world.setBlock(x + 10, y + 28, z + 22, Block5, 0, 3);
world.setBlock(x + 11, y + 28, z + 22, Block5, 0, 3);
world.setBlock(x + 5, y + 29, z + 2, Block5, 0, 3);
world.setBlock(x + 6, y + 29, z + 2, Block5, 0, 3);
world.setBlock(x + 7, y + 29, z + 2, Block5, 0, 3);
world.setBlock(x + 8, y + 29, z + 2, Block5, 0, 3);
world.setBlock(x + 9, y + 29, z + 2, Block5, 0, 3);
world.setBlock(x + 10, y + 29, z + 2, Block5, 0, 3);
world.setBlock(x + 11, y + 29, z + 2, Block5, 0, 3);
world.setBlock(x + 3, y + 29, z + 3, Block7, 0, 3);
world.setBlock(x + 4, y + 29, z + 3, Block5, 0, 3);
world.setBlock(x + 12, y + 29, z + 3, Block5, 0, 3);
world.setBlock(x + 13, y + 29, z + 3, Block5, 0, 3);
world.setBlock(x + 14, y + 29, z + 3, Block5, 0, 3);
world.setBlock(x + 15, y + 29, z + 4, Block5, 0, 3);
world.setBlock(x + 16, y + 29, z + 4, Block5, 0, 3);
world.setBlock(x + 16, y + 29, z + 5, Block5, 0, 3);
world.setBlock(x + 17, y + 29, z + 6, Block5, 0, 3);
world.setBlock(x + 17, y + 29, z + 7, Block5, 0, 3);
world.setBlock(x + 17, y + 29, z + 8, Block5, 0, 3);
world.setBlock(x + 18, y + 29, z + 9, Block5, 0, 3);
world.setBlock(x + 20, y + 29, z + 9, Block2, 0, 3);
world.setBlock(x + 21, y + 29, z + 9, Block2, 0, 3);
world.setBlock(x + 22, y + 29, z + 9, Block2, 0, 3);
world.setBlock(x + 18, y + 29, z + 10, Block5, 0, 3);
world.setBlock(x + 19, y + 29, z + 10, Block2, 0, 3);
world.setBlock(x + 20, y + 29, z + 10, Block2, 0, 3);
world.setBlock(x + 21, y + 29, z + 10, Block2, 0, 3);
world.setBlock(x + 18, y + 29, z + 11, Block5, 0, 3);
world.setBlock(x + 21, y + 29, z + 11, Block2, 0, 3);
world.setBlock(x + 9, y + 29, z + 12, Block4, 0, 3);
world.setBlock(x + 18, y + 29, z + 12, Block5, 0, 3);
world.setBlock(x + 21, y + 29, z + 12, Block2, 0, 3);
world.setBlock(x + 18, y + 29, z + 13, Block5, 0, 3);
world.setBlock(x + 21, y + 29, z + 13, Block2, 0, 3);
world.setBlock(x + 18, y + 29, z + 14, Block5, 0, 3);
world.setBlock(x + 19, y + 29, z + 14, Block2, 0, 3);
world.setBlock(x + 20, y + 29, z + 14, Block2, 0, 3);
world.setBlock(x + 21, y + 29, z + 14, Block2, 0, 3);
world.setBlock(x + 18, y + 29, z + 15, Block5, 0, 3);
world.setBlock(x + 20, y + 29, z + 15, Block2, 0, 3);
world.setBlock(x + 21, y + 29, z + 15, Block2, 0, 3);
world.setBlock(x + 22, y + 29, z + 15, Block2, 0, 3);
world.setBlock(x + 17, y + 29, z + 16, Block5, 0, 3);
world.setBlock(x + 17, y + 29, z + 17, Block5, 0, 3);
world.setBlock(x + 17, y + 29, z + 18, Block5, 0, 3);
world.setBlock(x + 16, y + 29, z + 19, Block5, 0, 3);
world.setBlock(x + 15, y + 29, z + 20, Block5, 0, 3);
world.setBlock(x + 16, y + 29, z + 20, Block5, 0, 3);
world.setBlock(x + 3, y + 29, z + 21, Block7, 0, 3);
world.setBlock(x + 4, y + 29, z + 21, Block5, 0, 3);
world.setBlock(x + 12, y + 29, z + 21, Block5, 0, 3);
world.setBlock(x + 13, y + 29, z + 21, Block5, 0, 3);
world.setBlock(x + 14, y + 29, z + 21, Block5, 0, 3);
world.setBlock(x + 5, y + 29, z + 22, Block5, 0, 3);
world.setBlock(x + 6, y + 29, z + 22, Block5, 0, 3);
world.setBlock(x + 7, y + 29, z + 22, Block5, 0, 3);
world.setBlock(x + 8, y + 29, z + 22, Block5, 0, 3);
world.setBlock(x + 9, y + 29, z + 22, Block5, 0, 3);
world.setBlock(x + 10, y + 29, z + 22, Block5, 0, 3);
world.setBlock(x + 11, y + 29, z + 22, Block5, 0, 3);
world.setBlock(x + 5, y + 30, z + 1, Block5, 0, 3);
world.setBlock(x + 6, y + 30, z + 1, Block5, 0, 3);
world.setBlock(x + 7, y + 30, z + 1, Block5, 0, 3);
world.setBlock(x + 8, y + 30, z + 1, Block5, 0, 3);
world.setBlock(x + 9, y + 30, z + 1, Block5, 0, 3);
world.setBlock(x + 10, y + 30, z + 1, Block5, 0, 3);
world.setBlock(x + 11, y + 30, z + 1, Block5, 0, 3);
world.setBlock(x + 4, y + 30, z + 2, Block7, 0, 3);
world.setBlock(x + 12, y + 30, z + 2, Block5, 0, 3);
world.setBlock(x + 13, y + 30, z + 2, Block5, 0, 3);
world.setBlock(x + 14, y + 30, z + 2, Block5, 0, 3);
world.setBlock(x + 15, y + 30, z + 3, Block5, 0, 3);
world.setBlock(x + 16, y + 30, z + 3, Block5, 0, 3);
world.setBlock(x + 17, y + 30, z + 4, Block5, 0, 3);
world.setBlock(x + 17, y + 30, z + 5, Block5, 0, 3);
world.setBlock(x + 18, y + 30, z + 6, Block5, 0, 3);
world.setBlock(x + 18, y + 30, z + 7, Block5, 0, 3);
world.setBlock(x + 18, y + 30, z + 8, Block5, 0, 3);
world.setBlock(x + 19, y + 30, z + 9, Block5, 0, 3);
world.setBlock(x + 21, y + 30, z + 9, Block2, 0, 3);
world.setBlock(x + 19, y + 30, z + 10, Block5, 0, 3);
world.setBlock(x + 20, y + 30, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 30, z + 11, Block5, 0, 3);
world.setBlock(x + 8, y + 30, z + 12, Block4, 0, 3);
world.setBlock(x + 9, y + 30, z + 12, Block4, 0, 3);
world.setBlock(x + 19, y + 30, z + 12, Block5, 0, 3);
world.setBlock(x + 19, y + 30, z + 13, Block5, 0, 3);
world.setBlock(x + 19, y + 30, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 30, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 30, z + 15, Block5, 0, 3);
world.setBlock(x + 21, y + 30, z + 15, Block2, 0, 3);
world.setBlock(x + 18, y + 30, z + 16, Block5, 0, 3);
world.setBlock(x + 18, y + 30, z + 17, Block5, 0, 3);
world.setBlock(x + 18, y + 30, z + 18, Block5, 0, 3);
world.setBlock(x + 17, y + 30, z + 19, Block5, 0, 3);
world.setBlock(x + 17, y + 30, z + 20, Block5, 0, 3);
world.setBlock(x + 15, y + 30, z + 21, Block5, 0, 3);
world.setBlock(x + 16, y + 30, z + 21, Block5, 0, 3);
world.setBlock(x + 4, y + 30, z + 22, Block7, 0, 3);
world.setBlock(x + 12, y + 30, z + 22, Block5, 0, 3);
world.setBlock(x + 13, y + 30, z + 22, Block5, 0, 3);
world.setBlock(x + 14, y + 30, z + 22, Block5, 0, 3);
world.setBlock(x + 5, y + 30, z + 23, Block5, 0, 3);
world.setBlock(x + 6, y + 30, z + 23, Block5, 0, 3);
world.setBlock(x + 7, y + 30, z + 23, Block5, 0, 3);
world.setBlock(x + 8, y + 30, z + 23, Block5, 0, 3);
world.setBlock(x + 9, y + 30, z + 23, Block5, 0, 3);
world.setBlock(x + 10, y + 30, z + 23, Block5, 0, 3);
world.setBlock(x + 11, y + 30, z + 23, Block5, 0, 3);
world.setBlock(x + 5, y + 31, z + 1, Block7, 0, 3);
world.setBlock(x + 6, y + 31, z + 1, Block5, 0, 3);
world.setBlock(x + 7, y + 31, z + 1, Block5, 0, 3);
world.setBlock(x + 8, y + 31, z + 1, Block5, 0, 3);
world.setBlock(x + 9, y + 31, z + 1, Block5, 0, 3);
world.setBlock(x + 10, y + 31, z + 1, Block5, 0, 3);
world.setBlock(x + 11, y + 31, z + 1, Block5, 0, 3);
world.setBlock(x + 12, y + 31, z + 2, Block5, 0, 3);
world.setBlock(x + 13, y + 31, z + 2, Block5, 0, 3);
world.setBlock(x + 14, y + 31, z + 2, Block5, 0, 3);
world.setBlock(x + 15, y + 31, z + 3, Block5, 0, 3);
world.setBlock(x + 16, y + 31, z + 3, Block5, 0, 3);
world.setBlock(x + 17, y + 31, z + 4, Block5, 0, 3);
world.setBlock(x + 17, y + 31, z + 5, Block5, 0, 3);
world.setBlock(x + 18, y + 31, z + 6, Block5, 0, 3);
world.setBlock(x + 18, y + 31, z + 7, Block5, 0, 3);
world.setBlock(x + 18, y + 31, z + 8, Block5, 0, 3);
world.setBlock(x + 19, y + 31, z + 9, Block5, 0, 3);
world.setBlock(x + 19, y + 31, z + 10, Block5, 0, 3);
world.setBlock(x + 20, y + 31, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 31, z + 11, Block5, 0, 3);
world.setBlock(x + 8, y + 31, z + 12, Block4, 0, 3);
world.setBlock(x + 19, y + 31, z + 12, Block5, 0, 3);
world.setBlock(x + 19, y + 31, z + 13, Block5, 0, 3);
world.setBlock(x + 19, y + 31, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 31, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 31, z + 15, Block5, 0, 3);
world.setBlock(x + 18, y + 31, z + 16, Block5, 0, 3);
world.setBlock(x + 18, y + 31, z + 17, Block5, 0, 3);
world.setBlock(x + 18, y + 31, z + 18, Block5, 0, 3);
world.setBlock(x + 17, y + 31, z + 19, Block5, 0, 3);
world.setBlock(x + 17, y + 31, z + 20, Block5, 0, 3);
world.setBlock(x + 15, y + 31, z + 21, Block5, 0, 3);
world.setBlock(x + 16, y + 31, z + 21, Block5, 0, 3);
world.setBlock(x + 12, y + 31, z + 22, Block5, 0, 3);
world.setBlock(x + 13, y + 31, z + 22, Block5, 0, 3);
world.setBlock(x + 14, y + 31, z + 22, Block5, 0, 3);
world.setBlock(x + 5, y + 31, z + 23, Block7, 0, 3);
world.setBlock(x + 6, y + 31, z + 23, Block5, 0, 3);
world.setBlock(x + 7, y + 31, z + 23, Block5, 0, 3);
world.setBlock(x + 8, y + 31, z + 23, Block5, 0, 3);
world.setBlock(x + 9, y + 31, z + 23, Block5, 0, 3);
world.setBlock(x + 10, y + 31, z + 23, Block5, 0, 3);
world.setBlock(x + 11, y + 31, z + 23, Block5, 0, 3);
world.setBlock(x + 6, y + 32, z + 1, Block7, 0, 3);
world.setBlock(x + 7, y + 32, z + 1, Block5, 0, 3);
world.setBlock(x + 8, y + 32, z + 1, Block5, 0, 3);
world.setBlock(x + 9, y + 32, z + 1, Block5, 0, 3);
world.setBlock(x + 10, y + 32, z + 1, Block5, 0, 3);
world.setBlock(x + 11, y + 32, z + 1, Block5, 0, 3);
world.setBlock(x + 12, y + 32, z + 2, Block5, 0, 3);
world.setBlock(x + 13, y + 32, z + 2, Block5, 0, 3);
world.setBlock(x + 14, y + 32, z + 2, Block5, 0, 3);
world.setBlock(x + 15, y + 32, z + 3, Block5, 0, 3);
world.setBlock(x + 16, y + 32, z + 3, Block5, 0, 3);
world.setBlock(x + 17, y + 32, z + 4, Block5, 0, 3);
world.setBlock(x + 17, y + 32, z + 5, Block5, 0, 3);
world.setBlock(x + 18, y + 32, z + 6, Block5, 0, 3);
world.setBlock(x + 18, y + 32, z + 7, Block5, 0, 3);
world.setBlock(x + 18, y + 32, z + 8, Block5, 0, 3);
world.setBlock(x + 19, y + 32, z + 9, Block5, 0, 3);
world.setBlock(x + 19, y + 32, z + 10, Block5, 0, 3);
world.setBlock(x + 20, y + 32, z + 10, Block2, 0, 3);
world.setBlock(x + 19, y + 32, z + 11, Block5, 0, 3);
world.setBlock(x + 7, y + 32, z + 12, Block4, 0, 3);
world.setBlock(x + 8, y + 32, z + 12, Block4, 0, 3);
world.setBlock(x + 19, y + 32, z + 12, Block5, 0, 3);
world.setBlock(x + 19, y + 32, z + 13, Block5, 0, 3);
world.setBlock(x + 19, y + 32, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 32, z + 14, Block2, 0, 3);
world.setBlock(x + 19, y + 32, z + 15, Block5, 0, 3);
world.setBlock(x + 18, y + 32, z + 16, Block5, 0, 3);
world.setBlock(x + 18, y + 32, z + 17, Block5, 0, 3);
world.setBlock(x + 18, y + 32, z + 18, Block5, 0, 3);
world.setBlock(x + 17, y + 32, z + 19, Block5, 0, 3);
world.setBlock(x + 17, y + 32, z + 20, Block5, 0, 3);
world.setBlock(x + 15, y + 32, z + 21, Block5, 0, 3);
world.setBlock(x + 16, y + 32, z + 21, Block5, 0, 3);
world.setBlock(x + 12, y + 32, z + 22, Block5, 0, 3);
world.setBlock(x + 13, y + 32, z + 22, Block5, 0, 3);
world.setBlock(x + 14, y + 32, z + 22, Block5, 0, 3);
world.setBlock(x + 6, y + 32, z + 23, Block7, 0, 3);
world.setBlock(x + 7, y + 32, z + 23, Block5, 0, 3);
world.setBlock(x + 8, y + 32, z + 23, Block5, 0, 3);
world.setBlock(x + 9, y + 32, z + 23, Block5, 0, 3);
world.setBlock(x + 10, y + 32, z + 23, Block5, 0, 3);
world.setBlock(x + 11, y + 32, z + 23, Block5, 0, 3);
world.setBlock(x + 7, y + 33, z + 0, Block7, 0, 3);
world.setBlock(x + 8, y + 33, z + 0, Block5, 0, 3);
world.setBlock(x + 9, y + 33, z + 0, Block5, 0, 3);
world.setBlock(x + 10, y + 33, z + 0, Block5, 0, 3);
world.setBlock(x + 11, y + 33, z + 0, Block5, 0, 3);
world.setBlock(x + 12, y + 33, z + 1, Block5, 0, 3);
world.setBlock(x + 13, y + 33, z + 1, Block5, 0, 3);
world.setBlock(x + 14, y + 33, z + 1, Block5, 0, 3);
world.setBlock(x + 15, y + 33, z + 2, Block5, 0, 3);
world.setBlock(x + 16, y + 33, z + 2, Block5, 0, 3);
world.setBlock(x + 17, y + 33, z + 3, Block5, 0, 3);
world.setBlock(x + 18, y + 33, z + 4, Block5, 0, 3);
world.setBlock(x + 18, y + 33, z + 5, Block5, 0, 3);
world.setBlock(x + 19, y + 33, z + 6, Block5, 0, 3);
world.setBlock(x + 19, y + 33, z + 7, Block5, 0, 3);
world.setBlock(x + 19, y + 33, z + 8, Block5, 0, 3);
world.setBlock(x + 20, y + 33, z + 9, Block5, 0, 3);
world.setBlock(x + 20, y + 33, z + 10, Block5, 0, 3);
world.setBlock(x + 20, y + 33, z + 11, Block5, 0, 3);
world.setBlock(x + 7, y + 33, z + 12, Block4, 0, 3);
world.setBlock(x + 18, y + 33, z + 12, Block4, 0, 3);
world.setBlock(x + 19, y + 33, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 33, z + 12, Block5, 0, 3);
world.setBlock(x + 20, y + 33, z + 13, Block5, 0, 3);
world.setBlock(x + 20, y + 33, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 33, z + 15, Block5, 0, 3);
world.setBlock(x + 19, y + 33, z + 16, Block5, 0, 3);
world.setBlock(x + 19, y + 33, z + 17, Block5, 0, 3);
world.setBlock(x + 19, y + 33, z + 18, Block5, 0, 3);
world.setBlock(x + 18, y + 33, z + 19, Block5, 0, 3);
world.setBlock(x + 18, y + 33, z + 20, Block5, 0, 3);
world.setBlock(x + 17, y + 33, z + 21, Block5, 0, 3);
world.setBlock(x + 15, y + 33, z + 22, Block5, 0, 3);
world.setBlock(x + 16, y + 33, z + 22, Block5, 0, 3);
world.setBlock(x + 12, y + 33, z + 23, Block5, 0, 3);
world.setBlock(x + 13, y + 33, z + 23, Block5, 0, 3);
world.setBlock(x + 14, y + 33, z + 23, Block5, 0, 3);
world.setBlock(x + 7, y + 33, z + 24, Block7, 0, 3);
world.setBlock(x + 8, y + 33, z + 24, Block5, 0, 3);
world.setBlock(x + 9, y + 33, z + 24, Block5, 0, 3);
world.setBlock(x + 10, y + 33, z + 24, Block5, 0, 3);
world.setBlock(x + 11, y + 33, z + 24, Block5, 0, 3);
world.setBlock(x + 8, y + 34, z + 0, Block7, 0, 3);
world.setBlock(x + 9, y + 34, z + 0, Block5, 0, 3);
world.setBlock(x + 10, y + 34, z + 0, Block5, 0, 3);
world.setBlock(x + 11, y + 34, z + 0, Block5, 0, 3);
world.setBlock(x + 12, y + 34, z + 1, Block5, 0, 3);
world.setBlock(x + 13, y + 34, z + 1, Block5, 0, 3);
world.setBlock(x + 14, y + 34, z + 1, Block5, 0, 3);
world.setBlock(x + 15, y + 34, z + 2, Block5, 0, 3);
world.setBlock(x + 16, y + 34, z + 2, Block5, 0, 3);
world.setBlock(x + 17, y + 34, z + 3, Block5, 0, 3);
world.setBlock(x + 18, y + 34, z + 4, Block5, 0, 3);
world.setBlock(x + 18, y + 34, z + 5, Block5, 0, 3);
world.setBlock(x + 19, y + 34, z + 6, Block5, 0, 3);
world.setBlock(x + 19, y + 34, z + 7, Block5, 0, 3);
world.setBlock(x + 19, y + 34, z + 8, Block5, 0, 3);
world.setBlock(x + 20, y + 34, z + 9, Block5, 0, 3);
world.setBlock(x + 20, y + 34, z + 10, Block5, 0, 3);
world.setBlock(x + 20, y + 34, z + 11, Block5, 0, 3);
world.setBlock(x + 6, y + 34, z + 12, Block4, 0, 3);
world.setBlock(x + 7, y + 34, z + 12, Block4, 0, 3);
world.setBlock(x + 16, y + 34, z + 12, Block4, 0, 3);
world.setBlock(x + 17, y + 34, z + 12, Block4, 0, 3);
world.setBlock(x + 18, y + 34, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 34, z + 12, Block5, 0, 3);
world.setBlock(x + 20, y + 34, z + 13, Block5, 0, 3);
world.setBlock(x + 20, y + 34, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 34, z + 15, Block5, 0, 3);
world.setBlock(x + 19, y + 34, z + 16, Block5, 0, 3);
world.setBlock(x + 19, y + 34, z + 17, Block5, 0, 3);
world.setBlock(x + 19, y + 34, z + 18, Block5, 0, 3);
world.setBlock(x + 18, y + 34, z + 19, Block5, 0, 3);
world.setBlock(x + 18, y + 34, z + 20, Block5, 0, 3);
world.setBlock(x + 17, y + 34, z + 21, Block5, 0, 3);
world.setBlock(x + 15, y + 34, z + 22, Block5, 0, 3);
world.setBlock(x + 16, y + 34, z + 22, Block5, 0, 3);
world.setBlock(x + 12, y + 34, z + 23, Block5, 0, 3);
world.setBlock(x + 13, y + 34, z + 23, Block5, 0, 3);
world.setBlock(x + 14, y + 34, z + 23, Block5, 0, 3);
world.setBlock(x + 8, y + 34, z + 24, Block7, 0, 3);
world.setBlock(x + 9, y + 34, z + 24, Block5, 0, 3);
world.setBlock(x + 10, y + 34, z + 24, Block5, 0, 3);
world.setBlock(x + 11, y + 34, z + 24, Block5, 0, 3);
world.setBlock(x + 9, y + 35, z + 0, Block7, 0, 3);
world.setBlock(x + 10, y + 35, z + 0, Block5, 0, 3);
world.setBlock(x + 11, y + 35, z + 0, Block5, 0, 3);
world.setBlock(x + 12, y + 35, z + 1, Block5, 0, 3);
world.setBlock(x + 13, y + 35, z + 1, Block5, 0, 3);
world.setBlock(x + 14, y + 35, z + 1, Block5, 0, 3);
world.setBlock(x + 15, y + 35, z + 2, Block5, 0, 3);
world.setBlock(x + 16, y + 35, z + 2, Block5, 0, 3);
world.setBlock(x + 17, y + 35, z + 3, Block5, 0, 3);
world.setBlock(x + 18, y + 35, z + 4, Block5, 0, 3);
world.setBlock(x + 18, y + 35, z + 5, Block5, 0, 3);
world.setBlock(x + 19, y + 35, z + 6, Block5, 0, 3);
world.setBlock(x + 19, y + 35, z + 7, Block5, 0, 3);
world.setBlock(x + 19, y + 35, z + 8, Block5, 0, 3);
world.setBlock(x + 20, y + 35, z + 9, Block5, 0, 3);
world.setBlock(x + 20, y + 35, z + 10, Block5, 0, 3);
world.setBlock(x + 20, y + 35, z + 11, Block5, 0, 3);
world.setBlock(x + 6, y + 35, z + 12, Block4, 0, 3);
world.setBlock(x + 14, y + 35, z + 12, Block4, 0, 3);
world.setBlock(x + 15, y + 35, z + 12, Block4, 0, 3);
world.setBlock(x + 16, y + 35, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 35, z + 12, Block5, 0, 3);
world.setBlock(x + 20, y + 35, z + 13, Block5, 0, 3);
world.setBlock(x + 20, y + 35, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 35, z + 15, Block5, 0, 3);
world.setBlock(x + 19, y + 35, z + 16, Block5, 0, 3);
world.setBlock(x + 19, y + 35, z + 17, Block5, 0, 3);
world.setBlock(x + 19, y + 35, z + 18, Block5, 0, 3);
world.setBlock(x + 18, y + 35, z + 19, Block5, 0, 3);
world.setBlock(x + 18, y + 35, z + 20, Block5, 0, 3);
world.setBlock(x + 17, y + 35, z + 21, Block5, 0, 3);
world.setBlock(x + 15, y + 35, z + 22, Block5, 0, 3);
world.setBlock(x + 16, y + 35, z + 22, Block5, 0, 3);
world.setBlock(x + 12, y + 35, z + 23, Block5, 0, 3);
world.setBlock(x + 13, y + 35, z + 23, Block5, 0, 3);
world.setBlock(x + 14, y + 35, z + 23, Block5, 0, 3);
world.setBlock(x + 9, y + 35, z + 24, Block7, 0, 3);
world.setBlock(x + 10, y + 35, z + 24, Block5, 0, 3);
world.setBlock(x + 11, y + 35, z + 24, Block5, 0, 3);
world.setBlock(x + 10, y + 36, z + 0, Block7, 0, 3);
world.setBlock(x + 11, y + 36, z + 0, Block5, 0, 3);
world.setBlock(x + 12, y + 36, z + 1, Block5, 0, 3);
world.setBlock(x + 13, y + 36, z + 1, Block5, 0, 3);
world.setBlock(x + 14, y + 36, z + 1, Block5, 0, 3);
world.setBlock(x + 15, y + 36, z + 2, Block5, 0, 3);
world.setBlock(x + 16, y + 36, z + 2, Block5, 0, 3);
world.setBlock(x + 17, y + 36, z + 3, Block5, 0, 3);
world.setBlock(x + 18, y + 36, z + 4, Block5, 0, 3);
world.setBlock(x + 18, y + 36, z + 5, Block5, 0, 3);
world.setBlock(x + 19, y + 36, z + 6, Block5, 0, 3);
world.setBlock(x + 19, y + 36, z + 7, Block5, 0, 3);
world.setBlock(x + 19, y + 36, z + 8, Block5, 0, 3);
world.setBlock(x + 20, y + 36, z + 9, Block5, 0, 3);
world.setBlock(x + 20, y + 36, z + 10, Block5, 0, 3);
world.setBlock(x + 20, y + 36, z + 11, Block5, 0, 3);
world.setBlock(x + 5, y + 36, z + 12, Block4, 0, 3);
world.setBlock(x + 6, y + 36, z + 12, Block4, 0, 3);
world.setBlock(x + 12, y + 36, z + 12, Block4, 0, 3);
world.setBlock(x + 13, y + 36, z + 12, Block4, 0, 3);
world.setBlock(x + 14, y + 36, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 36, z + 12, Block5, 0, 3);
world.setBlock(x + 20, y + 36, z + 13, Block5, 0, 3);
world.setBlock(x + 20, y + 36, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 36, z + 15, Block5, 0, 3);
world.setBlock(x + 19, y + 36, z + 16, Block5, 0, 3);
world.setBlock(x + 19, y + 36, z + 17, Block5, 0, 3);
world.setBlock(x + 19, y + 36, z + 18, Block5, 0, 3);
world.setBlock(x + 18, y + 36, z + 19, Block5, 0, 3);
world.setBlock(x + 18, y + 36, z + 20, Block5, 0, 3);
world.setBlock(x + 17, y + 36, z + 21, Block5, 0, 3);
world.setBlock(x + 15, y + 36, z + 22, Block5, 0, 3);
world.setBlock(x + 16, y + 36, z + 22, Block5, 0, 3);
world.setBlock(x + 12, y + 36, z + 23, Block5, 0, 3);
world.setBlock(x + 13, y + 36, z + 23, Block5, 0, 3);
world.setBlock(x + 14, y + 36, z + 23, Block5, 0, 3);
world.setBlock(x + 10, y + 36, z + 24, Block7, 0, 3);
world.setBlock(x + 11, y + 36, z + 24, Block5, 0, 3);
world.setBlock(x + 11, y + 37, z + 0, Block7, 0, 3);
world.setBlock(x + 12, y + 37, z + 1, Block5, 0, 3);
world.setBlock(x + 13, y + 37, z + 1, Block5, 0, 3);
world.setBlock(x + 14, y + 37, z + 1, Block5, 0, 3);
world.setBlock(x + 15, y + 37, z + 2, Block5, 0, 3);
world.setBlock(x + 16, y + 37, z + 2, Block5, 0, 3);
world.setBlock(x + 17, y + 37, z + 3, Block5, 0, 3);
world.setBlock(x + 18, y + 37, z + 4, Block5, 0, 3);
world.setBlock(x + 18, y + 37, z + 5, Block5, 0, 3);
world.setBlock(x + 19, y + 37, z + 6, Block5, 0, 3);
world.setBlock(x + 19, y + 37, z + 7, Block5, 0, 3);
world.setBlock(x + 19, y + 37, z + 8, Block5, 0, 3);
world.setBlock(x + 20, y + 37, z + 9, Block5, 0, 3);
world.setBlock(x + 20, y + 37, z + 10, Block5, 0, 3);
world.setBlock(x + 20, y + 37, z + 11, Block5, 0, 3);
world.setBlock(x + 5, y + 37, z + 12, Block4, 0, 3);
world.setBlock(x + 10, y + 37, z + 12, Block4, 0, 3);
world.setBlock(x + 11, y + 37, z + 12, Block4, 0, 3);
world.setBlock(x + 12, y + 37, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 37, z + 12, Block5, 0, 3);
world.setBlock(x + 20, y + 37, z + 13, Block5, 0, 3);
world.setBlock(x + 20, y + 37, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 37, z + 15, Block5, 0, 3);
world.setBlock(x + 19, y + 37, z + 16, Block5, 0, 3);
world.setBlock(x + 19, y + 37, z + 17, Block5, 0, 3);
world.setBlock(x + 19, y + 37, z + 18, Block5, 0, 3);
world.setBlock(x + 18, y + 37, z + 19, Block5, 0, 3);
world.setBlock(x + 18, y + 37, z + 20, Block5, 0, 3);
world.setBlock(x + 17, y + 37, z + 21, Block5, 0, 3);
world.setBlock(x + 15, y + 37, z + 22, Block5, 0, 3);
world.setBlock(x + 16, y + 37, z + 22, Block5, 0, 3);
world.setBlock(x + 12, y + 37, z + 23, Block5, 0, 3);
world.setBlock(x + 13, y + 37, z + 23, Block5, 0, 3);
world.setBlock(x + 14, y + 37, z + 23, Block5, 0, 3);
world.setBlock(x + 11, y + 37, z + 24, Block7, 0, 3);
world.setBlock(x + 12, y + 38, z + 1, Block7, 0, 3);
world.setBlock(x + 13, y + 38, z + 1, Block5, 0, 3);
world.setBlock(x + 14, y + 38, z + 1, Block5, 0, 3);
world.setBlock(x + 15, y + 38, z + 2, Block5, 0, 3);
world.setBlock(x + 16, y + 38, z + 2, Block5, 0, 3);
world.setBlock(x + 17, y + 38, z + 3, Block5, 0, 3);
world.setBlock(x + 18, y + 38, z + 4, Block5, 0, 3);
world.setBlock(x + 18, y + 38, z + 5, Block5, 0, 3);
world.setBlock(x + 19, y + 38, z + 6, Block5, 0, 3);
world.setBlock(x + 19, y + 38, z + 7, Block5, 0, 3);
world.setBlock(x + 19, y + 38, z + 8, Block5, 0, 3);
world.setBlock(x + 20, y + 38, z + 9, Block5, 0, 3);
world.setBlock(x + 20, y + 38, z + 10, Block5, 0, 3);
world.setBlock(x + 4, y + 38, z + 11, Block7, 0, 3);
world.setBlock(x + 5, y + 38, z + 11, Block7, 0, 3);
world.setBlock(x + 6, y + 38, z + 11, Block7, 0, 3);
world.setBlock(x + 20, y + 38, z + 11, Block5, 0, 3);
world.setBlock(x + 4, y + 38, z + 12, Block7, 0, 3);
world.setBlock(x + 5, y + 38, z + 12, Block7, 0, 3);
world.setBlock(x + 6, y + 38, z + 12, Block7, 0, 3);
world.setBlock(x + 8, y + 38, z + 12, Block4, 0, 3);
world.setBlock(x + 9, y + 38, z + 12, Block4, 0, 3);
world.setBlock(x + 10, y + 38, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 38, z + 12, Block5, 0, 3);
world.setBlock(x + 4, y + 38, z + 13, Block7, 0, 3);
world.setBlock(x + 5, y + 38, z + 13, Block7, 0, 3);
world.setBlock(x + 6, y + 38, z + 13, Block7, 0, 3);
world.setBlock(x + 20, y + 38, z + 13, Block5, 0, 3);
world.setBlock(x + 20, y + 38, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 38, z + 15, Block5, 0, 3);
world.setBlock(x + 19, y + 38, z + 16, Block5, 0, 3);
world.setBlock(x + 19, y + 38, z + 17, Block5, 0, 3);
world.setBlock(x + 19, y + 38, z + 18, Block5, 0, 3);
world.setBlock(x + 18, y + 38, z + 19, Block5, 0, 3);
world.setBlock(x + 18, y + 38, z + 20, Block5, 0, 3);
world.setBlock(x + 17, y + 38, z + 21, Block5, 0, 3);
world.setBlock(x + 15, y + 38, z + 22, Block5, 0, 3);
world.setBlock(x + 16, y + 38, z + 22, Block5, 0, 3);
world.setBlock(x + 12, y + 38, z + 23, Block7, 0, 3);
world.setBlock(x + 13, y + 38, z + 23, Block5, 0, 3);
world.setBlock(x + 14, y + 38, z + 23, Block5, 0, 3);
world.setBlock(x + 13, y + 39, z + 1, Block7, 0, 3);
world.setBlock(x + 14, y + 39, z + 1, Block5, 0, 3);
world.setBlock(x + 15, y + 39, z + 2, Block5, 0, 3);
world.setBlock(x + 16, y + 39, z + 2, Block5, 0, 3);
world.setBlock(x + 17, y + 39, z + 3, Block5, 0, 3);
world.setBlock(x + 18, y + 39, z + 4, Block5, 0, 3);
world.setBlock(x + 18, y + 39, z + 5, Block5, 0, 3);
world.setBlock(x + 19, y + 39, z + 6, Block5, 0, 3);
world.setBlock(x + 19, y + 39, z + 7, Block5, 0, 3);
world.setBlock(x + 19, y + 39, z + 8, Block5, 0, 3);
world.setBlock(x + 20, y + 39, z + 9, Block5, 0, 3);
world.setBlock(x + 20, y + 39, z + 10, Block5, 0, 3);
world.setBlock(x + 4, y + 39, z + 11, Block7, 0, 3);
world.setBlock(x + 5, y + 39, z + 11, Block7, 0, 3);
world.setBlock(x + 6, y + 39, z + 11, Block7, 0, 3);
world.setBlock(x + 20, y + 39, z + 11, Block5, 0, 3);
world.setBlock(x + 4, y + 39, z + 12, Block7, 0, 3);
//world.setBlock(x + 5, y + 39, z + 12, Block7, 0, 3);
world.setBlock(x + 5, y + 39, z + 12, Blocks.chest, 4, 3);
world.setBlockMetadataWithNotify(x + 5, y + 39, z + 12, 4, 3);
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(3), (TileEntityChest)world.getTileEntity(x + 5, y + 39, z + 12), 12);
world.setBlock(x + 6, y + 39, z + 12, Block7, 0, 3);
world.setBlock(x + 7, y + 39, z + 12, Block4, 0, 3);
world.setBlock(x + 8, y + 39, z + 12, Block4, 0, 3);
world.setBlock(x + 20, y + 39, z + 12, Block5, 0, 3);
world.setBlock(x + 4, y + 39, z + 13, Block7, 0, 3);
world.setBlock(x + 5, y + 39, z + 13, Block7, 0, 3);
world.setBlock(x + 6, y + 39, z + 13, Block7, 0, 3);
world.setBlock(x + 20, y + 39, z + 13, Block5, 0, 3);
world.setBlock(x + 20, y + 39, z + 14, Block5, 0, 3);
world.setBlock(x + 20, y + 39, z + 15, Block5, 0, 3);
world.setBlock(x + 19, y + 39, z + 16, Block5, 0, 3);
world.setBlock(x + 19, y + 39, z + 17, Block5, 0, 3);
world.setBlock(x + 19, y + 39, z + 18, Block5, 0, 3);
world.setBlock(x + 18, y + 39, z + 19, Block5, 0, 3);
world.setBlock(x + 18, y + 39, z + 20, Block5, 0, 3);
world.setBlock(x + 17, y + 39, z + 21, Block5, 0, 3);
world.setBlock(x + 15, y + 39, z + 22, Block5, 0, 3);
world.setBlock(x + 16, y + 39, z + 22, Block5, 0, 3);
world.setBlock(x + 13, y + 39, z + 23, Block7, 0, 3);
world.setBlock(x + 14, y + 39, z + 23, Block5, 0, 3);
world.setBlock(x + 14, y + 40, z + 2, Block7, 0, 3);
world.setBlock(x + 15, y + 40, z + 3, Block5, 0, 3);
world.setBlock(x + 16, y + 40, z + 3, Block5, 0, 3);
world.setBlock(x + 17, y + 40, z + 4, Block5, 0, 3);
world.setBlock(x + 17, y + 40, z + 5, Block5, 0, 3);
world.setBlock(x + 18, y + 40, z + 6, Block5, 0, 3);
world.setBlock(x + 18, y + 40, z + 7, Block5, 0, 3);
world.setBlock(x + 18, y + 40, z + 8, Block5, 0, 3);
world.setBlock(x + 19, y + 40, z + 9, Block5, 0, 3);
world.setBlock(x + 19, y + 40, z + 10, Block5, 0, 3);
world.setBlock(x + 4, y + 40, z + 11, Block7, 0, 3);
world.setBlock(x + 5, y + 40, z + 11, Block7, 0, 3);
world.setBlock(x + 6, y + 40, z + 11, Block7, 0, 3);
world.setBlock(x + 19, y + 40, z + 11, Block5, 0, 3);
world.setBlock(x + 4, y + 40, z + 12, Block7, 0, 3);
world.setBlock(x + 5, y + 40, z + 12, Block7, 0, 3);
world.setBlock(x + 6, y + 40, z + 12, Block7, 0, 3);
world.setBlock(x + 19, y + 40, z + 12, Block5, 0, 3);
world.setBlock(x + 4, y + 40, z + 13, Block7, 0, 3);
world.setBlock(x + 5, y + 40, z + 13, Block7, 0, 3);
world.setBlock(x + 6, y + 40, z + 13, Block7, 0, 3);
world.setBlock(x + 19, y + 40, z + 13, Block5, 0, 3);
world.setBlock(x + 19, y + 40, z + 14, Block5, 0, 3);
world.setBlock(x + 19, y + 40, z + 15, Block5, 0, 3);
world.setBlock(x + 18, y + 40, z + 16, Block5, 0, 3);
world.setBlock(x + 18, y + 40, z + 17, Block5, 0, 3);
world.setBlock(x + 18, y + 40, z + 18, Block5, 0, 3);
world.setBlock(x + 17, y + 40, z + 19, Block5, 0, 3);
world.setBlock(x + 17, y + 40, z + 20, Block5, 0, 3);
world.setBlock(x + 15, y + 40, z + 21, Block5, 0, 3);
world.setBlock(x + 16, y + 40, z + 21, Block5, 0, 3);
world.setBlock(x + 14, y + 40, z + 22, Block7, 0, 3);
world.setBlock(x + 15, y + 41, z + 3, Block7, 0, 3);
world.setBlock(x + 16, y + 41, z + 3, Block5, 0, 3);
world.setBlock(x + 17, y + 41, z + 4, Block5, 0, 3);
world.setBlock(x + 17, y + 41, z + 5, Block5, 0, 3);
world.setBlock(x + 18, y + 41, z + 6, Block5, 0, 3);
world.setBlock(x + 18, y + 41, z + 7, Block5, 0, 3);
world.setBlock(x + 18, y + 41, z + 8, Block5, 0, 3);
world.setBlock(x + 19, y + 41, z + 9, Block5, 0, 3);
world.setBlock(x + 19, y + 41, z + 10, Block5, 0, 3);
world.setBlock(x + 19, y + 41, z + 11, Block5, 0, 3);
world.setBlock(x + 19, y + 41, z + 12, Block5, 0, 3);
world.setBlock(x + 19, y + 41, z + 13, Block5, 0, 3);
world.setBlock(x + 19, y + 41, z + 14, Block5, 0, 3);
world.setBlock(x + 19, y + 41, z + 15, Block5, 0, 3);
world.setBlock(x + 18, y + 41, z + 16, Block5, 0, 3);
world.setBlock(x + 18, y + 41, z + 17, Block5, 0, 3);
world.setBlock(x + 18, y + 41, z + 18, Block5, 0, 3);
world.setBlock(x + 17, y + 41, z + 19, Block5, 0, 3);
world.setBlock(x + 17, y + 41, z + 20, Block5, 0, 3);
world.setBlock(x + 15, y + 41, z + 21, Block7, 0, 3);
world.setBlock(x + 16, y + 41, z + 21, Block5, 0, 3);
world.setBlock(x + 16, y + 42, z + 3, Block7, 0, 3);
world.setBlock(x + 17, y + 42, z + 4, Block7, 0, 3);
world.setBlock(x + 17, y + 42, z + 5, Block7, 0, 3);
world.setBlock(x + 18, y + 42, z + 6, Block5, 0, 3);
world.setBlock(x + 18, y + 42, z + 7, Block5, 0, 3);
world.setBlock(x + 18, y + 42, z + 8, Block5, 0, 3);
world.setBlock(x + 19, y + 42, z + 9, Block5, 0, 3);
world.setBlock(x + 19, y + 42, z + 10, Block5, 0, 3);
world.setBlock(x + 19, y + 42, z + 11, Block5, 0, 3);
world.setBlock(x + 19, y + 42, z + 12, Block5, 0, 3);
world.setBlock(x + 19, y + 42, z + 13, Block5, 0, 3);
world.setBlock(x + 19, y + 42, z + 14, Block5, 0, 3);
world.setBlock(x + 19, y + 42, z + 15, Block5, 0, 3);
world.setBlock(x + 18, y + 42, z + 16, Block5, 0, 3);
world.setBlock(x + 18, y + 42, z + 17, Block5, 0, 3);
world.setBlock(x + 18, y + 42, z + 18, Block5, 0, 3);
world.setBlock(x + 17, y + 42, z + 19, Block7, 0, 3);
world.setBlock(x + 17, y + 42, z + 20, Block7, 0, 3);
world.setBlock(x + 16, y + 42, z + 21, Block7, 0, 3);
world.setBlock(x + 17, y + 43, z + 6, Block7, 0, 3);
world.setBlock(x + 17, y + 43, z + 7, Block7, 0, 3);
world.setBlock(x + 17, y + 43, z + 8, Block7, 0, 3);
world.setBlock(x + 18, y + 43, z + 9, Block5, 0, 3);
world.setBlock(x + 18, y + 43, z + 10, Block5, 0, 3);
world.setBlock(x + 18, y + 43, z + 11, Block5, 0, 3);
world.setBlock(x + 18, y + 43, z + 12, Block5, 0, 3);
world.setBlock(x + 18, y + 43, z + 13, Block5, 0, 3);
world.setBlock(x + 18, y + 43, z + 14, Block5, 0, 3);
world.setBlock(x + 18, y + 43, z + 15, Block5, 0, 3);
world.setBlock(x + 17, y + 43, z + 16, Block7, 0, 3);
world.setBlock(x + 17, y + 43, z + 17, Block7, 0, 3);
world.setBlock(x + 17, y + 43, z + 18, Block7, 0, 3);
world.setBlock(x + 18, y + 44, z + 9, Block7, 0, 3);
world.setBlock(x + 18, y + 44, z + 10, Block7, 0, 3);
world.setBlock(x + 18, y + 44, z + 11, Block7, 0, 3);
world.setBlock(x + 18, y + 44, z + 12, Block7, 0, 3);
world.setBlock(x + 18, y + 44, z + 13, Block7, 0, 3);
world.setBlock(x + 18, y + 44, z + 14, Block7, 0, 3);
world.setBlock(x + 18, y + 44, z + 15, Block7, 0, 3);
generate_r03_last(world, rand, x, y, z);
return true;
}
public boolean generate_r03_last(World world, Random rand, int x, int y, int z)
{
world.setBlock(x + 19, y + 3, z + 9, Blocks.torch, 4, 3);
world.setBlock(x + 6, y + 10, z + 17, Blocks.torch, 2, 3);
world.setBlock(x + 9, y + 15, z + 19, Blocks.torch, 3, 3);
world.setBlock(x + 17, y + 15, z + 19, Blocks.torch, 3, 3);
world.setBlock(x + 13, y + 15, z + 24, Blocks.torch, 5, 3);
world.setBlock(x + 9, y + 15, z + 27, Blocks.torch, 4, 3);
world.setBlock(x + 17, y + 15, z + 27, Blocks.torch, 4, 3);
world.setBlock(x + 19, y + 19, z + 9, Blocks.torch, 4, 3);
world.setBlock(x + 16, y + 19, z + 12, Blocks.torch, 2, 3);
world.setBlock(x + 22, y + 19, z + 12, Blocks.torch, 1, 3);
world.setBlock(x + 19, y + 19, z + 15, Blocks.torch, 3, 3);
if(MainRegistry.enableDebugMode)
System.out.print("[Debug] Successfully spawned satellite dish at " + x + " " + y +" " + z + "\n");
return true;
}
}