130 lines
4.7 KiB
Java

package api.hbm.fluid;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.tank.FluidTank;
import com.hbm.packet.AuxParticlePacketNT;
import com.hbm.packet.PacketDispatcher;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public interface IFluidUser extends IFluidConnector {
public default void sendFluid(FluidTank tank, World world, int x, int y, int z, ForgeDirection dir) {
sendFluid(tank.getTankType(), tank.getPressure(), world, x, y, z, dir);
}
public default void sendFluid(FluidType type, int pressure, World world, int x, int y, int z, ForgeDirection dir) {
TileEntity te = world.getTileEntity(x, y, z);
boolean wasSubscribed = false;
boolean red = false;
if(te instanceof IFluidConductor) {
IFluidConductor con = (IFluidConductor) te;
if(con.getPipeNet(type) != null && con.getPipeNet(type).isSubscribed(this)) {
con.getPipeNet(type).unsubscribe(this);
wasSubscribed = true;
}
}
if(te instanceof IFluidConnector) {
IFluidConnector con = (IFluidConnector) te;
if(con.canConnect(type, dir.getOpposite())) {
long toSend = this.getTotalFluidForSend(type, pressure);
if(toSend > 0) {
long transfer = toSend - con.transferFluid(type, pressure, toSend);
this.removeFluidForTransfer(type, pressure, transfer);
}
red = true;
}
}
if(wasSubscribed && te instanceof IFluidConductor) {
IFluidConductor con = (IFluidConductor) te;
if(con.getPipeNet(type) != null && !con.getPipeNet(type).isSubscribed(this)) {
con.getPipeNet(type).subscribe(this);
}
}
if(particleDebug) {
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "network");
data.setString("mode", "fluid");
data.setInteger("color", type.getColor());
double posX = x + 0.5 - dir.offsetX * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
double posY = y + 0.5 - dir.offsetY * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
double posZ = z + 0.5 - dir.offsetZ * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
data.setDouble("mX", dir.offsetX * (red ? 0.025 : 0.1));
data.setDouble("mY", dir.offsetY * (red ? 0.025 : 0.1));
data.setDouble("mZ", dir.offsetZ * (red ? 0.025 : 0.1));
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, posX, posY, posZ), new TargetPoint(world.provider.dimensionId, posX, posY, posZ, 25));
}
}
public static IPipeNet getPipeNet(World world, int x, int y, int z, FluidType type) {
TileEntity te = world.getTileEntity(x, y, z);
if(te instanceof IFluidConductor) {
IFluidConductor con = (IFluidConductor) te;
if(con.getPipeNet(type) != null) {
return con.getPipeNet(type);
}
}
return null;
}
/** Use more common conPos method instead */
@Deprecated public default void sendFluidToAll(FluidTank tank, TileEntity te) {
sendFluidToAll(tank.getTankType(), tank.getPressure(), te);
}
/** Use more common conPos method instead */
@Deprecated public default void sendFluidToAll(FluidType type, int pressure, TileEntity te) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
sendFluid(type, pressure, te.getWorldObj(), te.xCoord + dir.offsetX, te.yCoord + dir.offsetY, te.zCoord + dir.offsetZ, dir);
}
}
public default long getTotalFluidForSend(FluidType type, int pressure) { return 0; }
public default void removeFluidForTransfer(FluidType type, int pressure, long amount) { }
public default void subscribeToAllAround(FluidType type, TileEntity te) {
subscribeToAllAround(type, te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord);
}
public default void subscribeToAllAround(FluidType type, World world, int x, int y, int z) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
this.trySubscribe(type, world, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir);
}
public default void unsubscribeToAllAround(FluidType type, TileEntity te) {
unsubscribeToAllAround(type, te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord);
}
public default void unsubscribeToAllAround(FluidType type, World world, int x, int y, int z) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
this.tryUnsubscribe(type, world, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ);
}
/**
* Returns all internal tanks of this tile. Not used by the fluid network, it should only be used for display purposes or edge cases that can't be solved otherwise.
* The array is either composed of the original tank or outright the original tank array, so changes done to this array will extend to the IFluidUser.
* @return
*/
public FluidTank[] getAllTanks();
}