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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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43 lines
1010 B
Java
43 lines
1010 B
Java
package com.hbm.blocks.machine.rbmk;
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import com.hbm.handler.BossSpawnHandler;
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import com.hbm.tileentity.TileEntityProxyInventory;
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import com.hbm.tileentity.machine.rbmk.TileEntityRBMKRod;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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public class RBMKRod extends RBMKBase {
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public boolean moderated = false;
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public RBMKRod(boolean moderated) {
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super();
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this.moderated = moderated;
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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if(meta >= this.offset)
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return new TileEntityRBMKRod();
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if(hasExtra(meta))
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return new TileEntityProxyInventory();
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return null;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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BossSpawnHandler.markFBI(player);
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return openInv(world, x, y, z, player);
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}
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@Override
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public int getRenderType(){
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return this.renderIDRods;
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}
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}
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