mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
also holy shit the whitespace changes, intelliJ wanted to optimize the imports and refactored a ton of whitespace in the process.
73 lines
2.2 KiB
Java
73 lines
2.2 KiB
Java
package com.hbm.blocks.machine;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.TileEntityProxyCombo;
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import com.hbm.tileentity.machine.TileEntityMachineCrystallizer;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class MachineCrystallizer extends BlockDummyable {
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@SideOnly(Side.CLIENT)
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private IIcon iconTop;
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public MachineCrystallizer(Material mat) {
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super(mat);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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if(meta >= 12) return new TileEntityMachineCrystallizer();
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if(meta >= 6) return new TileEntityProxyCombo().inventory().power().fluid();
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return null;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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if(world.isRemote) {
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return true;
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} else if(!player.isSneaking()) {
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int[] pos = this.findCore(world, x, y, z);
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if(pos == null)
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return false;
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TileEntityMachineCrystallizer entity = (TileEntityMachineCrystallizer) world.getTileEntity(pos[0], pos[1], pos[2]);
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if(entity != null) {
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FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
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}
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return true;
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} else {
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return false;
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}
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}
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@Override
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public int[] getDimensions() {
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return new int[] { 5, 0, 1, 1, 1, 1 };
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}
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@Override
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public int getOffset() {
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return 1;
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}
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protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
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super.fillSpace(world, x, y, z, dir, o);
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this.makeExtra(world, x + dir.offsetX * o + 1, y, z + dir.offsetZ * o + 1);
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this.makeExtra(world, x + dir.offsetX * o - 1, y, z + dir.offsetZ * o + 1);
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this.makeExtra(world, x + dir.offsetX * o + 1, y, z + dir.offsetZ * o - 1);
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this.makeExtra(world, x + dir.offsetX * o - 1, y, z + dir.offsetZ * o - 1);
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}
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}
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