mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
175 lines
4.9 KiB
Java
175 lines
4.9 KiB
Java
package com.hbm.handler.guncfg;
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import java.util.ArrayList;
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import com.hbm.extprop.HbmLivingProps;
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import com.hbm.handler.BulletConfigSyncingUtil;
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import com.hbm.handler.BulletConfiguration;
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import com.hbm.handler.GunConfiguration;
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import com.hbm.inventory.RecipesCommon.ComparableStack;
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import com.hbm.items.ItemAmmoEnums.AmmoDart;
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import com.hbm.items.ModItems;
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import com.hbm.items.weapon.ItemGunDart;
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import com.hbm.lib.HbmCollection.EnumGunManufacturer;
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import com.hbm.main.MainRegistry;
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import com.hbm.render.util.RenderScreenOverlay.Crosshair;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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public class GunDartFactory {
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public static GunConfiguration getDarterConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 1;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_MANUAL;
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config.hasSights = false;
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config.reloadDuration = 20;
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config.firingDuration = 0;
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config.ammoCap = 1;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_CROSS;
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config.durability = 1000;
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config.reloadSound = GunConfiguration.RSOUND_GRENADE;
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config.firingSound = "hbm:weapon.dartShoot";
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config.reloadSoundEnd = false;
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config.showAmmo = true;
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config.name = "dart";
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config.manufacturer = EnumGunManufacturer.NONE;
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config.config = new ArrayList();
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config.config.add(BulletConfigSyncingUtil.NEEDLE_GPS);
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config.config.add(BulletConfigSyncingUtil.NEEDLE_NUKE);
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return config;
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}
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public static GunConfiguration getMymyConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 1;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_MANUAL;
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config.hasSights = false;
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config.reloadDuration = 10;
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config.firingDuration = 0;
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config.ammoCap = 1;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.NONE;
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config.durability = 1000;
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config.reloadSound = GunConfiguration.RSOUND_GRENADE;
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config.firingSound = "hbm:weapon.dartShoot";
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config.reloadSoundEnd = false;
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config.showAmmo = true;
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config.name = "nerf";
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config.manufacturer = EnumGunManufacturer.HASBRO;
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config.config = new ArrayList();
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config.config.add(BulletConfigSyncingUtil.DART_NORMAL);
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config.config.add(BulletConfigSyncingUtil.NEEDLE_NUKE);
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return config;
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}
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public static BulletConfiguration getGPSConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_dart.stackFromEnum(AmmoDart.GPS));
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bullet.velocity = 5.0F;
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bullet.spread = 0;
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bullet.dmgMin = 1;
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bullet.dmgMax = 2;
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bullet.doesRicochet = true;
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bullet.doesPenetrate = false;
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bullet.style = bullet.STYLE_FLECHETTE;
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bullet.leadChance = 0;
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bullet.effects = new ArrayList();
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bullet.effects.add(new PotionEffect(Potion.wither.id, 60 * 20, 2));
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bullet.bntHurt = (bulletnt, hit) -> {
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if(bulletnt.worldObj.isRemote)
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return;
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if(hit instanceof EntityPlayer) {
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if(((EntityPlayer) hit).inventory.hasItem(ModItems.ingot_meteorite_forged))
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return;
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if(bulletnt.getThrower() instanceof EntityPlayer) {
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EntityPlayer shooter = (EntityPlayer) bulletnt.getThrower();
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if(shooter.getHeldItem() != null && shooter.getHeldItem().getItem() == ModItems.gun_darter) {
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ItemGunDart.writePlayer(shooter.getHeldItem(), (EntityPlayer) hit);
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shooter.playSound("random.orb", 1.0F, 1.0F);
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}
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}
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}
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};
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return bullet;
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}
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public static BulletConfiguration getNukeConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_dart.stackFromEnum(AmmoDart.NUCLEAR));
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bullet.velocity = 5.0F;
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bullet.spread = 0;
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bullet.dmgMin = 1;
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bullet.dmgMax = 2;
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bullet.doesRicochet = true;
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bullet.doesPenetrate = false;
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bullet.style = bullet.STYLE_FLECHETTE;
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bullet.leadChance = 0;
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bullet.bntHurt = (bulletnt, hit) -> {
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if(bulletnt.worldObj.isRemote)
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return;
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if(hit instanceof EntityLivingBase) {
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EntityLivingBase e = (EntityLivingBase) hit;
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if(HbmLivingProps.getRadiation(e) < 250)
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HbmLivingProps.setRadiation(e, 250);
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if(HbmLivingProps.getTimer(e) <= 0)
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HbmLivingProps.setTimer(e, MainRegistry.polaroidID * 60 * 20);
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}
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};
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return bullet;
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}
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public static BulletConfiguration getNERFConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_dart.stackFromEnum(AmmoDart.NERF));
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bullet.velocity = 1.0F;
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bullet.gravity = 0.04D;
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bullet.dmgMin = 0;
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bullet.dmgMax = 0;
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bullet.leadChance = 0;
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return bullet;
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}
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}
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