Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/handler/radiation/ChunkRadiationHandler3D.java

193 lines
5.5 KiB
Java

package com.hbm.handler.radiation;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import com.hbm.interfaces.Untested;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraftforge.event.world.ChunkDataEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
/**
* A slightly more sophisticated version of the ChunkRadiationHandlerSimple, each chunk has 16 radiation values depending on height.
* The bottom and topmost values extend up to infinity, preventing people from escaping radiation when leaving the build height.
* @author hbm
*/
public class ChunkRadiationHandler3D extends ChunkRadiationHandler {
private HashMap<World, ThreeDimRadiationPerWorld> perWorld = new HashMap();
private Map<World, ThreeDimRadiationPerWorld> perWorld = new HashMap<>();
@Override @Untested
public float getRadiation(World world, int x, int y, int z) {
ThreeDimRadiationPerWorld radWorld = perWorld.get(world);
if(radWorld != null) {
ChunkCoordIntPair coords = new ChunkCoordIntPair(x >> 4, z >> 4);
int yReg = MathHelper.clamp_int(y >> 4, 0, 15);
Float rad = radWorld.radiation.get(coords)[yReg]; // this will crash if the coord pair isn't nullchecked
return rad == null ? 0F : rad;
}
return 0;
}
@Override
public void setRadiation(World world, int x, int y, int z, float rad) {
ThreeDimRadiationPerWorld radWorld = perWorld.get(world);
if(radWorld != null) {
if(world.blockExists(x, 0, z)) {
ChunkCoordIntPair coords = new ChunkCoordIntPair(x >> 4, z >> 4);
int yReg = MathHelper.clamp_int(y >> 4, 0, 15);
if(radWorld.radiation.containsKey(coords)) {
radWorld.radiation.get(coords)[yReg] = rad;
}
world.getChunkFromBlockCoords(x, z).isModified = true;
}
}
}
@Override
public void incrementRad(World world, int x, int y, int z, float rad) {
setRadiation(world, x, y, z, getRadiation(world, x, y, z) + rad);
}
@Override
public void decrementRad(World world, int x, int y, int z, float rad) {
setRadiation(world, x, y, z, Math.max(getRadiation(world, x, y, z) - rad, 0));
}
@Override @Untested //will most definitely crash, for this to work i need to figure out what it even was i wanted to do in the first place
public void updateSystem() {
for(Entry<World, ThreeDimRadiationPerWorld> entry : perWorld.entrySet()) {
HashMap<ChunkCoordIntPair, Float[]> radiation = entry.getValue().radiation;
HashMap<ChunkCoordIntPair, Float[]> buff = new HashMap(radiation);
Map<ChunkCoordIntPair, Float[]> radiation = entry.getValue().radiation;
Map<ChunkCoordIntPair, Float[]> buff = new HashMap<>(radiation);
radiation.clear();
for(Entry<ChunkCoordIntPair, Float[]> chunk : buff.entrySet()) {
ChunkCoordIntPair coord = chunk.getKey();
for(int y = 0; y < 16; y++) {
for(int i = -1; i <= 1; i++) {
for(int j = -1; j <= 1; j++) {
for(int k = -1; k <= 1; k++) {
int type = Math.abs(i) + Math.abs(j) + Math.abs(k);
if(type == 3)
continue;
float percent = type == 0 ? 0.6F : type == 1 ? 0.075F : 0.025F;
ChunkCoordIntPair newCoord = new ChunkCoordIntPair(coord.chunkXPos + i, coord.chunkZPos + k);
if(buff.containsKey(newCoord)) {
int newY = MathHelper.clamp_int(y + j, 0, 15);
Float[] vals = radiation.get(newCoord); // ????????? but radiation was cleared!
float newRad = vals[newY] + chunk.getValue()[newY] * percent;
vals[newY] = Math.max(0F, newRad * 0.999F - 0.05F);
}
}
}
}
}
}
}
}
@Override
public void clearSystem(World world) {
ThreeDimRadiationPerWorld radWorld = perWorld.get(world);
if(radWorld != null) {
radWorld.radiation.clear();
}
}
@Override
public void receiveWorldLoad(WorldEvent.Load event) {
if(!event.world.isRemote)
perWorld.put(event.world, new ThreeDimRadiationPerWorld());
}
@Override
public void receiveWorldUnload(WorldEvent.Unload event) {
if(!event.world.isRemote)
perWorld.remove(event.world);
}
private static final String NBT_KEY_CHUNK_RADIATION = "hfr_3d_radiation_";
@Override
public void receiveChunkLoad(ChunkDataEvent.Load event) {
if(!event.world.isRemote) {
ThreeDimRadiationPerWorld radWorld = perWorld.get(event.world);
if(radWorld != null) {
Float[] vals = new Float[16];
for(int i = 0; i < 16; i++) {
vals[i] = event.getData().getFloat(NBT_KEY_CHUNK_RADIATION + i);
}
radWorld.radiation.put(event.getChunk().getChunkCoordIntPair(), vals);
}
}
}
@Override
public void receiveChunkSave(ChunkDataEvent.Save event) {
if(!event.world.isRemote) {
ThreeDimRadiationPerWorld radWorld = perWorld.get(event.world);
if(radWorld != null) {
Float[] vals = radWorld.radiation.get(event.getChunk().getChunkCoordIntPair());
for(int i = 0; i < 16; i++) {
float rad = vals[i] == null ? 0F : vals[i];
event.getData().setFloat(NBT_KEY_CHUNK_RADIATION + i, rad);
}
}
}
}
@Override
public void receiveChunkUnload(ChunkEvent.Unload event) {
if(!event.world.isRemote) {
ThreeDimRadiationPerWorld radWorld = perWorld.get(event.world);
if(radWorld != null) {
radWorld.radiation.remove(event.getChunk());
}
}
}
public static class ThreeDimRadiationPerWorld {
public Map<ChunkCoordIntPair, Float[]> radiation = new HashMap<>();
}
}