mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
119 lines
3.9 KiB
Java
119 lines
3.9 KiB
Java
package com.hbm.blocks.generic;
|
|
|
|
import java.util.Random;
|
|
|
|
import com.hbm.items.ModItems;
|
|
import com.hbm.items.tool.ItemLock;
|
|
import com.hbm.main.MainRegistry;
|
|
import com.hbm.tileentity.machine.TileEntityLockableBase;
|
|
|
|
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.block.ITileEntityProvider;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.entity.item.EntityItem;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.inventory.IInventory;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.world.World;
|
|
|
|
public class BlockDecoContainer extends BlockDecoModel implements ITileEntityProvider {
|
|
|
|
Class<? extends TileEntity> tile;
|
|
|
|
public BlockDecoContainer(Material mat, Class<? extends Enum> theEnum, boolean multiName, boolean multiTexture, Class<? extends TileEntity> tile) {
|
|
super(mat, theEnum, multiName, multiTexture);
|
|
this.tile = tile;
|
|
}
|
|
|
|
@Override
|
|
public int getRenderType() {
|
|
return -1;
|
|
}
|
|
|
|
@Override
|
|
public TileEntity createNewTileEntity(World world, int metadata) {
|
|
try {
|
|
return tile.newInstance();
|
|
} catch (Exception e) {
|
|
MainRegistry.logger.error("BlockDecoContainer attempted to create a TE, but couldn't. How does that even happen?");
|
|
return null;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean onBlockEventReceived(World world, int x, int y, int z, int eventNo, int eventArg) {
|
|
super.onBlockEventReceived(world, x, y, z, eventNo, eventArg);
|
|
TileEntity tileentity = world.getTileEntity(x, y, z);
|
|
return tileentity != null ? tileentity.receiveClientEvent(eventNo, eventArg) : false;
|
|
}
|
|
|
|
@Override
|
|
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
|
|
|
|
if(world.isRemote) {
|
|
return true;
|
|
} else {
|
|
TileEntity entity = world.getTileEntity(x, y, z);
|
|
if(entity instanceof TileEntityLockableBase) { //annoying accommodations for the filing cabinet, but whatever, could potentially be useful
|
|
if(player.getHeldItem() != null && (player.getHeldItem().getItem() instanceof ItemLock || player.getHeldItem().getItem() == ModItems.key_kit)) {
|
|
return false;
|
|
} else if(!player.isSneaking() && ((TileEntityLockableBase) entity).canAccess(player)) {
|
|
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, x, y, z);
|
|
return true;
|
|
}
|
|
} else if(!player.isSneaking()) {
|
|
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, x, y, z);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void breakBlock(World world, int x, int y, int z, Block block, int meta) {
|
|
IInventory inventory = (IInventory) world.getTileEntity(x, y, z);
|
|
Random rand = world.rand;
|
|
|
|
if(inventory != null) {
|
|
for(int i1 = 0; i1 < inventory.getSizeInventory(); ++i1) {
|
|
ItemStack itemstack = inventory.getStackInSlot(i1);
|
|
|
|
if (itemstack != null) {
|
|
float f = rand.nextFloat() * 0.8F + 0.1F;
|
|
float f1 = rand.nextFloat() * 0.8F + 0.1F;
|
|
float f2 = rand.nextFloat() * 0.8F + 0.1F;
|
|
|
|
while(itemstack.stackSize > 0) {
|
|
int j1 = rand.nextInt(21) + 10;
|
|
|
|
if (j1 > itemstack.stackSize) {
|
|
j1 = itemstack.stackSize;
|
|
}
|
|
|
|
itemstack.stackSize -= j1;
|
|
EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
|
|
|
|
if(itemstack.hasTagCompound()) {
|
|
entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
|
|
}
|
|
|
|
float f3 = 0.05F;
|
|
entityitem.motionX = (float) rand.nextGaussian() * f3;
|
|
entityitem.motionY = (float) rand.nextGaussian() * f3 + 0.2F;
|
|
entityitem.motionZ = (float) rand.nextGaussian() * f3;
|
|
world.spawnEntityInWorld(entityitem);
|
|
}
|
|
}
|
|
|
|
world.func_147453_f(x, y, z, block);
|
|
}
|
|
|
|
super.breakBlock(world, x, y, z, block, meta);
|
|
}
|
|
}
|
|
}
|