mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
107 lines
2.8 KiB
Java
107 lines
2.8 KiB
Java
package com.hbm.tileentity.turret;
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import com.hbm.handler.threading.PacketThreading;
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import com.hbm.items.weapon.sedna.BulletConfig;
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import com.hbm.items.weapon.sedna.factory.XFactory9mm;
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import com.hbm.packet.toclient.AuxParticlePacketNT;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.Vec3;
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public class TileEntityTurretSentryDamaged extends TileEntityTurretSentry {
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@Override
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public boolean hasPower() { //does not need power
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return true;
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}
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@Override
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public boolean isOn() { //is always on
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return true;
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}
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@Override
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public double getTurretYawSpeed() {
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return 3D;
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}
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@Override
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public double getTurretPitchSpeed() {
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return 2D;
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}
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@Override
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public boolean hasThermalVision() {
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return false;
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}
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@Override
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public boolean entityAcceptableTarget(Entity e) { //will fire at any living entity
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if(e instanceof EntityPlayer && ((EntityPlayer)e).capabilities.isCreativeMode)
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return false;
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return e instanceof EntityLivingBase;
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}
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@Override
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public void updateFiringTick() {
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timer++;
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if(timer % 10 == 0) {
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BulletConfig conf = XFactory9mm.p9_fmj;
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if(conf != null) {
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Vec3 pos = this.getTurretPos();
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Vec3 vec = Vec3.createVectorHelper(0, 0, 0);
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Vec3 side = Vec3.createVectorHelper(0, 0, 0);
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this.cachedCasingConfig = conf.casing;
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if(shotSide) {
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this.worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:turret.sentry_fire", 2.0F, 1.0F);
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this.spawnBullet(conf, 5F);
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vec = Vec3.createVectorHelper(this.getBarrelLength(), 0, 0);
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vec.rotateAroundZ((float) -this.rotationPitch);
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vec.rotateAroundY((float) -(this.rotationYaw + Math.PI * 0.5));
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side = Vec3.createVectorHelper(0.125 * (shotSide ? 1 : -1), 0, 0);
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side.rotateAroundY((float) -(this.rotationYaw));
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} else {
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this.worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:turret.sentry_fire", 2.0F, 0.75F);
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if(usesCasings()) {
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if(this.casingDelay() == 0) {
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spawnCasing();
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} else {
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casingDelay = this.casingDelay();
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}
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}
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setString("type", "vanillaExt");
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data.setString("mode", "largeexplode");
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data.setFloat("size", 1F);
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data.setByte("count", (byte) 1);
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PacketThreading.createAllAroundThreadedPacket(new AuxParticlePacketNT(data, pos.xCoord + vec.xCoord + side.xCoord, pos.yCoord + vec.yCoord, pos.zCoord + vec.zCoord + side.zCoord), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
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if(shotSide) {
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this.didJustShootLeft = true;
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} else {
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this.didJustShootRight = true;
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}
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shotSide = !shotSide;
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}
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}
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}
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}
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