2025-06-28 04:06:03 +03:00

385 lines
10 KiB
Java

package com.hbm.handler.ability;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import com.hbm.config.ToolConfig;
import com.hbm.explosion.ExplosionNT;
import com.hbm.explosion.ExplosionNT.ExAttrib;
import com.hbm.handler.ThreeInts;
import com.hbm.items.tool.ItemToolAbility;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public interface IToolAreaAbility extends IBaseAbility {
// Should call tool.breakExtraBlock on a bunch of blocks.
// The initial block is implicitly broken, so don't call breakExtraBlock on it.
// Returning true skips the reference block from being broken
public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool);
// Whether breakExtraBlock is called at all. Currently only false for explosion
public default boolean allowsHarvest(int level) {
return true;
}
public final static int SORT_ORDER_BASE = 0;
// region handlers
public static final IToolAreaAbility NONE = new IToolAreaAbility() {
@Override
public String getName() {
return "";
}
@Override
public int sortOrder() {
return SORT_ORDER_BASE + 0;
}
@Override
public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
return false;
}
};
public static final IToolAreaAbility RECURSION = new IToolAreaAbility() {
@Override
public String getName() {
return "tool.ability.recursion";
}
@Override
public boolean isAllowed() {
return ToolConfig.abilityVein;
}
public final int[] radiusAtLevel = { 3, 4, 5, 6, 7, 9, 10 };
@Override
public int levels() {
return radiusAtLevel.length;
}
@Override
public String getExtension(int level) {
return " (" + radiusAtLevel[level] + ")";
}
@Override
public int sortOrder() {
return SORT_ORDER_BASE + 1;
}
// Note: if reusing it across different instatces of a tool
// is a problem here, then it had already been one before
// the refactor! The solution is to simply make this a local
// of the onDig method and pass it around as a parameter.
private Set<ThreeInts> pos = new HashSet<>();
@Override
public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
Block b = world.getBlock(x, y, z);
if(b == Blocks.stone && !ToolConfig.recursiveStone) {
return false;
}
if(b == Blocks.netherrack && !ToolConfig.recursiveNetherrack) {
return false;
}
pos.clear();
recurse(world, x, y, z, x, y, z, player, tool, 0, radiusAtLevel[level]);
return false;
}
private final List<ThreeInts> offsets = new ArrayList<ThreeInts>(3 * 3 * 3 - 1) {
{
for(int dx = -1; dx <= 1; dx++) {
for(int dy = -1; dy <= 1; dy++) {
for(int dz = -1; dz <= 1; dz++) {
if(dx != 0 || dy != 0 || dz != 0) {
add(new ThreeInts(dx, dy, dz));
}
}
}
}
}
};
private void recurse(World world, int x, int y, int z, int refX, int refY, int refZ, EntityPlayer player, ItemToolAbility tool, int depth, int radius) {
List<ThreeInts> shuffledOffsets = new ArrayList<>(offsets);
Collections.shuffle(shuffledOffsets);
for(ThreeInts offset : shuffledOffsets) {
breakExtra(world, x + offset.x, y + offset.y, z + offset.z, refX, refY, refZ, player, tool, depth, radius);
}
}
private void breakExtra(World world, int x, int y, int z, int refX, int refY, int refZ, EntityPlayer player, ItemToolAbility tool, int depth, int radius) {
if(pos.contains(new ThreeInts(x, y, z)))
return;
depth += 1;
if(depth > ToolConfig.recursionDepth)
return;
pos.add(new ThreeInts(x, y, z));
// don't lose the ref block just yet
if(x == refX && y == refY && z == refZ)
return;
if(Vec3.createVectorHelper(x - refX, y - refY, z - refZ).lengthVector() > radius)
return;
Block b = world.getBlock(x, y, z);
Block ref = world.getBlock(refX, refY, refZ);
int meta = world.getBlockMetadata(x, y, z);
int refMeta = world.getBlockMetadata(refX, refY, refZ);
if(!isSameBlock(b, ref))
return;
if(meta != refMeta)
return;
if(player.getHeldItem() == null)
return;
tool.breakExtraBlock(world, x, y, z, player, refX, refY, refZ);
recurse(world, x, y, z, refX, refY, refZ, player, tool, depth, radius);
}
private boolean isSameBlock(Block b1, Block b2) {
if(b1 == b2)
return true;
if((b1 == Blocks.redstone_ore && b2 == Blocks.lit_redstone_ore) || (b1 == Blocks.lit_redstone_ore && b2 == Blocks.redstone_ore))
return true;
return false;
}
};
public static final IToolAreaAbility HAMMER = new IToolAreaAbility() {
@Override
public String getName() {
return "tool.ability.hammer";
}
@Override
public boolean isAllowed() {
return ToolConfig.abilityHammer;
}
public final int[] rangeAtLevel = { 1, 2, 3, 4 };
@Override
public int levels() {
return rangeAtLevel.length;
}
@Override
public String getExtension(int level) {
return " (" + rangeAtLevel[level] + ")";
}
@Override
public int sortOrder() {
return SORT_ORDER_BASE + 2;
}
@Override
public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
int range = rangeAtLevel[level];
for(int a = x - range; a <= x + range; a++) {
for(int b = y - range; b <= y + range; b++) {
for(int c = z - range; c <= z + range; c++) {
if(a == x && b == y && c == z)
continue;
tool.breakExtraBlock(world, a, b, c, player, x, y, z);
}
}
}
return false;
}
};
public static final IToolAreaAbility HAMMER_FLAT = new IToolAreaAbility() {
@Override
public String getName() {
return "tool.ability.hammer_flat";
}
@Override
public boolean isAllowed() {
return ToolConfig.abilityHammer;
}
public final int[] rangeAtLevel = { 1, 2, 3, 4 };
@Override
public int levels() {
return rangeAtLevel.length;
}
@Override
public String getExtension(int level) {
return " (" + rangeAtLevel[level] + ")";
}
@Override
public int sortOrder() {
return SORT_ORDER_BASE + 3;
}
@Override
public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
int range = rangeAtLevel[level];
MovingObjectPosition hit = raytraceFromEntity(world, player, false, 4.5d);
if(hit == null) return true;
int sideHit = hit.sideHit;
// we successfully destroyed a block. time to do AOE!
int xRange = range;
int yRange = range;
int zRange = 0;
switch (sideHit) {
case 0:
case 1:
yRange = 0;
zRange = range;
break;
case 2:
case 3:
xRange = range;
zRange = 0;
break;
case 4:
case 5:
xRange = 0;
zRange = range;
break;
}
for(int a = x - xRange; a <= x + xRange; a++) {
for(int b = y - yRange; b <= y + yRange; b++) {
for(int c = z - zRange; c <= z + zRange; c++) {
if(a == x && b == y && c == z)
continue;
tool.breakExtraBlock(world, a, b, c, player, x, y, z);
}
}
}
return false;
}
// Taken from TConstruct, licensed under CC0 (public domain)
// https://github.com/SlimeKnights/TinkersConstruct/blob/9ea7a0e60fe180aff591701b12c89da21da99289/src/main/java/tconstruct/library/tools/AbilityHelper.java#L707-L731
private MovingObjectPosition raytraceFromEntity(World world, EntityPlayer player, boolean par3, double range) {
float f = 1.0F;
float f1 = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * f;
float f2 = player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * f;
double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double) f;
double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double) f + 1.62D;
double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double) f;
Vec3 vec3 = Vec3.createVectorHelper(d0, d1, d2);
float f3 = MathHelper.cos(-f2 * 0.017453292F - (float) Math.PI);
float f4 = MathHelper.sin(-f2 * 0.017453292F - (float) Math.PI);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
float f7 = f4 * f5;
float f8 = f3 * f5;
double d3 = range;
if (player instanceof EntityPlayerMP)
{
d3 = ((EntityPlayerMP) player).theItemInWorldManager.getBlockReachDistance();
}
Vec3 vec31 = vec3.addVector((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
return world.func_147447_a(vec3, vec31, par3, !par3, par3);
}
};
public static final IToolAreaAbility EXPLOSION = new IToolAreaAbility() {
@Override
public String getName() {
return "tool.ability.explosion";
}
@Override
public boolean isAllowed() {
return ToolConfig.abilityExplosion;
}
public final float[] strengthAtLevel = { 2.5F, 5F, 10F, 15F };
@Override
public int levels() {
return strengthAtLevel.length;
}
@Override
public String getExtension(int level) {
return " (" + strengthAtLevel[level] + ")";
}
@Override
public boolean allowsHarvest(int level) {
return false;
}
@Override
public int sortOrder() {
return SORT_ORDER_BASE + 4;
}
@Override
public boolean onDig(int level, World world, int x, int y, int z, EntityPlayer player, ItemToolAbility tool) {
float strength = strengthAtLevel[level];
ExplosionNT ex = new ExplosionNT(player.worldObj, player, x + 0.5, y + 0.5, z + 0.5, strength);
ex.addAttrib(ExAttrib.ALLDROP);
ex.addAttrib(ExAttrib.NOHURT);
ex.addAttrib(ExAttrib.NOPARTICLE);
ex.doExplosionA();
ex.doExplosionB(false);
player.worldObj.createExplosion(player, x + 0.5, y + 0.5, z + 0.5, 0.1F, false);
return true;
}
};
// endregion handlers
static final IToolAreaAbility[] abilities = { NONE, RECURSION, HAMMER, HAMMER_FLAT, EXPLOSION };
static IToolAreaAbility getByName(String name) {
for(IToolAreaAbility ability : abilities) {
if(ability.getName().equals(name))
return ability;
}
return NONE;
}
}