mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
118 lines
2.7 KiB
Java
118 lines
2.7 KiB
Java
/*package com.hbm.entity;
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import com.hbm.explosion.ExplosionNukeGeneric;
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import net.minecraft.entity.Entity;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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public class EntityNukeExplosion extends Entity {
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public int age = 0;
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public int action = 0;
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public int rangeOfDestruction = 100;
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public EntityNukeExplosion(World p_i1582_1_) {
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super(p_i1582_1_);
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}
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public void onUpdate() {
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super.onUpdate();
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if(this.action > this.rangeOfDestruction)
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{
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this.setDead();
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}
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if(this.age % 10 == 0)
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{
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this.action++;
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ExplosionNukeGeneric.detonateTestBomb(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, this.action);
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}
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this.age++;
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}
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@Override
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protected void entityInit() {
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}
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@Override
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protected void readEntityFromNBT(NBTTagCompound p_70037_1_) {
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}
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@Override
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protected void writeEntityToNBT(NBTTagCompound p_70014_1_) {
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}
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}*/
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package com.hbm.entity;
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import com.hbm.explosion.ExplosionNukeGeneric;
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import net.minecraft.entity.Entity;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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public class EntityNukeExplosion extends Entity {
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public int age = 0;
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public double action = 0;
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public int counter = 0;
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public int destructionRange = 0;
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public int vaporRange = 0;
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public int wasteRange = 0;
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public int damageRange = 0;
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final int steps = 35;
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public EntityNukeExplosion(World p_i1582_1_) {
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super(p_i1582_1_);
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}
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@Override
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public void onUpdate() {
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super.onUpdate();
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if(this.counter >= steps)
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{
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this.action = this.wasteRange / 20 * this.counter;
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ExplosionNukeGeneric.waste(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, (int)this.action);
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this.setDead();
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}
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{
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this.counter++;
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this.action = this.destructionRange / steps * this.counter;
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ExplosionNukeGeneric.detonateTestBomb(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, (int)this.action);
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this.action = this.vaporRange / steps * this.counter;
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ExplosionNukeGeneric.vapor(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, (int)this.action);
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this.action = this.damageRange / steps * this.counter;
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ExplosionNukeGeneric.dealDamage(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, (int)this.action);
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}
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this.age++;
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}
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@Override
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protected void entityInit() {
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}
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@Override
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protected void readEntityFromNBT(NBTTagCompound p_70037_1_) {
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}
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@Override
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protected void writeEntityToNBT(NBTTagCompound p_70014_1_) {
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}
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} |