mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
161 lines
3.8 KiB
Java
161 lines
3.8 KiB
Java
package com.hbm.items.tool;
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import com.hbm.inventory.container.ContainerLeadBox;
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import com.hbm.inventory.gui.GUILeadBox;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.IGUIProvider;
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import com.hbm.util.ItemStackUtil;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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public class ItemLeadBox extends Item implements IGUIProvider {
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public ItemLeadBox() {
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this.setMaxStackSize(1);
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}
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@Override
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public int getMaxItemUseDuration(ItemStack stack) {
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return 1;
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}
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
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if(!world.isRemote) player.openGui(MainRegistry.instance, 0, world, 0, 0, 0);
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return stack;
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerLeadBox(player.inventory, new InventoryLeadBox(player, player.getHeldItem()));
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}
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@Override
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@SideOnly(Side.CLIENT)
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public Object provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new GUILeadBox(player.inventory, new InventoryLeadBox(player, player.getHeldItem()));
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}
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public static class InventoryLeadBox implements IInventory {
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public final EntityPlayer player;
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public final ItemStack box;
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public ItemStack[] slots;
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public InventoryLeadBox(EntityPlayer player, ItemStack box) {
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this.player = player;
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this.box = box;
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slots = new ItemStack[this.getSizeInventory()];
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if(!box.hasTagCompound())
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box.setTagCompound(new NBTTagCompound());
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ItemStack[] fromNBT = ItemStackUtil.readStacksFromNBT(box, slots.length);
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if(fromNBT != null) {
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for(int i = 0; i < slots.length; i++) {
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slots[i] = fromNBT[i];
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}
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}
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}
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@Override
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public int getSizeInventory() {
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return 20;
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}
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@Override
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public ItemStack getStackInSlot(int slot) {
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return slots[slot];
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}
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@Override
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public ItemStack decrStackSize(int slot, int amount) {
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ItemStack stack = getStackInSlot(slot);
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if (stack != null) {
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if (stack.stackSize > amount) {
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stack = stack.splitStack(amount);
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markDirty();
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} else {
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setInventorySlotContents(slot, null);
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}
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}
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return stack;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int slot) {
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ItemStack stack = getStackInSlot(slot);
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setInventorySlotContents(slot, null);
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return stack;
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}
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@Override
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public void setInventorySlotContents(int slot, ItemStack stack) {
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if(stack != null) {
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stack.stackSize = Math.min(stack.stackSize, this.getInventoryStackLimit());
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}
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slots[slot] = stack;
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markDirty();
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}
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@Override
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public String getInventoryName() {
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return "container.leadBox";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return box.hasDisplayName();
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}
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@Override
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public int getInventoryStackLimit() {
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return 1;
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}
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@Override
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public void markDirty() {
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for(int i = 0; i < getSizeInventory(); ++i) {
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if(getStackInSlot(i) != null && getStackInSlot(i).stackSize == 0) {
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slots[i] = null;
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}
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}
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ItemStackUtil.addStacksToNBT(box, slots);
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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return true;
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}
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@Override
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public void openInventory() {
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player.worldObj.playSoundEffect(player.posX, player.posY, player.posZ, "hbm:block.crateOpen", 1.0F, 0.8F);
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}
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@Override
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public void closeInventory() {
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player.worldObj.playSoundEffect(player.posX, player.posY, player.posZ, "hbm:block.crateClose", 1.0F, 0.8F);
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}
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@Override
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public boolean isItemValidForSlot(int slot, ItemStack stack) {
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return true;
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}
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}
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}
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