2018-03-15 22:34:01 +01:00

86 lines
2.1 KiB
Java

package com.hbm.blocks.machine;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.machine.TileEntityConverterRfHe;
import com.hbm.tileentity.machine.TileEntityMachineRadar;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class MachineRadar extends BlockContainer {
public MachineRadar(Material p_i45386_1_) {
super(p_i45386_1_);
}
@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
return new TileEntityMachineRadar();
}
@Override
public int getRenderType(){
return -1;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(y < MainRegistry.radarAltitude) {
if(world.isRemote)
player.addChatMessage(new ChatComponentText("[Radar] Error: Radar altitude not sufficient."));
return true;
}
if(world.isRemote)
{
return true;
} else if(!player.isSneaking())
{
TileEntityMachineRadar entity = (TileEntityMachineRadar) world.getTileEntity(x, y, z);
if(entity != null)
{
FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_radar, world, x, y, z);
}
return true;
} else {
return false;
}
}
public boolean canProvidePower()
{
return true;
}
public int isProvidingWeakPower(IBlockAccess world, int x, int y, int z, int m)
{
TileEntityMachineRadar entity = (TileEntityMachineRadar) world.getTileEntity(x, y, z);
return entity.getRedPower();
}
public int isProvidingStrongPower(IBlockAccess world, int x, int y, int z, int m)
{
return isProvidingWeakPower(world, x, y, z, m);
}
}