mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Right click with a screwdriver to change output direction, shift-right-click to change input direction. The ton of textures were made by 70k Co-authored-by: 70000hp <105080577+70000hp@users.noreply.github.com>
195 lines
6.1 KiB
Java
195 lines
6.1 KiB
Java
package com.hbm.tileentity.network;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.network.CraneInserter;
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import com.hbm.entity.item.EntityMovingItem;
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import com.hbm.interfaces.IControlReceiver;
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import com.hbm.inventory.container.ContainerCraneGrabber;
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import com.hbm.inventory.gui.GUICraneGrabber;
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import com.hbm.items.ModItems;
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import com.hbm.module.ModulePatternMatcher;
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import com.hbm.tileentity.IGUIProvider;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import java.util.List;
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public class TileEntityCraneGrabber extends TileEntityCraneBase implements IGUIProvider, IControlReceiver {
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public boolean isWhitelist = false;
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public ModulePatternMatcher matcher;
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public TileEntityCraneGrabber() {
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super(11);
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this.matcher = new ModulePatternMatcher(9);
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}
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public void nextMode(int i) {
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this.matcher.nextMode(worldObj, slots[i], i);
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}
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@Override
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public String getName() {
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return "container.craneGrabber";
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}
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@Override
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public void updateEntity() {
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super.updateEntity();
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if(!worldObj.isRemote) {
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int delay = 20;
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if(slots[10] != null && slots[10].getItem() == ModItems.upgrade_ejector) {
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switch(slots[10].getItemDamage()) {
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case 0: delay = 10; break;
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case 1: delay = 5; break;
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case 2: delay = 2; break;
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}
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}
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if(worldObj.getTotalWorldTime() % delay == 0 && !this.worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord)) {
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int amount = 1;
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if(slots[9] != null && slots[9].getItem() == ModItems.upgrade_stack) {
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switch(slots[9].getItemDamage()) {
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case 0: amount = 4; break;
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case 1: amount = 16; break;
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case 2: amount = 64; break;
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}
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}
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ForgeDirection inputSide = getInputSide();
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ForgeDirection outputSide = getOutputSide();
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TileEntity te = worldObj.getTileEntity(xCoord + outputSide.offsetX, yCoord + outputSide.offsetY, zCoord + outputSide.offsetZ);
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int[] access = null;
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ISidedInventory sided = null;
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if(te instanceof ISidedInventory) {
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sided = (ISidedInventory) te;
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access = CraneInserter.masquerade(sided, outputSide.getOpposite().ordinal());
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}
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if(te instanceof IInventory) {
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/*
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* due to this really primitive way of just offsetting the AABB instead of contracting it, there's a wacky
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* edge-case where it's possible to feed the grabber by inserting items from the side if there's a triple
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* lane conveyor in front of the grabbing end. this is such a non-issue that i'm not going to bother trying
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* to fuck with the AABB further, since that's just a major headache for no practical benefit
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*/
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double reach = 1D;
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if(this.getBlockMetadata() > 1) { //ignore if pointing up or down
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Block b = worldObj.getBlock(xCoord + inputSide.offsetX, yCoord + inputSide.offsetY, zCoord + inputSide.offsetZ);
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if(b == ModBlocks.conveyor_double) reach = 0.5D;
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if(b == ModBlocks.conveyor_triple) reach = 0.33D;
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}
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double x = xCoord + inputSide.offsetX * reach;
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double y = yCoord + inputSide.offsetY * reach;
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double z = zCoord + inputSide.offsetZ * reach;
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List<EntityMovingItem> items = worldObj.getEntitiesWithinAABB(EntityMovingItem.class, AxisAlignedBB.getBoundingBox(x + 0.1875D, y + 0.1875D, z + 0.1875D, x + 0.8125D, y + 0.8125D, z + 0.8125D));
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for(EntityMovingItem item : items) {
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ItemStack stack = item.getItemStack();
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boolean match = this.matchesFilter(stack);
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if(this.isWhitelist && !match || !this.isWhitelist && match) continue;
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ItemStack copy = stack.copy();
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int toAdd = Math.min(stack.stackSize, amount);
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copy.stackSize = toAdd;
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ItemStack ret = CraneInserter.addToInventory((IInventory) te, access, copy, outputSide.getOpposite().ordinal());
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int didAdd = toAdd - (ret != null ? ret.stackSize : 0);
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stack.stackSize -= didAdd;
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if(stack.stackSize <= 0) {
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item.setDead();
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}
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amount -= didAdd;
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if(amount <= 0) {
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break;
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}
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}
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}
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setBoolean("isWhitelist", isWhitelist);
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this.matcher.writeToNBT(data);
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this.networkPack(data, 15);
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}
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}
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public void networkUnpack(NBTTagCompound nbt) {
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this.isWhitelist = nbt.getBoolean("isWhitelist");
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this.matcher.modes = new String[this.matcher.modes.length];
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this.matcher.readFromNBT(nbt);
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}
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public boolean matchesFilter(ItemStack stack) {
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for(int i = 0; i < 9; i++) {
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ItemStack filter = slots[i];
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if(filter != null && this.matcher.isValidForFilter(filter, i, stack)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerCraneGrabber(player.inventory, this);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new GUICraneGrabber(player.inventory, this);
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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this.isWhitelist = nbt.getBoolean("isWhitelist");
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this.matcher.readFromNBT(nbt);
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setBoolean("isWhitelist", this.isWhitelist);
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this.matcher.writeToNBT(nbt);
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}
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@Override
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public boolean hasPermission(EntityPlayer player) {
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return Vec3.createVectorHelper(xCoord - player.posX, yCoord - player.posY, zCoord - player.posZ).lengthVector() < 20;
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}
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@Override
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public void receiveControl(NBTTagCompound data) {
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if(data.hasKey("whitelist")) {
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this.isWhitelist = !this.isWhitelist;
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}
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}
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}
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