mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
90 lines
2.3 KiB
Java
90 lines
2.3 KiB
Java
package com.hbm.handler.guncfg;
|
|
|
|
import java.util.ArrayList;
|
|
|
|
import com.hbm.handler.BulletConfigSyncingUtil;
|
|
import com.hbm.handler.BulletConfiguration;
|
|
import com.hbm.handler.GunConfiguration;
|
|
import com.hbm.items.ModItems;
|
|
import com.hbm.render.util.RenderScreenOverlay.Crosshair;
|
|
|
|
public class Gun22LRFactory {
|
|
|
|
public static GunConfiguration getUziConfig() {
|
|
|
|
GunConfiguration config = new GunConfiguration();
|
|
|
|
config.rateOfFire = 1;
|
|
config.roundsPerCycle = 1;
|
|
config.gunMode = GunConfiguration.MODE_NORMAL;
|
|
config.firingMode = GunConfiguration.FIRE_AUTO;
|
|
config.hasReloadAnim = false;
|
|
config.hasFiringAnim = false;
|
|
config.hasSpinup = false;
|
|
config.hasSpindown = false;
|
|
config.reloadDuration = 20;
|
|
config.firingDuration = 0;
|
|
config.ammoCap = 32;
|
|
config.reloadType = GunConfiguration.RELOAD_FULL;
|
|
config.allowsInfinity = true;
|
|
config.crosshair = Crosshair.L_CROSS;
|
|
config.durability = 3000;
|
|
config.reloadSound = GunConfiguration.RSOUND_MAG;
|
|
config.firingSound = "hbm:weapon.uziShoot";
|
|
config.reloadSoundEnd = false;
|
|
|
|
config.name = "IMI Uzi";
|
|
config.manufacturer = "Israel Military Industries";
|
|
|
|
config.config = new ArrayList<Integer>();
|
|
config.config.add(BulletConfigSyncingUtil.LR22_NORMAL);
|
|
config.config.add(BulletConfigSyncingUtil.LR22_AP);
|
|
|
|
return config;
|
|
}
|
|
|
|
public static GunConfiguration getSaturniteConfig() {
|
|
|
|
GunConfiguration config = getUziConfig();
|
|
|
|
config.durability = 4500;
|
|
|
|
config.name = "IMI Uzi D-25A";
|
|
config.manufacturer = "IMI / Big MT";
|
|
|
|
config.config = new ArrayList<Integer>();
|
|
config.config.add(BulletConfigSyncingUtil.LR22_NORMAL_FIRE);
|
|
config.config.add(BulletConfigSyncingUtil.LR22_AP_FIRE);
|
|
|
|
return config;
|
|
}
|
|
|
|
static float inaccuracy = 5;
|
|
public static BulletConfiguration get22LRConfig() {
|
|
|
|
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
|
|
|
|
bullet.ammo = ModItems.ammo_22lr;
|
|
bullet.spread *= inaccuracy;
|
|
bullet.dmgMin = 2;
|
|
bullet.dmgMax = 4;
|
|
|
|
return bullet;
|
|
}
|
|
|
|
public static BulletConfiguration get22LRAPConfig() {
|
|
|
|
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
|
|
|
|
bullet.ammo = ModItems.ammo_22lr_ap;
|
|
bullet.spread *= inaccuracy;
|
|
bullet.dmgMin = 6;
|
|
bullet.dmgMax = 8;
|
|
bullet.leadChance = 10;
|
|
bullet.wear = 15;
|
|
|
|
return bullet;
|
|
}
|
|
|
|
}
|