Hbm-s-Nuclear-Tech-GIT/com/hbm/render/tileentity/RenderCompactLauncher.java
2020-03-08 13:34:52 +01:00

57 lines
1.6 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.items.weapon.ItemCustomMissile;
import com.hbm.items.weapon.ItemMissile;
import com.hbm.main.ResourceManager;
import com.hbm.render.util.ErrorPronter;
import com.hbm.render.util.MissileMultipart;
import com.hbm.render.util.MissilePart;
import com.hbm.render.util.MissilePronter;
import com.hbm.tileentity.bomb.TileEntityCompactLauncher;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
public class RenderCompactLauncher extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float p_147500_8_) {
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y, (float) z + 0.5F);
GL11.glEnable(GL11.GL_CULL_FACE);
bindTexture(ResourceManager.compact_launcher_tex);
ResourceManager.compact_launcher.renderAll();
TileEntityCompactLauncher launcher = (TileEntityCompactLauncher)tileentity;
GL11.glTranslatef(0F, 1.0625F, 0F);
/// DRAW MISSILE START
GL11.glPushMatrix();
MissileMultipart missile;
if(launcher.load != null) {
//ItemStack custom = launcher.getStackInSlot(0);
//missile = ItemCustomMissile.getMultipart(custom);
MissilePronter.prontMissile(MissileMultipart.loadFromStruct(launcher.load), Minecraft.getMinecraft().getTextureManager());
//
}
GL11.glPopMatrix();
/// DRAW MISSILE END
GL11.glPopMatrix();
}
}