Hbm-s-Nuclear-Tech-GIT/com/hbm/render/util/MissileMultipart.java
2020-03-08 13:34:52 +01:00

96 lines
2.3 KiB
Java

package com.hbm.render.util;
import com.hbm.handler.MissileStruct;
import com.hbm.items.weapon.ItemMissile.PartType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import io.netty.buffer.ByteBuf;
import net.minecraft.item.Item;
@SideOnly(Side.CLIENT)
public class MissileMultipart {
public MissilePart warhead;
public MissilePart fuselage;
public MissilePart fins;
public MissilePart thruster;
public double getHeight() {
double height = 0;
if(warhead != null && warhead.type == PartType.WARHEAD)
height += warhead.height;
if(fuselage != null && fuselage.type == PartType.FUSELAGE)
height += fuselage.height;
if(thruster != null && thruster.type == PartType.THRUSTER)
height += thruster.height;
return height;
}
public static MissileMultipart loadFromStruct(MissileStruct struct) {
if(struct == null)
return null;
MissileMultipart multipart = new MissileMultipart();
multipart.warhead = MissilePart.getPart(struct.warhead);
multipart.fuselage = MissilePart.getPart(struct.fuselage);
multipart.fins = MissilePart.getPart(struct.fins);
multipart.thruster = MissilePart.getPart(struct.thruster);
return multipart;
}
/*public void writeToByteBuffer(ByteBuf buf) {
if(warhead != null && warhead.type == PartType.WARHEAD)
buf.writeInt(Item.getIdFromItem(warhead.part));
else
buf.writeInt(0);
if(fuselage != null && fuselage.type == PartType.FUSELAGE)
buf.writeInt(Item.getIdFromItem(fuselage.part));
else
buf.writeInt(0);
if(fins != null && fins.type == PartType.FINS)
buf.writeInt(Item.getIdFromItem(fins.part));
else
buf.writeInt(0);
if(thruster != null && thruster.type == PartType.THRUSTER)
buf.writeInt(Item.getIdFromItem(thruster.part));
else
buf.writeInt(0);
}
public static MissileMultipart readFromByteBuffer(ByteBuf buf) {
MissileMultipart multipart = new MissileMultipart();
int w = buf.readInt();
int f = buf.readInt();
int s = buf.readInt();
int t = buf.readInt();
if(w != 0)
multipart.warhead = MissilePart.getPart(Item.getItemById(w));
if(f != 0)
multipart.fuselage = MissilePart.getPart(Item.getItemById(f));
if(s != 0)
multipart.fins = MissilePart.getPart(Item.getItemById(s));
if(t != 0)
multipart.thruster = MissilePart.getPart(Item.getItemById(t));
return multipart;
}*/
}