374 lines
15 KiB
Java

package com.hbm.blocks.bomb;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.entity.effect.EntityNukeCloudNoShroom;
import com.hbm.entity.effect.EntityNukeCloudSmall;
import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
import com.hbm.entity.logic.EntityNukeExplosionMK3;
import com.hbm.interfaces.IBomb;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.bomb.TileEntityNukeGadget;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class NukeGadget extends BlockContainer implements IBomb {
public TileEntityNukeGadget tetn = new TileEntityNukeGadget();
private final Random field_149933_a = new Random();
private static boolean keepInventory = false;
private Map field_77288_k = new HashMap();
private boolean isExploding = false;
public NukeGadget(Material p_i45386_1_) {
super(p_i45386_1_);
}
@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
return new TileEntityNukeGadget();
}
@Override
public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) {
return Item.getItemFromBlock(ModBlocks.nuke_gadget);
}
@Override
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_,
int p_149749_6_) {
if (!keepInventory) {
TileEntityNukeGadget tileentityfurnace = (TileEntityNukeGadget) p_149749_1_.getTileEntity(p_149749_2_,
p_149749_3_, p_149749_4_);
if (tileentityfurnace != null) {
for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1) {
ItemStack itemstack = tileentityfurnace.getStackInSlot(i1);
if (itemstack != null) {
float f = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
float f1 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
float f2 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0) {
int j1 = this.field_149933_a.nextInt(21) + 10;
if (j1 > itemstack.stackSize) {
j1 = itemstack.stackSize;
}
itemstack.stackSize -= j1;
EntityItem entityitem = new EntityItem(p_149749_1_, p_149749_2_ + f, p_149749_3_ + f1,
p_149749_4_ + f2,
new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
if (itemstack.hasTagCompound()) {
entityitem.getEntityItem()
.setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
}
float f3 = 0.05F;
entityitem.motionX = (float) this.field_149933_a.nextGaussian() * f3;
entityitem.motionY = (float) this.field_149933_a.nextGaussian() * f3 + 0.2F;
entityitem.motionZ = (float) this.field_149933_a.nextGaussian() * f3;
p_149749_1_.spawnEntityInWorld(entityitem);
}
}
}
p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_);
}
}
super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX,
float hitY, float hitZ) {
if (world.isRemote) {
return true;
} else if (!player.isSneaking()) {
TileEntityNukeGadget entity = (TileEntityNukeGadget) world.getTileEntity(x, y, z);
if (entity != null) {
FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_nuke_gadget, world, x, y, z);
}
return true;
} else {
return false;
}
}
@Override
public void onNeighborBlockChange(World p_149695_1_, int x, int y, int z, Block p_149695_5_) {
TileEntityNukeGadget entity = (TileEntityNukeGadget) p_149695_1_.getTileEntity(x, y, z);
if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z) && !p_149695_1_.isRemote) {
if (entity.isReady()) {
this.onBlockDestroyedByPlayer(p_149695_1_, x, y, z, 1);
entity.clearSlots();
p_149695_1_.setBlockToAir(x, y, z);
igniteTestBomb(p_149695_1_, x, y, z);
}
}
}
public boolean igniteTestBomb(World world, int x, int y, int z) {
if (!world.isRemote) {
/*
* dealDamage(world,x,y,z, 30); detonateTestBomb(world,x,y,z, 30);
* vapor(world,x,y,z, 30); dealDamage(world,x,y,z, 60);
* detonateTestBomb(world,x,y,z, 60); vapor(world,x,y,z, 60);
* dealDamage(world,x,y,z, 90); detonateTestBomb(world,x,y,z, 90);
* vapor(world,x,y,z, 90); dealDamage(world,x,y,z, 120);
* detonateTestBomb(world,x,y,z, 120); vapor(world,x,y,z, 120);
*/
tetn.clearSlots();
// world.spawnParticle("hugeexplosion", x, y, z, 0, 0, 0); //spawns
// a huge explosion particle
world.playSoundEffect(x, y, z, "random.explode", 1.0f, world.rand.nextFloat() * 0.1F + 0.9F); // x,y,z,sound,volume,pitch
/*
* ExplosionNukeGeneric.detonateTestBomb(world, x, y, z, 150);
* ExplosionNukeGeneric.vapor(world, x, y, z, 170);
* ExplosionNukeGeneric.waste(world, x, y, z, 225);
* ExplosionNukeGeneric.dealDamage(world, x, y, z, 170);
*/
/*
* EntityNukeExplosion entity = new EntityNukeExplosion(world);
* entity.posX = x; entity.posY = y; entity.posZ = z;
* entity.destructionRange = 150; entity.vaporRange = 200;
* entity.wasteRange = 225; entity.damageRange = 170;
*
* world.spawnEntityInWorld(entity);
*/
EntityNukeExplosionMK3 entity = new EntityNukeExplosionMK3(world);
entity.posX = x;
entity.posY = y;
entity.posZ = z;
entity.destructionRange = MainRegistry.gadgetRadius;
entity.speed = MainRegistry.blastSpeed;
entity.coefficient = 10.0F;
world.spawnEntityInWorld(entity);
// ExplosionNukeAdvanced.mush(world, x, y, z);
if (MainRegistry.enableNukeClouds) {
EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000);
entity2.posX = x;
entity2.posY = y - 15;
entity2.posZ = z;
world.spawnEntityInWorld(entity2);
} else {
EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
entity2.posX = x;
entity2.posY = y - 15;
entity2.posZ = z;
world.spawnEntityInWorld(entity2);
}
}
return false;
}
/*
* public void detonateTestBomb(World world, int x, int y, int z, int
* bombStartStrength) { //Rodol's awesome destruction code int r =
* bombStartStrength; //radius of explosion (change this to bigger numbers
* for more epicness) int r2 = r*r; //radius^2, for faster distance checks.
* (No sqrt needed for pythagoras) int r22 = r2/2; //half of r^2,
* calculations outside the loop only get called once. Always pull out as
* many things from the loop as possible. for (int xx = -r; xx < r; xx++) {
* int X = xx+x; //x coordinate we are working on int XX = xx*xx; //more
* stuff for a faster distance check for (int yy = -r; yy < r; yy++) { int Y
* = yy+y; //y coord int YY = XX+yy*yy; for (int zz = -r; zz < r; zz++) {
* int Z = zz+z; //z coord int ZZ = YY+zz*zz; //final= x*x+y*y+z*z. remind
* you of anything? if (ZZ<r22+world.rand.nextInt(r22/25)) //and the
* distance check. x*x+y*y+z*z < radius^2 is the same as sqrt(x*x+y*y+z*z) <
* radius, the distance formula. Here we use a random number between r^2 and
* r^2/2 for a jagged explosion. { //but since sqrt is slow we optimize the
* algorithm for super fast explosions! Yay! //faster explosions means more
* explosions per second! if(Y >= y) destruction(world, X, Y, Z); //destroy
* the block if its within the radius ...and if it's not bedrock :D } //you
* can change the if statement to if (ZZ<r2) for a smoother explosion
* crater. } } }
*
* for (int xx = -r; xx < r; xx++) { int X = xx+x; int XX = xx*xx; for (int
* yy = -r; yy < r; yy++) { int Y = yy+y; int YY = XX+yy*yy*50; for (int zz
* = -r; zz < r; zz++) { int Z = zz+z; int ZZ = YY+zz*zz; if
* (ZZ<r22/*+world.rand.nextInt(r22)
*//*
* ) { if(Y < y) destruction(world, X, Y, Z); } } } }
*
*
*
* //Particle creation: coming soon!
*
* //spawnMush(world, x, y, z);
*
* }
*
* public void dealDamage(World world, int x, int y, int z, int
* bombStartStrength) { //BlockTNT.class Damage code float f =
* bombStartStrength; HashSet hashset = new HashSet(); int i; int j; int
* k; double d5; double d6; double d7; double wat = bombStartStrength*2;
*
*
* bombStartStrength *= 2.0F; i = MathHelper.floor_double(x - wat -
* 1.0D); j = MathHelper.floor_double(x + wat + 1.0D); k =
* MathHelper.floor_double(y - wat - 1.0D); int i2 =
* MathHelper.floor_double(y + wat + 1.0D); int l =
* MathHelper.floor_double(z - wat - 1.0D); int j2 =
* MathHelper.floor_double(z + wat + 1.0D); List list =
* world.getEntitiesWithinAABBExcludingEntity(null,
* AxisAlignedBB.getBoundingBox((double)i, (double)k, (double)l,
* (double)j, (double)i2, (double)j2)); Vec3 vec3 =
* Vec3.createVectorHelper(x, y, z);
*
* for (int i1 = 0; i1 < list.size(); ++i1) { Entity entity =
* (Entity)list.get(i1); double d4 = entity.getDistance(x, y, z) /
* (double)bombStartStrength;
*
* if (d4 <= 1.0D) { d5 = entity.posX - x; d6 = entity.posY +
* (double)entity.getEyeHeight() - y; d7 = entity.posZ - z; double d9 =
* (double)MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7); if (d9 <
* wat) { d5 /= d9; d6 /= d9; d7 /= d9; double d10 =
* (double)world.getBlockDensity(vec3, entity.boundingBox); double d11 =
* (1.0D - d4);// * d10; entity.attackEntityFrom(DamageSource.generic,
* (float)((int)((d11 * d11 + d11) / 2.0D * 8.0D *
* (double)bombStartStrength + 1.0D))); double d8 =
* EnchantmentProtection.func_92092_a(entity, d11); entity.motionX += d5
* * d8; entity.motionY += d6 * d8; entity.motionZ += d7 * d8;
*
* if (entity instanceof EntityPlayer) {
* this.field_77288_k.put((EntityPlayer)entity,
* Vec3.createVectorHelper(d5 * d11, d6 * d11, d7 * d11)); } } /* if(d9
* < bombStartStrength) { d5 /= d9; d6 /= d9; d7 /= d9; double d10 =
* (double)world.getBlockDensity(vec3, entity.boundingBox); double d11 =
* (1.0D - d4);// * d10; if (!entity.worldObj.isRemote) {
* entity.setDead(); entity = null; }/* double d8 =
* EnchantmentProtection.func_92092_a(entity, d11); entity.motionX += d5
* * d8; entity.motionY += d6 * d8; entity.motionZ += d7 * d8;
*
* if (entity instanceof EntityPlayer) {
* this.field_77288_k.put((EntityPlayer)entity,
* Vec3.createVectorHelper(d5 * d11, d6 * d11, d7 * d11)); } }
*//*
* } }
*
* bombStartStrength = (int)f; }
*
* public void vapor(World world, int x, int y, int z, int
* bombStartStrength) { int r = bombStartStrength * 2; int r2 = r*r; int
* r22 = r2/2; for (int xx = -r; xx < r; xx++) { int X = xx+x; int XX =
* xx*xx; for (int yy = -r; yy < r; yy++) { int Y = yy+y; int YY =
* XX+yy*yy; for (int zz = -r; zz < r; zz++) { int Z = zz+z; int ZZ =
* YY+zz*zz; if (ZZ<r22) vaporDest(world, X, Y, Z); } } } }
*
* public void spawnMush(World world, int x, int y, int z) { for(int m =
* 0; m < 10; m++) { //world.spawnParticle("largesmoke", x, y + m, z, 0,
* 0, 0); world.setBlock(x, y + m, z, ModBlocks.event_tester, 0, 0); }
* for(int m = -4; m < 6; m++) { for(int n = -6; n < 4; n++) {
* //world.spawnParticle("largesmoke", x + m, y + 10, z + n, 0, 0, 0);
* world.setBlock(x + m, y + 10, z + n, ModBlocks.event_tester, 0, 0); }
* } }
*/
@Override
public int getRenderType() {
return -1;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
if (i == 0) {
world.setBlockMetadataWithNotify(x, y, z, 5, 2);
}
if (i == 1) {
world.setBlockMetadataWithNotify(x, y, z, 3, 2);
}
if (i == 2) {
world.setBlockMetadataWithNotify(x, y, z, 4, 2);
}
if (i == 3) {
world.setBlockMetadataWithNotify(x, y, z, 2, 2);
}
}
/*
* public void destruction(World world, int x, int y, int z) { int rand;
*
* if(world.getBlock(x, y, z) != Blocks.bedrock && world.getBlock(x, y, z)
* != ModBlocks.reinforced_brick && world.getBlock(x, y, z) !=
* ModBlocks.reinforced_glass && world.getBlock(x, y, z) !=
* ModBlocks.reinforced_light && world.getBlock(x, y, z) !=
* ModBlocks.reinforced_sand && world.getBlock(x, y, z) !=
* ModBlocks.reinforced_lamp_off && world.getBlock(x, y, z) !=
* ModBlocks.reinforced_lamp_on) { if(world.getBlock(x, y, z) ==
* ModBlocks.brick_concrete) { rand = field_149933_a.nextInt(8); if(rand ==
* 0) { world.setBlock(x, y, z, Blocks.air, 0, 3); } }else
* if(world.getBlock(x, y, z) == ModBlocks.brick_light) { rand =
* field_149933_a.nextInt(2); if(rand == 0) { world.setBlock(x, y, z,
* Blocks.air, 0, 3); } }else if(world.getBlock(x, y, z) ==
* ModBlocks.brick_obsidian) { rand = field_149933_a.nextInt(20); if(rand ==
* 0) { world.setBlock(x, y, z, Blocks.air, 0, 3); } }else{
* world.setBlock(x, y, z, Blocks.air, 0, 3); } } }
*
* public void vaporDest(World world, int x, int y, int z) {
* if(world.getBlock(x, y, z) == Blocks.water || world.getBlock(x, y, z) ==
* Blocks.flowing_water || world.getBlock(x, y, z) == Blocks.tallgrass ||
* world.getBlock(x, y, z) == Blocks.leaves || world.getBlock(x, y, z) ==
* Blocks.leaves2 || world.getBlock(x, y, z) == Blocks.double_plant ||
* world.getBlock(x, y, z) == Blocks.cactus) { world.setBlock(x, y, z,
* Blocks.air); }
*
* if(world.getBlock(x, y, z).isFlammable(world, x, y, z, ForgeDirection.UP)
* && world.getBlock(x, y + 1, z) == Blocks.air) { world.setBlock(x, y + 1,
* z, Blocks.fire); } }
*/
@Override
public void explode(World world, int x, int y, int z) {
TileEntityNukeGadget entity = (TileEntityNukeGadget) world.getTileEntity(x, y, z);
// if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z))
{
if (entity.isReady()) {
this.onBlockDestroyedByPlayer(world, x, y, z, 1);
entity.clearSlots();
world.setBlockToAir(x, y, z);
igniteTestBomb(world, x, y, z);
}
}
}
}