mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
374 lines
15 KiB
Java
374 lines
15 KiB
Java
package com.hbm.blocks.bomb;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.entity.effect.EntityNukeCloudNoShroom;
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import com.hbm.entity.effect.EntityNukeCloudSmall;
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import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
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import com.hbm.entity.logic.EntityNukeExplosionMK3;
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import com.hbm.interfaces.IBomb;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.bomb.TileEntityNukeGadget;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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public class NukeGadget extends BlockContainer implements IBomb {
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public TileEntityNukeGadget tetn = new TileEntityNukeGadget();
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private final Random field_149933_a = new Random();
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private static boolean keepInventory = false;
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private Map field_77288_k = new HashMap();
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private boolean isExploding = false;
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public NukeGadget(Material p_i45386_1_) {
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super(p_i45386_1_);
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}
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@Override
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public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
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return new TileEntityNukeGadget();
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}
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@Override
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public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) {
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return Item.getItemFromBlock(ModBlocks.nuke_gadget);
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}
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@Override
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public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_,
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int p_149749_6_) {
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if (!keepInventory) {
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TileEntityNukeGadget tileentityfurnace = (TileEntityNukeGadget) p_149749_1_.getTileEntity(p_149749_2_,
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p_149749_3_, p_149749_4_);
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if (tileentityfurnace != null) {
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for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1) {
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ItemStack itemstack = tileentityfurnace.getStackInSlot(i1);
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if (itemstack != null) {
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float f = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
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float f1 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
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float f2 = this.field_149933_a.nextFloat() * 0.8F + 0.1F;
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while (itemstack.stackSize > 0) {
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int j1 = this.field_149933_a.nextInt(21) + 10;
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if (j1 > itemstack.stackSize) {
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j1 = itemstack.stackSize;
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}
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itemstack.stackSize -= j1;
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EntityItem entityitem = new EntityItem(p_149749_1_, p_149749_2_ + f, p_149749_3_ + f1,
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p_149749_4_ + f2,
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new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
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if (itemstack.hasTagCompound()) {
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entityitem.getEntityItem()
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.setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
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}
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float f3 = 0.05F;
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entityitem.motionX = (float) this.field_149933_a.nextGaussian() * f3;
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entityitem.motionY = (float) this.field_149933_a.nextGaussian() * f3 + 0.2F;
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entityitem.motionZ = (float) this.field_149933_a.nextGaussian() * f3;
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p_149749_1_.spawnEntityInWorld(entityitem);
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}
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}
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}
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p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_);
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}
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}
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super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX,
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float hitY, float hitZ) {
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if (world.isRemote) {
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return true;
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} else if (!player.isSneaking()) {
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TileEntityNukeGadget entity = (TileEntityNukeGadget) world.getTileEntity(x, y, z);
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if (entity != null) {
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FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_nuke_gadget, world, x, y, z);
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}
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return true;
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} else {
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return false;
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}
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}
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@Override
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public void onNeighborBlockChange(World p_149695_1_, int x, int y, int z, Block p_149695_5_) {
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TileEntityNukeGadget entity = (TileEntityNukeGadget) p_149695_1_.getTileEntity(x, y, z);
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if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z) && !p_149695_1_.isRemote) {
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if (entity.isReady()) {
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this.onBlockDestroyedByPlayer(p_149695_1_, x, y, z, 1);
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entity.clearSlots();
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p_149695_1_.setBlockToAir(x, y, z);
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igniteTestBomb(p_149695_1_, x, y, z);
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}
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}
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}
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public boolean igniteTestBomb(World world, int x, int y, int z) {
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if (!world.isRemote) {
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/*
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* dealDamage(world,x,y,z, 30); detonateTestBomb(world,x,y,z, 30);
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* vapor(world,x,y,z, 30); dealDamage(world,x,y,z, 60);
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* detonateTestBomb(world,x,y,z, 60); vapor(world,x,y,z, 60);
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* dealDamage(world,x,y,z, 90); detonateTestBomb(world,x,y,z, 90);
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* vapor(world,x,y,z, 90); dealDamage(world,x,y,z, 120);
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* detonateTestBomb(world,x,y,z, 120); vapor(world,x,y,z, 120);
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*/
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tetn.clearSlots();
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// world.spawnParticle("hugeexplosion", x, y, z, 0, 0, 0); //spawns
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// a huge explosion particle
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world.playSoundEffect(x, y, z, "random.explode", 1.0f, world.rand.nextFloat() * 0.1F + 0.9F); // x,y,z,sound,volume,pitch
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/*
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* ExplosionNukeGeneric.detonateTestBomb(world, x, y, z, 150);
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* ExplosionNukeGeneric.vapor(world, x, y, z, 170);
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* ExplosionNukeGeneric.waste(world, x, y, z, 225);
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* ExplosionNukeGeneric.dealDamage(world, x, y, z, 170);
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*/
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/*
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* EntityNukeExplosion entity = new EntityNukeExplosion(world);
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* entity.posX = x; entity.posY = y; entity.posZ = z;
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* entity.destructionRange = 150; entity.vaporRange = 200;
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* entity.wasteRange = 225; entity.damageRange = 170;
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*
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* world.spawnEntityInWorld(entity);
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*/
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EntityNukeExplosionMK3 entity = new EntityNukeExplosionMK3(world);
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entity.posX = x;
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entity.posY = y;
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entity.posZ = z;
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entity.destructionRange = MainRegistry.gadgetRadius;
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entity.speed = MainRegistry.blastSpeed;
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entity.coefficient = 10.0F;
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world.spawnEntityInWorld(entity);
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// ExplosionNukeAdvanced.mush(world, x, y, z);
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if (MainRegistry.enableNukeClouds) {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(world, 1000);
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entity2.posX = x;
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entity2.posY = y - 15;
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entity2.posZ = z;
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world.spawnEntityInWorld(entity2);
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} else {
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EntityNukeCloudSmall entity2 = new EntityNukeCloudNoShroom(world, 1000);
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entity2.posX = x;
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entity2.posY = y - 15;
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entity2.posZ = z;
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world.spawnEntityInWorld(entity2);
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}
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}
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return false;
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}
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/*
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* public void detonateTestBomb(World world, int x, int y, int z, int
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* bombStartStrength) { //Rodol's awesome destruction code int r =
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* bombStartStrength; //radius of explosion (change this to bigger numbers
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* for more epicness) int r2 = r*r; //radius^2, for faster distance checks.
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* (No sqrt needed for pythagoras) int r22 = r2/2; //half of r^2,
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* calculations outside the loop only get called once. Always pull out as
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* many things from the loop as possible. for (int xx = -r; xx < r; xx++) {
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* int X = xx+x; //x coordinate we are working on int XX = xx*xx; //more
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* stuff for a faster distance check for (int yy = -r; yy < r; yy++) { int Y
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* = yy+y; //y coord int YY = XX+yy*yy; for (int zz = -r; zz < r; zz++) {
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* int Z = zz+z; //z coord int ZZ = YY+zz*zz; //final= x*x+y*y+z*z. remind
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* you of anything? if (ZZ<r22+world.rand.nextInt(r22/25)) //and the
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* distance check. x*x+y*y+z*z < radius^2 is the same as sqrt(x*x+y*y+z*z) <
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* radius, the distance formula. Here we use a random number between r^2 and
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* r^2/2 for a jagged explosion. { //but since sqrt is slow we optimize the
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* algorithm for super fast explosions! Yay! //faster explosions means more
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* explosions per second! if(Y >= y) destruction(world, X, Y, Z); //destroy
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* the block if its within the radius ...and if it's not bedrock :D } //you
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* can change the if statement to if (ZZ<r2) for a smoother explosion
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* crater. } } }
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*
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* for (int xx = -r; xx < r; xx++) { int X = xx+x; int XX = xx*xx; for (int
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* yy = -r; yy < r; yy++) { int Y = yy+y; int YY = XX+yy*yy*50; for (int zz
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* = -r; zz < r; zz++) { int Z = zz+z; int ZZ = YY+zz*zz; if
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* (ZZ<r22/*+world.rand.nextInt(r22)
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*//*
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* ) { if(Y < y) destruction(world, X, Y, Z); } } } }
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*
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*
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*
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* //Particle creation: coming soon!
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*
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* //spawnMush(world, x, y, z);
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*
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* }
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*
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* public void dealDamage(World world, int x, int y, int z, int
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* bombStartStrength) { //BlockTNT.class Damage code float f =
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* bombStartStrength; HashSet hashset = new HashSet(); int i; int j; int
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* k; double d5; double d6; double d7; double wat = bombStartStrength*2;
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*
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*
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* bombStartStrength *= 2.0F; i = MathHelper.floor_double(x - wat -
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* 1.0D); j = MathHelper.floor_double(x + wat + 1.0D); k =
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* MathHelper.floor_double(y - wat - 1.0D); int i2 =
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* MathHelper.floor_double(y + wat + 1.0D); int l =
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* MathHelper.floor_double(z - wat - 1.0D); int j2 =
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* MathHelper.floor_double(z + wat + 1.0D); List list =
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* world.getEntitiesWithinAABBExcludingEntity(null,
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* AxisAlignedBB.getBoundingBox((double)i, (double)k, (double)l,
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* (double)j, (double)i2, (double)j2)); Vec3 vec3 =
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* Vec3.createVectorHelper(x, y, z);
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*
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* for (int i1 = 0; i1 < list.size(); ++i1) { Entity entity =
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* (Entity)list.get(i1); double d4 = entity.getDistance(x, y, z) /
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* (double)bombStartStrength;
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*
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* if (d4 <= 1.0D) { d5 = entity.posX - x; d6 = entity.posY +
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* (double)entity.getEyeHeight() - y; d7 = entity.posZ - z; double d9 =
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* (double)MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7); if (d9 <
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* wat) { d5 /= d9; d6 /= d9; d7 /= d9; double d10 =
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* (double)world.getBlockDensity(vec3, entity.boundingBox); double d11 =
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* (1.0D - d4);// * d10; entity.attackEntityFrom(DamageSource.generic,
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* (float)((int)((d11 * d11 + d11) / 2.0D * 8.0D *
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* (double)bombStartStrength + 1.0D))); double d8 =
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* EnchantmentProtection.func_92092_a(entity, d11); entity.motionX += d5
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* * d8; entity.motionY += d6 * d8; entity.motionZ += d7 * d8;
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*
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* if (entity instanceof EntityPlayer) {
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* this.field_77288_k.put((EntityPlayer)entity,
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* Vec3.createVectorHelper(d5 * d11, d6 * d11, d7 * d11)); } } /* if(d9
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* < bombStartStrength) { d5 /= d9; d6 /= d9; d7 /= d9; double d10 =
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* (double)world.getBlockDensity(vec3, entity.boundingBox); double d11 =
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* (1.0D - d4);// * d10; if (!entity.worldObj.isRemote) {
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* entity.setDead(); entity = null; }/* double d8 =
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* EnchantmentProtection.func_92092_a(entity, d11); entity.motionX += d5
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* * d8; entity.motionY += d6 * d8; entity.motionZ += d7 * d8;
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*
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* if (entity instanceof EntityPlayer) {
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* this.field_77288_k.put((EntityPlayer)entity,
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* Vec3.createVectorHelper(d5 * d11, d6 * d11, d7 * d11)); } }
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*//*
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* } }
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*
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* bombStartStrength = (int)f; }
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*
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* public void vapor(World world, int x, int y, int z, int
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* bombStartStrength) { int r = bombStartStrength * 2; int r2 = r*r; int
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* r22 = r2/2; for (int xx = -r; xx < r; xx++) { int X = xx+x; int XX =
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* xx*xx; for (int yy = -r; yy < r; yy++) { int Y = yy+y; int YY =
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* XX+yy*yy; for (int zz = -r; zz < r; zz++) { int Z = zz+z; int ZZ =
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* YY+zz*zz; if (ZZ<r22) vaporDest(world, X, Y, Z); } } } }
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*
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* public void spawnMush(World world, int x, int y, int z) { for(int m =
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* 0; m < 10; m++) { //world.spawnParticle("largesmoke", x, y + m, z, 0,
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* 0, 0); world.setBlock(x, y + m, z, ModBlocks.event_tester, 0, 0); }
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* for(int m = -4; m < 6; m++) { for(int n = -6; n < 4; n++) {
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* //world.spawnParticle("largesmoke", x + m, y + 10, z + n, 0, 0, 0);
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* world.setBlock(x + m, y + 10, z + n, ModBlocks.event_tester, 0, 0); }
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* } }
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*/
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@Override
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public int getRenderType() {
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return -1;
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
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int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
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if (i == 0) {
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world.setBlockMetadataWithNotify(x, y, z, 5, 2);
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}
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if (i == 1) {
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world.setBlockMetadataWithNotify(x, y, z, 3, 2);
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}
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if (i == 2) {
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world.setBlockMetadataWithNotify(x, y, z, 4, 2);
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}
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if (i == 3) {
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world.setBlockMetadataWithNotify(x, y, z, 2, 2);
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}
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}
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/*
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* public void destruction(World world, int x, int y, int z) { int rand;
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*
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* if(world.getBlock(x, y, z) != Blocks.bedrock && world.getBlock(x, y, z)
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* != ModBlocks.reinforced_brick && world.getBlock(x, y, z) !=
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* ModBlocks.reinforced_glass && world.getBlock(x, y, z) !=
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* ModBlocks.reinforced_light && world.getBlock(x, y, z) !=
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* ModBlocks.reinforced_sand && world.getBlock(x, y, z) !=
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* ModBlocks.reinforced_lamp_off && world.getBlock(x, y, z) !=
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* ModBlocks.reinforced_lamp_on) { if(world.getBlock(x, y, z) ==
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* ModBlocks.brick_concrete) { rand = field_149933_a.nextInt(8); if(rand ==
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* 0) { world.setBlock(x, y, z, Blocks.air, 0, 3); } }else
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* if(world.getBlock(x, y, z) == ModBlocks.brick_light) { rand =
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* field_149933_a.nextInt(2); if(rand == 0) { world.setBlock(x, y, z,
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* Blocks.air, 0, 3); } }else if(world.getBlock(x, y, z) ==
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* ModBlocks.brick_obsidian) { rand = field_149933_a.nextInt(20); if(rand ==
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* 0) { world.setBlock(x, y, z, Blocks.air, 0, 3); } }else{
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* world.setBlock(x, y, z, Blocks.air, 0, 3); } } }
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*
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* public void vaporDest(World world, int x, int y, int z) {
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* if(world.getBlock(x, y, z) == Blocks.water || world.getBlock(x, y, z) ==
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* Blocks.flowing_water || world.getBlock(x, y, z) == Blocks.tallgrass ||
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* world.getBlock(x, y, z) == Blocks.leaves || world.getBlock(x, y, z) ==
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* Blocks.leaves2 || world.getBlock(x, y, z) == Blocks.double_plant ||
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* world.getBlock(x, y, z) == Blocks.cactus) { world.setBlock(x, y, z,
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* Blocks.air); }
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*
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* if(world.getBlock(x, y, z).isFlammable(world, x, y, z, ForgeDirection.UP)
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* && world.getBlock(x, y + 1, z) == Blocks.air) { world.setBlock(x, y + 1,
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* z, Blocks.fire); } }
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*/
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@Override
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public void explode(World world, int x, int y, int z) {
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TileEntityNukeGadget entity = (TileEntityNukeGadget) world.getTileEntity(x, y, z);
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// if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z))
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{
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if (entity.isReady()) {
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this.onBlockDestroyedByPlayer(world, x, y, z, 1);
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entity.clearSlots();
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world.setBlockToAir(x, y, z);
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igniteTestBomb(world, x, y, z);
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}
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}
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}
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}
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