mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
152 lines
6.3 KiB
Java
152 lines
6.3 KiB
Java
package com.hbm.render.block;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.network.FluidDuctStandard;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.lib.Library;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.util.ObjUtil;
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import com.hbm.tileentity.network.TileEntityPipeBaseNT;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.model.obj.WavefrontObject;
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public class RenderTestPipe implements ISimpleBlockRenderingHandler {
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@Override
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public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
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GL11.glPushMatrix();
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Tessellator tessellator = Tessellator.instance;
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IIcon iicon = block.getIcon(0, metadata);
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IIcon overlay = block.getIcon(1, metadata);
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tessellator.setColorOpaque_F(1, 1, 1);
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if(renderer.hasOverrideBlockTexture()) {
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iicon = renderer.overrideBlockTexture;
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}
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GL11.glRotated(180, 0, 1, 0);
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GL11.glScaled(1.25D, 1.25D, 1.25D);
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tessellator.startDrawingQuads();
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, "pX", iicon, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, "nX", iicon, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, "pZ", iicon, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, "nZ", iicon, tessellator, 0, false);
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tessellator.draw();
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tessellator.startDrawingQuads();
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ObjUtil.setColor(Fluids.NONE.getColor());
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, "pX", overlay, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, "nX", overlay, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, "pZ", overlay, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, "nZ", overlay, tessellator, 0, false);
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ObjUtil.clearColor();
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tessellator.draw();
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GL11.glPopMatrix();
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}
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@Override
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public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
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Tessellator tessellator = Tessellator.instance;
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int meta = world.getBlockMetadata(x, y, z);
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IIcon iicon = block.getIcon(0, meta);
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IIcon overlay = block.getIcon(1, meta);
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tessellator.setColorOpaque_F(1, 1, 1);
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if(renderer.hasOverrideBlockTexture()) {
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iicon = renderer.overrideBlockTexture;
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}
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TileEntity te = world.getTileEntity(x, y, z);
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int color = 0xff00ff;
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FluidType type = Fluids.NONE;
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if(te instanceof TileEntityPipeBaseNT) {
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TileEntityPipeBaseNT pipe = (TileEntityPipeBaseNT) te;
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color = pipe.getType().getColor();
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type = pipe.getType();
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}
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tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
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tessellator.setColorOpaque_F(1, 1, 1);
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boolean pX = Library.canConnectFluid(world, x + 1, y, z, Library.POS_X, type);
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boolean nX = Library.canConnectFluid(world, x - 1, y, z, Library.NEG_X, type);
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boolean pY = Library.canConnectFluid(world, x, y + 1, z, Library.POS_Y, type);
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boolean nY = Library.canConnectFluid(world, x, y - 1, z, Library.NEG_Y, type);
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boolean pZ = Library.canConnectFluid(world, x, y, z + 1, Library.POS_Z, type);
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boolean nZ = Library.canConnectFluid(world, x, y, z - 1, Library.NEG_Z, type);
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int mask = 0 + (pX ? 32 : 0) + (nX ? 16 : 0) + (pY ? 8 : 0) + (nY ? 4 : 0) + (pZ ? 2 : 0) + (nZ ? 1 : 0);
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tessellator.addTranslation(x + 0.5F, y + 0.5F, z + 0.5F);
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if(mask == 0) {
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renderDuct(iicon, overlay, color, tessellator, "pX");
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renderDuct(iicon, overlay, color, tessellator, "nX");
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renderDuct(iicon, overlay, color, tessellator, "pY");
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renderDuct(iicon, overlay, color, tessellator, "nY");
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renderDuct(iicon, overlay, color, tessellator, "pZ");
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renderDuct(iicon, overlay, color, tessellator, "nZ");
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} else if(mask == 0b100000 || mask == 0b010000) {
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renderDuct(iicon, overlay, color, tessellator, "pX");
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renderDuct(iicon, overlay, color, tessellator, "nX");
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} else if(mask == 0b001000 || mask == 0b000100) {
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renderDuct(iicon, overlay, color, tessellator, "pY");
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renderDuct(iicon, overlay, color, tessellator, "nY");
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} else if(mask == 0b000010 || mask == 0b000001) {
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renderDuct(iicon, overlay, color, tessellator, "pZ");
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renderDuct(iicon, overlay, color, tessellator, "nZ");
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} else {
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if(pX) renderDuct(iicon, overlay, color, tessellator, "pX");
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if(nX) renderDuct(iicon, overlay, color, tessellator, "nX");
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if(pY) renderDuct(iicon, overlay, color, tessellator, "pY");
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if(nY) renderDuct(iicon, overlay, color, tessellator, "nY");
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if(pZ) renderDuct(iicon, overlay, color, tessellator, "nZ");
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if(nZ) renderDuct(iicon, overlay, color, tessellator, "pZ");
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if(!pX && !pY && !pZ) renderDuct(iicon, overlay, color, tessellator, "ppn");
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if(!pX && !pY && !nZ) renderDuct(iicon, overlay, color, tessellator, "ppp");
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if(!nX && !pY && !pZ) renderDuct(iicon, overlay, color, tessellator, "npn");
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if(!nX && !pY && !nZ) renderDuct(iicon, overlay, color, tessellator, "npp");
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if(!pX && !nY && !pZ) renderDuct(iicon, overlay, color, tessellator, "pnn");
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if(!pX && !nY && !nZ) renderDuct(iicon, overlay, color, tessellator, "pnp");
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if(!nX && !nY && !pZ) renderDuct(iicon, overlay, color, tessellator, "nnn");
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if(!nX && !nY && !nZ) renderDuct(iicon, overlay, color, tessellator, "nnp");
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}
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tessellator.addTranslation(-x - 0.5F, -y - 0.5F, -z - 0.5F);
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return true;
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}
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private void renderDuct(IIcon iicon, IIcon overlay, int color, Tessellator tessellator, String part) {
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, part, iicon, tessellator, 0, true);
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ObjUtil.setColor(color);
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ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.pipe_neo, part, overlay, tessellator, 0, true);
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ObjUtil.clearColor();
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}
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@Override
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public boolean shouldRender3DInInventory(int modelId) {
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return true;
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}
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@Override
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public int getRenderId() {
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return FluidDuctStandard.renderID;
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}
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}
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