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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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40 lines
1.2 KiB
Java
40 lines
1.2 KiB
Java
package com.hbm.inventory.container;
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import com.hbm.items.block.ItemBlockStorageCrate;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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public class ContainerCrateBase extends ContainerBase {
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//just there so prev stuff doesnt break
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protected IInventory crate = tile;
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public ContainerCrateBase(InventoryPlayer invPlayer, IInventory tedf) {
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super(invPlayer, tedf);
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tile.openInventory();
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}
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@Override
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public ItemStack slotClick(int index, int button, int mode, EntityPlayer player) {
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// prevents the player from moving around the currently open box
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if(player.inventory.getStackInSlot(player.inventory.currentItem) != null &&
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player.inventory.getStackInSlot(player.inventory.currentItem).getItem() instanceof ItemBlockStorageCrate) {
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if (mode == 2 && button == player.inventory.currentItem) {
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return null;
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}
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if (index == player.inventory.currentItem + 27 + this.tile.getSizeInventory()) {
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return null;
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}
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}
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return super.slotClick(index, button, mode, player);
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}
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@Override
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public void onContainerClosed(EntityPlayer p_75134_1_) {
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super.onContainerClosed(p_75134_1_);
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tile.closeInventory();
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}
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}
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