mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
78 lines
2.0 KiB
Java
78 lines
2.0 KiB
Java
package com.hbm.inventory.container;
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import com.hbm.inventory.SlotCraftingOutput;
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import com.hbm.tileentity.machine.TileEntityMachineRadGen;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerMachineRadGen extends Container {
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private TileEntityMachineRadGen diFurnace;
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public ContainerMachineRadGen(InventoryPlayer invPlayer, TileEntityMachineRadGen tedf) {
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diFurnace = tedf;
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for(int i = 0; i < 4; i++) {
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for(int j = 0; j < 3; j++) {
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this.addSlotToContainer(new Slot(tedf, j + i * 3, 8 + j * 18, 17 + i * 18));
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}
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}
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for(int i = 0; i < 4; i++) {
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for(int j = 0; j < 3; j++) {
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tedf, j + i * 3 + 12, 116 + j * 18, 17 + i * 18));
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}
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}
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for(int i = 0; i < 3; i++) {
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for(int j = 0; j < 9; j++) {
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this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 102 + i * 18));
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}
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}
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for(int i = 0; i < 9; i++) {
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this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 160));
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}
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}
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@Override
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public void addCraftingToCrafters(ICrafting crafting) {
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super.addCraftingToCrafters(crafting);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) {
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ItemStack var3 = null;
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Slot var4 = (Slot) this.inventorySlots.get(par2);
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if(var4 != null && var4.getHasStack()) {
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ItemStack var5 = var4.getStack();
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var3 = var5.copy();
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if(par2 <= 23) {
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if(!this.mergeItemStack(var5, 24, this.inventorySlots.size(), true)) {
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return null;
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}
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} else if(!this.mergeItemStack(var5, 0, 12, false)) {
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return null;
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}
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if(var5.stackSize == 0) {
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var4.putStack((ItemStack) null);
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} else {
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var4.onSlotChanged();
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}
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}
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return var3;
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}
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@Override
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public boolean canInteractWith(EntityPlayer player) {
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return diFurnace.isUseableByPlayer(player);
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}
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}
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