108 lines
3.0 KiB
Java

package com.hbm.entity.missile;
import com.hbm.entity.effect.EntityNukeCloudSmall;
import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
import com.hbm.entity.logic.EntityNukeExplosionMK3;
import com.hbm.entity.logic.EntityNukeExplosionMK4;
import com.hbm.entity.particle.EntityGasFlameFX;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.entity.particle.EntityTSmokeFX;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.main.MainRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.init.Blocks;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
public class EntityBooster extends EntityThrowable {
public EntityBooster(World p_i1582_1_) {
super(p_i1582_1_);
this.ignoreFrustumCheck = true;
}
@Override
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
this.motionY -= 0.015;
if(motionY < -1.5F)
motionY = -1.5F;
this.rotation();
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air)
{
if(!this.worldObj.isRemote)
{
ExplosionLarge.explodeFire(worldObj, posX, posY, posZ, 10F, true, false, true);
}
this.setDead();
}
if(!worldObj.isRemote) {
for(int i = 0; i < 2; i++) {
EntityTSmokeFX fx1 = new EntityTSmokeFX(worldObj);
fx1.posY = posY - 0.25D;
fx1.posX = posX + rand.nextGaussian() * 0.25D;
fx1.posZ = posZ + rand.nextGaussian() * 0.25D;
fx1.motionY = -0.2D;
worldObj.spawnEntityInWorld(fx1);
}
}
this.motionX *= 0.995;
this.motionZ *= 0.995;
}
protected void rotation() {
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
}
@Override
protected void onImpact(MovingObjectPosition p_70184_1_) {
}
@Override
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance)
{
return distance < 500000;
}
}